Player Matchup

Yu Huang
Yu Huang
DelphoxMulder
Yu Huang
Level 82
God Stats
0W - 3L
1,297 SR
Queue Stats
18W - 24L
1,252 Elo+
Party 2
He Bo
He Bo
KickdoeJ318
He Bo
Level 69
God Stats
1W - 1L
1,597 SR
Queue Stats
56W - 65L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Puçk
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
TheBigShamoo
Cerberus
Level 14
God Stats
3W - 3L
1,510 SR
Queue Stats
18W - 26L
1,308 Elo+
Party 2
Charybdis
Charybdis
xebonystar
Charybdis
Level 107
God Stats
17W - 23L
1,413 SR
Queue Stats
27W - 34L
1,319 Elo+
Party 2
Team Averages
Level 63
1,463 SR
1,377 Elo+

VS

Team Averages
Level 74
1,474 SR
1,432 Elo+
Cthulhu
Cthulhu
DrxpyKnuckles
Cthulhu
Level 42
God Stats
18W - 19L
1,351 SR
Queue Stats
137W - 157L
1,410 Elo+
Party 3
Amaterasu
Amaterasu
MoonStruckIris
Amaterasu
Level 106
God Stats
32W - 36L
1,514 SR
Queue Stats
175W - 188L
1,429 Elo+
Party 3
Hachiman
Hachiman
Taptap902036
Hachiman
Level 42
God Stats
15W - 7L
1,608 SR
Queue Stats
32W - 25L
1,436 Elo+
Party 1
Bellona
Bellona
YamiCam-
Bellona
Level 63
God Stats
14W - 20L
1,463 SR
Queue Stats
276W - 295L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
oxD0Cxo
Baron Samedi
Level 119
God Stats
9W - 9L
1,434 SR
Queue Stats
15W - 14L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DelphoxMulder
Yu Huang
13
0 / 6 / 1
7,785
410
4,489
12,311
7,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 6 / 2
9,281
488
11,983
15,858
6,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Puçk
Cthulhu
13
0 / 6 / 1
7,872
414
6,471
14,859
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
TheBigShamoo
Cerberus
13
2 / 1 / 2
8,478
446
5,749
19,102
19,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
xebonystar
Charybdis
13
3 / 5 / 0
7,741
407
12,273
18,084
8,666
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 0 / 6
8,338
439
9,720
14,347
10,339
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
MoonStruckIris
Amaterasu
17
5 / 1 / 2
11,138
586
13,588
18,898
18,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Taptap902036
Hachiman
13
1 / 4 / 6
8,250
434
9,707
13,917
4,830
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
YamiCam-
Bellona
17
6 / 3 / 5
10,818
569
10,768
16,575
9,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
oxD0Cxo
Baron Samedi
16
11 / 1 / 2
11,061
582
17,760
14,479
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
24
24
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DelphoxMulder
Yu Huang
0
6
1
0.08
W
Cthulhu
1
0
6
4
L
3
6
2
0.67
W
Amaterasu
MoonStruckIris
Amaterasu
5
1
2
6
L
Cthulhu
Puçk
Cthulhu
0
6
1
0.08
W
Hachiman
Taptap902036
Hachiman
1
4
6
1
L
Cerberus
TheBigShamoo
Cerberus
2
1
2
3
W
Bellona
YamiCam-
Bellona
6
3
5
2.83
W
Baron Samedi
oxD0Cxo
Baron Samedi
11
1
2
12
L
Charybdis
xebonystar
Charybdis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,965
Damage
61,543
80,214
Taken
78,216
54,046
Mitigated
51,734
17,567
Healing
30,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DelphoxMulder
Yu Huang
4,489
150
0
985
12,311
7,844
384
7,799
4,458
43,584
0
W
Cthulhu
9,720
864
1,229
5,072
14,347
10,339
294
3,129
11,218
46,405
0
L
11,983
520
0
3,243
15,858
6,100
0
4,905
10,843
69,477
0
W
Amaterasu
MoonStruckIris
Amaterasu
13,588
5,037
0
7,699
18,898
18,930
1,721
7,541
10,163
593
94,069
L
Cthulhu
Puçk
Cthulhu
6,471
756
0
1,213
14,859
11,912
0
312
13,385
44,249
0
W
Hachiman
Taptap902036
Hachiman
9,707
6,458
0
4,526
13,917
4,830
1,738
4,233
9,684
0
51,182
L
Cerberus
TheBigShamoo
Cerberus
5,749
180
2,838
4,486
19,102
19,524
104
8,208
10,840
30,002
0
W
Bellona
YamiCam-
Bellona
10,768
2,755
0
1,059
16,575
9,825
901
6,662
9,880
0
82,658
W
Baron Samedi
oxD0Cxo
Baron Samedi
17,760
621
1,942
8,646
14,479
7,810
148
5,861
8,579
65,286
0
L
Charybdis
xebonystar
Charybdis
12,273
8,199
0
4,802
18,084
8,666
812
6,634
11,450
0
67,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
49,605
374
Minions Killed
514
0
Camps Cleared
0
1,779,884
Distance Traveled
1,936,430
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,785
410
76
4
0
375,369
4
W
Cthulhu
8,338
439
60
3
0
423,512
0
L
He Bo
9,281
488
100
5
0
385,489
0
W
Amaterasu
11,138
586
171
9
0
368,629
2
L
Cthulhu
7,872
414
57
3
0
284,008
0
W
Hachiman
8,250
434
80
4
0
346,602
0
L
Cerberus
8,478
446
56
3
0
418,350
2
W
Bellona
10,818
569
101
5
0
423,170
1
W
Baron Samedi
11,061
582
102
5
0
374,517
3
L
Charybdis
7,741
407
85
4
0
316,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role