Player Matchup

Arachne
Arachne
Almighty_Zose
Arachne
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 233L
1,545 Elo+
Solo
Jormungandr
Jormungandr
Atomic-justice2
Jormungandr
Level 143
God Stats
12W - 10L
1,658 SR
Queue Stats
1,393W - 1,437L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaffodilFern901
Ah Muzen Cab
Level 86
God Stats
6W - 10L
1,477 SR
Queue Stats
225W - 263L
1,466 Elo+
Solo
Scylla
Scylla
blackRaven1217
Scylla
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
182W - 177L
1,500 Elo+
Solo
Hera
Hera
brayan_galaxi
Hera
Level 59
God Stats
2W - 4L
1,306 SR
Queue Stats
17W - 28L
1,348 Elo+
Solo
Team Averages
Level 98
1,488 SR
1,466 Elo+

VS

Team Averages
Level 97
1,591 SR
1,510 Elo+
Sun Wukong
Sun Wukong
D3ATH D3AL3R350
Sun Wukong
Level 103
God Stats
5W - 4L
1,600 SR
Queue Stats
38W - 30L
1,528 Elo+
Party 1
Chiron
Chiron
Dpeach55
Chiron
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
ILoveFatCats
Zhong Kui
Level 100
God Stats
3W - 2L
1,506 SR
Queue Stats
23W - 17L
1,569 Elo+
Party 1
Discordia
Discordia
Regalus_Black
Discordia
Level 89
God Stats
4W - 1L
1,948 SR
Queue Stats
40W - 29L
1,605 Elo+
Solo
Geb
Geb
YetiRuleador
Geb
Level 94
God Stats
16W - 11L
1,401 SR
Queue Stats
255W - 257L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
1 / 7 / 0
9,776
978
6,378
21,529
11,115
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Atomic-justice2
Jormungandr
14
0 / 0 / 0
8,620
862
0
321
272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
DaffodilFern901
Ah Muzen Cab
16
0 / 2 / 0
10,206
1,021
13,962
14,172
6,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 2
9,449
945
6,435
9,153
3,666
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 1
10,239
1,024
12,987
12,253
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

157

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D3ATH D3AL3R350
Sun Wukong
16
3 / 0 / 8
10,409
1,041
7,320
13,376
15,501
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Dpeach55
Chiron
17
4 / 3 / 8
11,240
1,124
10,857
11,227
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
ILoveFatCats
Zhong Kui
16
1 / 0 / 9
10,302
1,030
15,060
8,220
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Regalus_Black
Discordia
17
5 / 0 / 9
10,910
1,091
13,240
2,106
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 0 / 12
11,299
1,130
6,594
12,204
16,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
14
14
Deaths
3
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
7
0
0.14
L
Jormungandr
Atomic-justice2
Jormungandr
0
0
0
0
W
Sun Wukong
D3ATH D3AL3R350
Sun Wukong
3
0
8
7
L
Ah Muzen Cab
DaffodilFern901
Ah Muzen Cab
0
2
0
0
W
Chiron
Dpeach55
Chiron
4
3
8
2.67
W
Zhong Kui
ILoveFatCats
Zhong Kui
1
0
9
5.5
W
Discordia
Regalus_Black
Discordia
5
0
9
9.5
W
1
0
12
7
L
0
1
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,762
Damage
53,071
57,428
Taken
47,133
27,207
Mitigated
43,873
4,593
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,378
4,465
0
1,562
21,529
11,115
0
12,172
9,357
0
19,864
L
Jormungandr
Atomic-justice2
Jormungandr
0
0
0
0
321
272
0
308
13
1,016
0
W
Sun Wukong
D3ATH D3AL3R350
Sun Wukong
7,320
1,565
0
252
13,376
15,501
0
4,694
8,682
0
15,062
L
Ah Muzen Cab
DaffodilFern901
Ah Muzen Cab
13,962
6,186
0
2,393
14,172
6,549
0
9,780
4,392
0
57,551
W
Chiron
Dpeach55
Chiron
10,857
3,903
1,588
2,911
11,227
4,913
0
6,302
4,922
0
39,867
W
Zhong Kui
ILoveFatCats
Zhong Kui
15,060
699
243
4,708
8,220
6,292
0
4,124
4,096
45,567
0
W
Discordia
Regalus_Black
Discordia
13,240
37
204
542
2,106
878
0
752
1,354
30,474
0
W
6,594
335
227
3,899
12,204
16,289
0
3,547
8,657
25,919
0
L
6,435
511
0
638
9,153
3,666
0
5,190
3,963
15,315
0
L
12,987
3,842
0
0
12,253
5,605
0
7,444
4,809
31,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,290
Gold Earned
54,160
194
Minions Killed
285
7
Camps Cleared
7
789,354
Distance Traveled
1,034,658
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,776
978
18
2
3
201,519
0
L
Jormungandr
8,620
862
5
1
0
11,543
0
W
Sun Wukong
10,409
1,041
12
1
0
217,883
0
L
Ah Muzen Cab
10,206
1,021
87
9
1
197,436
0
W
Chiron
11,240
1,124
101
10
1
185,594
0
W
Zhong Kui
10,302
1,030
91
9
3
196,770
0
W
Discordia
10,910
1,091
46
5
0
197,144
0
W
Geb
11,299
1,130
35
4
3
237,267
1
L
Scylla
9,449
945
27
3
2
179,175
0
L
Hera
10,239
1,024
57
6
1
199,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role