Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GalletasPaTi
Hachiman
Level 21
God Stats
8W - 7L
1,500 SR
Queue Stats
22W - 31L
1,368 Elo+
Party 2
Discordia
Discordia
KevinSO97
Discordia
Level 80
God Stats
8W - 6L
1,413 SR
Queue Stats
27W - 44L
1,410 Elo+
Party 2
Team Averages
Level 69
1,471 SR
1,426 Elo+

VS

Team Averages
Level 94
1,449 SR
1,336 Elo+
Sun Wukong
Sun Wukong
ALYDALBAEB
Sun Wukong
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,164 Elo+
Solo
Hera
Hera
Jose13699
Hera
Level 99
God Stats
1W - 4L
1,278 SR
Queue Stats
18W - 25L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
MisterPanda1331
Danzaburou
Level 92
God Stats
4W - 4L
1,569 SR
Queue Stats
21W - 27L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 3 / 2
9,533
794
12,665
12,934
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
GalletasPaTi
Hachiman
15
4 / 1 / 5
9,351
779
11,833
7,329
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
KevinSO97
Discordia
15
1 / 1 / 7
9,185
765
6,246
7,044
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALYDALBAEB
Sun Wukong
12
0 / 4 / 0
7,416
618
6,641
13,579
10,490
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
13
3 / 3 / 2
8,482
707
7,517
8,606
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
MisterPanda1331
Danzaburou
14
2 / 4 / 1
8,844
737
5,450
12,349
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
3
2
2.33
L
Sun Wukong
ALYDALBAEB
Sun Wukong
0
4
0
0
W
Hachiman
GalletasPaTi
Hachiman
4
1
5
6.5
L
Hera
3
3
2
1.33
W
Discordia
KevinSO97
Discordia
1
1
7
4.5
L
Danzaburou
MisterPanda1331
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
19,608
27,307
Taken
34,534
13,512
Mitigated
19,832
7,776
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,665
9,789
0
2,895
12,934
7,441
58
3,193
9,741
0
30,809
L
Sun Wukong
ALYDALBAEB
Sun Wukong
6,641
637
42
2,519
13,579
10,490
0
2,422
11,157
0
21,369
W
Hachiman
GalletasPaTi
Hachiman
11,833
6,348
0
3,442
7,329
3,220
338
2,295
5,034
0
31,998
L
Hera
7,517
1,228
0
723
8,606
3,678
0
1,476
7,130
29,173
0
W
Discordia
KevinSO97
Discordia
6,246
144
0
1,439
7,044
2,851
42
2,074
4,970
48,186
0
L
Danzaburou
MisterPanda1331
Danzaburou
5,450
2,240
0
2,821
12,349
5,664
948
2,411
9,938
0
36,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,069
Gold Earned
24,742
178
Minions Killed
164
0
Camps Cleared
0
680,621
Distance Traveled
673,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,533
794
38
3
0
235,049
0
L
Sun Wukong
7,416
618
34
3
0
236,636
0
W
Hachiman
9,351
779
59
5
0
212,822
0
L
Hera
8,482
707
59
5
0
215,213
0
W
Discordia
9,185
765
81
7
0
232,750
0
L
Danzaburou
8,844
737
71
6
0
221,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role