Player Matchup

Heimdallr
Heimdallr
Ablizzard2
Heimdallr
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 42L
1,239 Elo+
Party 2
Tiamat
Tiamat
GrimHaze IVX
Tiamat
Level 45
God Stats
2W - 1L
1,671 SR
Queue Stats
102W - 105L
1,335 Elo+
Solo
Achilles
Achilles
Hoodie3005
Achilles
Level 27
God Stats
9W - 12L
1,334 SR
Queue Stats
72W - 121L
1,309 Elo+
Party 2
Ymir
Ymir
YellowSpore3480
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 263L
1,311 Elo+
Party 2
Poseidon
Poseidon
imKitsune_
Poseidon
Level 90
God Stats
4W - 2L
1,630 SR
Queue Stats
117W - 163L
1,308 Elo+
Party 2
Team Averages
Level 46
1,527 SR
1,300 Elo+

VS

Team Averages
Level 41
1,445 SR
1,303 Elo+
Sol
Sol
King_Lukious
Sol
Level 6
God Stats
2W - 5L
1,286 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Vamana
Vamana
Mystery4209
Vamana
Level 37
God Stats
10W - 9L
1,390 SR
Queue Stats
323W - 334L
1,186 Elo+
Solo
Ymir
Ymir
StormySinnister
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
cheffieboy3
Ao Kuang
Level 44
God Stats
1W - 3L
1,288 SR
Queue Stats
47W - 76L
1,341 Elo+
Solo
Anubis
Anubis
moist_sweater3
Anubis
Level 49
God Stats
20W - 12L
1,761 SR
Queue Stats
127W - 149L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ablizzard2
Heimdallr
10
5 / 0 / 3
6,783
565
10,685
6,186
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
10
1 / 4 / 1
6,245
520
4,435
8,083
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Hoodie3005
Achilles
13
1 / 0 / 0
7,044
587
5,242
8,278
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
4 / 0 / 5
6,971
581
5,167
8,882
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
imKitsune_
Poseidon
15
3 / 0 / 0
8,219
685
4,504
7,534
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,749
396
6,922
10,954
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
11
0 / 1 / 0
6,414
535
3,638
8,068
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 3 / 0
5,198
433
1,887
10,659
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
cheffieboy3
Ao Kuang
11
0 / 1 / 0
6,164
514
2,757
10,620
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 2 / 0
7,248
604
6,519
7,039
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
4
4
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ablizzard2
Heimdallr
5
0
3
6.5
W
Tiamat
1
4
1
0.38
W
Achilles
Hoodie3005
Achilles
1
0
0
1
L
0
8
0
0
L
Vamana
0
1
0
0
L
0
3
0
0
W
4
0
5
6.5
L
Ao Kuang
cheffieboy3
Ao Kuang
0
1
0
0
W
Poseidon
imKitsune_
Poseidon
3
0
0
3
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,033
Damage
21,723
38,963
Taken
47,340
20,543
Mitigated
23,393
14,590
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ablizzard2
Heimdallr
10,685
5,976
0
3,101
6,186
2,614
959
3,471
2,715
0
40,993
W
Tiamat
4,435
323
0
1,348
8,083
3,183
437
5,498
2,257
28,273
0
W
Achilles
Hoodie3005
Achilles
5,242
1,472
0
5,090
8,278
5,596
0
934
6,472
0
46,350
L
6,922
3,459
0
2,583
10,954
3,061
0
2,558
8,396
25,681
0
L
Vamana
3,638
517
0
2,143
8,068
5,348
0
0
7,163
0
41,061
L
1,887
47
0
2,517
10,659
7,354
0
3,233
7,426
12,283
0
W
5,167
1,532
254
3,183
8,882
6,924
249
6,221
2,661
19,365
0
L
Ao Kuang
cheffieboy3
Ao Kuang
2,757
836
0
3,694
10,620
3,878
0
3,571
6,973
42,352
0
W
Poseidon
imKitsune_
Poseidon
4,504
310
0
1,614
7,534
2,226
0
1,527
5,859
81,531
0
L
6,519
207
0
2,794
7,039
3,752
0
4,320
2,371
50,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
29,773
340
Minions Killed
275
0
Camps Cleared
0
1,159,199
Distance Traveled
1,153,846
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,783
565
48
4
0
233,639
0
W
Tiamat
6,245
520
55
5
0
182,862
0
W
Achilles
7,044
587
84
7
0
254,313
0
L
Sol
4,749
396
26
2
0
188,952
0
L
Vamana
6,414
535
61
5
0
230,147
3
L
Ymir
5,198
433
17
1
0
219,880
0
W
Ymir
6,971
581
30
3
0
200,906
0
L
Ao Kuang
6,164
514
78
7
0
300,803
0
W
Poseidon
8,219
685
123
10
0
287,479
2
L
Anubis
7,248
604
93
8
0
214,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role