Player Matchup

Sylvanus
Sylvanus
IP Ste1n
Sylvanus
Level 120
God Stats
31W - 26L
1,508 SR
Queue Stats
419W - 388L
1,507 Elo+
Solo
Bellona
Bellona
Markus_sd
Bellona
Level 100
God Stats
4W - 6L
1,359 SR
Queue Stats
79W - 90L
1,392 Elo+
Party 3
Loki
Loki
iTheater Thug
Loki
Level 118
God Stats
9W - 7L
1,503 SR
Queue Stats
70W - 73L
1,384 Elo+
Solo
Nu Wa
Nu Wa
legendaryberryom
Nu Wa
Level 157
God Stats
84W - 79L
1,576 SR
Queue Stats
742W - 753L
1,435 Elo+
Solo
Medusa
Medusa
perkman19
Medusa
Level 88
God Stats
42W - 54L
1,375 SR
Queue Stats
71W - 84L
1,351 Elo+
Party 3
Team Averages
Level 117
1,464 SR
1,414 Elo+

VS

Team Averages
Level 96
1,482 SR
1,256 Elo+
Pele
Pele
DeathDoUsPartXx
Pele
Level 68
God Stats
0W - 2L
1,164 SR
Queue Stats
6W - 17L
1,369 Elo+
Party 2
Arachne
Arachne
KINGDXNTE
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,413 Elo+
Party 2
Zeus
Zeus
TheOnlyGen
Zeus
Level 124
God Stats
0W - 2L
1,646 SR
Queue Stats
108W - 113L
1,494 Elo+
Party 2
Neith
Neith
VashStampede289
Neith
Level 115
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 10L
1,002 Elo+
Party 1
Chaac
Chaac
jerbear12
Chaac
Level 89
God Stats
0W - 2L
1,561 SR
Queue Stats
0W - 9L
1,002 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IP Ste1n
Sylvanus
5
1 / 1 / 1
3,723
621
2,177
4,363
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Markus_sd
Bellona
7
1 / 1 / 0
4,491
749
1,759
4,477
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,836
639
1,455
3,943
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
4,269
712
809
2,781
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
perkman19
Medusa
6
1 / 2 / 0
3,701
617
2,317
4,485
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
3,979
663
1,491
5,054
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arachne
KINGDXNTE
Arachne
6
2 / 1 / 0
3,956
659
2,486
4,658
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 0
4,110
685
1,271
1,535
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 3
3,648
608
3,299
3,363
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
jerbear12
Chaac
1
0 / 0 / 0
2,661
444
0
101
34

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Sylvanus
IP Ste1n
Sylvanus
1
1
1
1.5
L
Arachne
KINGDXNTE
Arachne
2
1
0
2
W
Bellona
Markus_sd
Bellona
1
1
0
1
L
1
0
0
1
L
0
1
3
1.5
W
0
0
1
0.5
L
Chaac
jerbear12
Chaac
0
0
0
0
W
0
1
1
0.5
W
Medusa
perkman19
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,517
Damage
8,547
20,049
Taken
14,711
7,821
Mitigated
4,515
7,434
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,491
687
0
1,458
5,054
1,416
0
262
4,792
0
13,085
W
Sylvanus
IP Ste1n
Sylvanus
2,177
1,194
887
2,513
4,363
2,182
0
0
4,363
14,288
0
L
Arachne
KINGDXNTE
Arachne
2,486
1,724
0
1,717
4,658
1,713
0
1,072
3,586
0
12,464
W
Bellona
Markus_sd
Bellona
1,759
664
0
2,503
4,477
2,577
579
0
4,477
0
24,860
L
1,271
72
0
890
1,535
374
0
347
1,188
30,195
0
L
3,299
1,482
0
874
3,363
978
0
1,204
2,159
0
12,300
W
1,455
322
0
750
3,943
1,022
0
0
3,943
0
18,979
L
Chaac
jerbear12
Chaac
0
0
0
0
101
34
0
101
0
0
0
W
809
15
0
781
2,781
797
0
1,271
1,510
23,285
0
W
Medusa
perkman19
Medusa
2,317
897
0
0
4,485
1,243
0
0
4,485
0
17,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,020
Gold Earned
18,354
174
Minions Killed
117
0
Camps Cleared
0
563,203
Distance Traveled
510,217
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,979
663
20
3
0
145,494
0
W
Sylvanus
3,723
621
34
6
0
92,759
1
L
Arachne
3,956
659
25
4
0
129,163
2
W
Bellona
4,491
749
41
7
0
111,129
0
L
Zeus
4,110
685
55
9
0
123,381
0
L
Neith
3,648
608
17
3
0
112,179
0
W
Loki
3,836
639
31
5
0
142,883
0
L
Chaac
2,661
444
0
0
0
0
0
W
Nu Wa
4,269
712
46
8
0
121,406
0
W
Medusa
3,701
617
22
4
0
95,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role