Player Matchup

Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
NEONSATAN
Medusa
Level 144
God Stats
6W - 4L
1,555 SR
Queue Stats
172W - 156L
1,500 Elo+
Solo
Eset
Eset
Schuhman23
Eset
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 181L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sm1dg
Tsukuyomi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,517 Elo+
Party 2
Olorun
Olorun
wiggaworm_253
Olorun
Level 146
God Stats
2W - 3L
1,311 SR
Queue Stats
278W - 309L
1,514 Elo+
Party 1
Team Averages
Level 129
1,473 SR
1,520 Elo+

VS

Team Averages
Level 95
1,498 SR
1,520 Elo+
King Arthur
King Arthur
 
King Arthur
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bailes420
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,523 Elo+
Party 3
Cupid
Cupid
PyroGundam
Cupid
Level 255
God Stats
4W - 3L
1,308 SR
Queue Stats
566W - 589L
1,514 Elo+
Solo
Anhur
Anhur
WolfpackDragon
Anhur
Level 28
God Stats
0W - 1L
1,695 SR
Queue Stats
39W - 37L
1,525 Elo+
Party 3
Bastet
Bastet
austingost
Bastet
Level 67
God Stats
0W - 2L
1,488 SR
Queue Stats
44W - 35L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 4 / 15
10,212
928
9,965
13,126
5,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
NEONSATAN
Medusa
16
8 / 4 / 13
9,953
905
13,379
12,785
5,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 2 / 17
10,354
941
15,927
10,690
6,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
sm1dg
Tsukuyomi
14
4 / 5 / 12
8,730
794
10,208
15,127
11,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 17
9,885
899
12,324
10,740
4,757
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 6 / 11
7,951
723
5,215
15,688
15,827
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
Bailes420
Freya
16
4 / 5 / 6
8,768
797
11,002
13,339
5,758
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
15
5 / 5 / 3
8,864
806
5,992
11,301
5,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 9 / 7
8,170
743
13,369
14,658
5,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
austingost
Bastet
14
4 / 7 / 5
8,686
790
14,476
16,877
6,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
48
32
Kills
16
17
Deaths
32
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
15
3.63
L
King Arthur
 
King Arthur
0
6
11
0.92
L
Freya
Bailes420
Freya
4
5
6
1.4
W
Medusa
NEONSATAN
Medusa
8
4
13
3.63
L
Cupid
5
5
3
1.3
W
8
2
17
8.25
L
3
9
7
0.72
L
Bastet
austingost
Bastet
4
7
5
0.93
W
Tsukuyomi
sm1dg
Tsukuyomi
4
5
12
2
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,803
Damage
50,054
62,468
Taken
71,863
33,158
Mitigated
39,946
21,545
Healing
17,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,965
6,600
1,013
2,483
13,126
5,627
3,616
1,734
11,392
0
30,107
L
King Arthur
 
King Arthur
5,215
599
403
684
15,688
15,827
0
4,872
10,638
0
17,082
L
Freya
Bailes420
Freya
11,002
3,472
474
3,899
13,339
5,758
514
6,482
6,718
21,858
0
W
Medusa
NEONSATAN
Medusa
13,379
6,159
928
1,787
12,785
5,198
2,644
2,263
10,522
0
22,369
L
Cupid
5,992
3,098
3,817
1,801
11,301
5,791
700
3,910
7,283
0
15,080
W
15,927
756
3,340
3,196
10,690
6,096
480
1,814
8,876
24,490
0
L
13,369
7,337
829
1,979
14,658
5,600
0
5,796
8,771
0
17,317
L
Bastet
austingost
Bastet
14,476
2,275
369
3,525
16,877
6,970
0
6,451
10,202
0
20,821
W
Tsukuyomi
sm1dg
Tsukuyomi
10,208
1,502
518
1,646
15,127
11,480
197
4,975
10,152
0
14,523
W
12,324
6,021
2,500
4,134
10,740
4,757
2,356
216
10,524
24,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
42,439
125
Minions Killed
94
0
Camps Cleared
0
930,374
Distance Traveled
901,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,212
928
38
3
0
170,363
0
L
King Arthur
7,951
723
24
2
0
173,079
0
L
Freya
8,768
797
29
3
0
184,926
0
W
Medusa
9,953
905
26
2
0
166,940
0
L
Cupid
8,864
806
22
2
0
173,077
0
W
Eset
10,354
941
20
2
0
212,942
0
L
Anhur
8,170
743
9
1
0
162,678
0
L
Bastet
8,686
790
10
1
0
207,559
0
W
Tsukuyomi
8,730
794
12
1
0
192,122
0
W
Olorun
9,885
899
29
3
0
188,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role