Player Matchup

Apollo
Apollo
HotGothPawg
Apollo
Level 11
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 3L
1,738 Elo+
Party 1
Odin
Odin
Monsterty66
Odin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,580 Elo+
Party 1
Discordia
Discordia
MyBallzSmellGood
Discordia
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
11W - 16L
1,612 Elo+
Party 1
Fenrir
Fenrir
ReclaimJerusalem
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,738 Elo+
Party 1
Cerberus
Cerberus
iFluxid559
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,580 Elo+
Party 1
Team Averages
Level 27
1,513 SR
1,650 Elo+

VS

Team Averages
Level 45
1,424 SR
1,367 Elo+
Ymir
Ymir
Betofrito04
Ymir
Level 14
God Stats
1W - 2L
1,185 SR
Queue Stats
4W - 9L
1,044 Elo+
Party 2
Serqet
Serqet
Fahkriin
Serqet
Level 93
God Stats
7W - 7L
1,435 SR
Queue Stats
29W - 34L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
Paponguss
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,550 Elo+
Party 2
Hachiman
Hachiman
Vintokii
Hachiman
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,393 Elo+
Party 2
Hercules
Hercules
davidassasin55
Hercules
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
0 / 5 / 0
4,979
415
4,949
10,407
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,645
470
3,781
7,325
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
11
0 / 2 / 0
5,967
497
2,378
6,174
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
5,947
496
4,549
10,200
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
iFluxid559
Cerberus
8
1 / 3 / 0
5,629
469
2,922
11,893
6,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
6,831
569
6,223
7,890
6,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Fahkriin
Serqet
12
2 / 1 / 7
7,075
590
7,548
8,174
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Paponguss
Nu Wa
11
0 / 1 / 4
6,788
566
3,559
5,777
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Vintokii
Hachiman
10
3 / 1 / 5
6,011
501
6,062
5,128
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
2 / 0 / 0
7,040
587
3,860
7,071
7,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
12
14
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Serqet
Fahkriin
Serqet
2
1
7
5.5
L
Apollo
0
5
0
0
L
0
1
0
0
L
Discordia
0
2
0
0
W
Nu Wa
Paponguss
Nu Wa
0
1
4
2
L
2
3
0
0.67
W
Hachiman
Vintokii
Hachiman
3
1
5
5.5
W
Hercules
2
0
0
2
L
Cerberus
iFluxid559
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
27,252
45,999
Taken
34,040
21,164
Mitigated
20,393
9,516
Healing
11,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,223
2,024
387
3,423
7,890
6,214
0
1,494
6,396
17,721
0
W
Serqet
Fahkriin
Serqet
7,548
1,280
0
3,282
8,174
3,365
0
260
7,824
0
47,784
L
Apollo
4,949
3,182
0
2,096
10,407
3,395
0
3,384
6,942
0
31,531
L
3,781
345
0
1,676
7,325
6,661
0
294
6,687
0
30,898
L
Discordia
2,378
114
0
430
6,174
1,425
0
1,368
4,698
45,327
0
W
Nu Wa
Paponguss
Nu Wa
3,559
604
0
382
5,777
1,625
0
1,818
3,959
50,953
0
L
4,549
1,972
0
1,539
10,200
3,670
0
1,391
8,569
0
36,374
W
Hachiman
Vintokii
Hachiman
6,062
4,522
0
2,409
5,128
1,817
0
1,728
3,400
0
36,114
W
Hercules
3,860
858
0
1,662
7,071
7,372
0
0
6,272
0
47,532
L
Cerberus
iFluxid559
Cerberus
2,922
589
1,285
2,490
11,893
6,013
0
3,345
8,386
17,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
33,745
273
Minions Killed
329
0
Camps Cleared
0
1,159,889
Distance Traveled
1,160,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,831
569
16
1
0
230,014
0
W
Serqet
7,075
590
78
7
0
268,585
0
L
Apollo
4,979
415
48
4
0
224,365
0
L
Odin
5,645
470
51
4
0
231,734
0
L
Discordia
5,967
497
86
7
0
218,589
0
W
Nu Wa
6,788
566
94
8
0
222,464
0
L
Fenrir
5,947
496
56
5
0
245,272
0
W
Hachiman
6,011
501
58
5
0
211,948
0
W
Hercules
7,040
587
83
7
0
227,247
0
L
Cerberus
5,629
469
32
3
0
239,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role