Player Matchup

King Arthur
King Arthur
Clxssifiied-
King Arthur
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,232 Elo+
Party 1
Izanami
Izanami
ITxChicken
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Khepri
Khepri
Spida-Thug
Khepri
Level 44
God Stats
0W - 1L
1,147 SR
Queue Stats
4W - 10L
1,232 Elo+
Party 1
Team Averages
Level 32
1,382 SR
1,321 Elo+

VS

Team Averages
Level 87
1,596 SR
1,384 Elo+
Odin
Odin
Goodgirl_quiet26
Odin
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 51L
1,457 Elo+
Party 2
Ishtar
Ishtar
Kanyes_New_Album
Ishtar
Level 104
God Stats
4W - 3L
1,709 SR
Queue Stats
54W - 55L
1,510 Elo+
Party 2
Aphrodite
Aphrodite
Mystical_Mello
Aphrodite
Level 69
God Stats
2W - 1L
1,578 SR
Queue Stats
3W - 5L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clxssifiied-
King Arthur
10
1 / 3 / 0
6,517
652
3,258
9,913
5,929
Izanami
ITxChicken
Izanami
11
0 / 3 / 1
6,689
669
8,328
10,438
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
Spida-Thug
Khepri
10
0 / 3 / 0
6,457
646
2,752
11,275
10,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 0
8,868
887
10,409
8,959
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 1 / 7
7,691
769
10,949
7,733
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Mystical_Mello
Aphrodite
13
0 / 0 / 8
8,450
845
5,634
7,076
3,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Clxssifiied-
King Arthur
1
3
0
0.33
W
8
0
0
8
L
Izanami
ITxChicken
Izanami
0
3
1
0.17
W
1
1
7
4.5
W
Aphrodite
Mystical_Mello
Aphrodite
0
0
8
4
L
Khepri
Spida-Thug
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,338
Damage
26,992
31,626
Taken
23,768
20,295
Mitigated
14,755
5,533
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Clxssifiied-
King Arthur
3,258
1,052
349
1,382
9,913
5,929
0
1,865
7,855
0
13,193
W
10,409
2,708
77
1,853
8,959
7,781
311
1,498
7,461
0
26,947
L
Izanami
ITxChicken
Izanami
8,328
5,188
0
1,937
10,438
4,254
0
1,047
9,195
0
28,431
W
10,949
7,036
0
2,744
7,733
3,299
1,997
373
7,360
0
43,891
W
Aphrodite
Mystical_Mello
Aphrodite
5,634
556
4,658
4,395
7,076
3,675
363
976
6,100
18,331
0
L
Khepri
Spida-Thug
Khepri
2,752
821
543
1,322
11,275
10,112
0
2,755
8,206
12,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,663
Gold Earned
25,009
83
Minions Killed
133
0
Camps Cleared
0
543,423
Distance Traveled
585,384
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,517
652
15
2
0
178,780
1
W
Odin
8,868
887
38
4
0
207,325
0
L
Izanami
6,689
669
49
5
0
184,652
0
W
Ishtar
7,691
769
55
6
0
170,644
0
W
Aphrodite
8,450
845
40
4
0
207,415
0
L
Khepri
6,457
646
19
2
0
179,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role