Player Matchup

Kali
Kali
ElJamon
Kali
Level 79
God Stats
2W - 5L
1,703 SR
Queue Stats
8W - 16L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
Lexxdc
Baron Samedi
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 16L
1,255 Elo+
Party 1
Mulan
Mulan
YonkoZenitsu
Mulan
Level 105
God Stats
2W - 5L
1,180 SR
Queue Stats
28W - 32L
1,356 Elo+
Solo
Martichoras
Martichoras
tajoe13
Martichoras
Level 129
God Stats
16W - 13L
1,472 SR
Queue Stats
162W - 153L
1,374 Elo+
Party 1
Kuzenbo
Kuzenbo
xXSimiusXx
Kuzenbo
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 39L
1,402 Elo+
Party 1
Team Averages
Level 91
1,471 SR
1,358 Elo+

VS

Team Averages
Level 113
1,622 SR
1,426 Elo+
Baron Samedi
Baron Samedi
A6GRAMROCK
Baron Samedi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,432 Elo+
Party 2
Sol
Sol
BTK7oh2
Sol
Level 145
God Stats
6W - 6L
1,887 SR
Queue Stats
216W - 203L
1,476 Elo+
Party 2
Hercules
Hercules
D_Un4Givn
Hercules
Level 125
God Stats
15W - 24L
1,454 SR
Queue Stats
267W - 265L
1,432 Elo+
Solo
Chang'e
Chang'e
DannyFedzCiroz
Chang'e
Level 119
God Stats
2W - 2L
1,638 SR
Queue Stats
102W - 91L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
LumberJackLance
Sun Wukong
Level 40
God Stats
2W - 4L
1,633 SR
Queue Stats
38W - 33L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
ElJamon
Kali
16
8 / 3 / 4
9,993
588
11,954
19,797
10,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Lexxdc
Baron Samedi
14
1 / 4 / 2
8,213
483
6,390
9,782
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 3
9,623
566
16,599
16,258
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
tajoe13
Martichoras
14
3 / 3 / 2
7,998
470
11,462
13,152
6,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
xXSimiusXx
Kuzenbo
13
0 / 0 / 3
7,869
463
7,831
13,198
18,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A6GRAMROCK
Baron Samedi
13
0 / 3 / 2
7,008
412
6,611
16,505
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
13
3 / 2 / 0
8,150
479
10,550
11,340
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
D_Un4Givn
Hercules
14
0 / 6 / 1
8,125
478
7,707
19,946
16,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 4 / 3
9,343
550
10,409
16,153
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
LumberJackLance
Sun Wukong
14
4 / 3 / 1
8,710
512
7,983
15,518
9,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
18
Kills
11
11
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A6GRAMROCK
Baron Samedi
0
3
2
0.33
L
Sol
3
2
0
1.5
L
Hercules
D_Un4Givn
Hercules
0
6
1
0.08
L
4
4
3
1.38
W
Kali
ElJamon
Kali
8
3
4
3.33
W
Baron Samedi
Lexxdc
Baron Samedi
1
4
2
0.5
L
Sun Wukong
LumberJackLance
Sun Wukong
4
3
1
1.5
W
6
1
3
7.5
W
Martichoras
tajoe13
Martichoras
3
3
2
1.33
W
Kuzenbo
xXSimiusXx
Kuzenbo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,236
Damage
43,260
72,187
Taken
79,462
55,228
Mitigated
44,325
26,771
Healing
33,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A6GRAMROCK
Baron Samedi
6,611
193
776
7,141
16,505
7,914
105
4,577
11,928
38,033
0
L
Sol
10,550
3,517
0
5,365
11,340
4,229
708
2,450
8,890
62,378
0
L
Hercules
D_Un4Givn
Hercules
7,707
2,493
0
7,681
19,946
16,120
400
623
18,167
0
68,222
L
10,409
1,082
496
6,191
16,153
6,653
280
5,913
10,097
71,002
0
W
Kali
ElJamon
Kali
11,954
6,068
0
6,041
19,797
10,150
165
4,017
15,780
0
68,648
W
Baron Samedi
Lexxdc
Baron Samedi
6,390
608
50
2,473
9,782
5,166
925
5,147
4,635
55,115
0
L
Sun Wukong
LumberJackLance
Sun Wukong
7,983
2,067
0
6,338
15,518
9,409
1,039
1,170
14,166
0
54,921
W
16,599
2,712
0
10,096
16,258
15,124
732
466
15,792
689
77,024
W
Martichoras
tajoe13
Martichoras
11,462
2,860
0
2,682
13,152
6,159
652
9,999
3,153
0
64,909
W
Kuzenbo
xXSimiusXx
Kuzenbo
7,831
3,804
233
5,196
13,198
18,629
66
7,941
5,257
33,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,696
Gold Earned
41,336
406
Minions Killed
466
0
Camps Cleared
0
1,722,890
Distance Traveled
1,651,150
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,008
412
57
3
0
303,432
1
L
Sol
8,150
479
112
7
0
321,230
4
L
Hercules
8,125
478
102
6
0
321,540
0
L
Chang'e
9,343
550
118
7
0
333,375
7
W
Kali
9,993
588
78
5
0
384,091
1
W
Baron Samedi
8,213
483
80
5
0
312,781
3
L
Sun Wukong
8,710
512
77
5
0
371,573
0
W
Mulan
9,623
566
99
6
0
352,665
11
W
Martichoras
7,998
470
115
7
0
317,342
0
W
Kuzenbo
7,869
463
34
2
0
356,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role