Player Matchup

Bacchus
Bacchus
DTGL-Bhagavan
Bacchus
Level 82
God Stats
1W - 7L
1,275 SR
Queue Stats
208W - 204L
1,466 Elo+
Party 1
Rama
Rama
DTGL-Yato
Rama
Level 54
God Stats
7W - 6L
1,533 SR
Queue Stats
156W - 157L
1,493 Elo+
Party 1
Shiva
Shiva
Wabionkbm
Shiva
Level 36
God Stats
1W - 2L
1,866 SR
Queue Stats
17W - 18L
1,593 Elo+
Solo
Yu Huang
Yu Huang
jacobthesk8r
Yu Huang
Level 148
God Stats
0W - 1L
1,562 SR
Queue Stats
19W - 24L
1,513 Elo+
Party 3
Kali
Kali
nocoop69
Kali
Level 81
God Stats
0W - 1L
1,368 SR
Queue Stats
12W - 20L
1,449 Elo+
Party 3
Team Averages
Level 80
1,521 SR
1,503 Elo+

VS

Team Averages
Level 112
1,630 SR
1,498 Elo+
Agni
Agni
Akuma6625
Agni
Level 100
God Stats
60W - 30L
1,840 SR
Queue Stats
327W - 300L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
SCRUTUS
Jing Wei
Level 153
God Stats
3W - 0L
1,730 SR
Queue Stats
449W - 419L
1,529 Elo+
Party 2
Surtr
Surtr
ThisIsTopSecret
Surtr
Level 118
God Stats
19W - 9L
1,724 SR
Queue Stats
386W - 430L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
charalmon7667
Kuzenbo
Level 85
God Stats
5W - 5L
1,305 SR
Queue Stats
379W - 349L
1,529 Elo+
Party 2
Arachne
Arachne
ericlima333
Arachne
Level 105
God Stats
34W - 29L
1,552 SR
Queue Stats
59W - 70L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
1 / 2 / 3
4,947
495
4,821
9,278
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
1 / 1 / 3
5,141
514
2,507
4,029
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Wabionkbm
Shiva
8
1 / 2 / 0
4,988
499
2,469
7,829
3,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
jacobthesk8r
Yu Huang
9
2 / 4 / 0
5,538
554
3,541
6,472
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
7
1 / 2 / 1
4,651
465
2,776
8,751
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
5 / 1 / 0
6,209
621
4,495
5,279
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
SCRUTUS
Jing Wei
9
0 / 2 / 1
5,335
534
3,327
7,158
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 1
6,669
667
2,301
3,805
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
8
0 / 1 / 6
5,116
512
6,757
7,844
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
ericlima333
Arachne
9
3 / 2 / 3
6,008
601
3,747
7,589
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
11
11
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
5
1
0
5
L
Bacchus
1
2
3
1.25
L
Rama
1
1
3
2.5
W
Jing Wei
SCRUTUS
Jing Wei
0
2
1
0.25
W
3
0
1
3.5
L
Shiva
Wabionkbm
Shiva
1
2
0
0.5
W
Kuzenbo
0
1
6
3
W
Arachne
ericlima333
Arachne
3
2
3
2.25
L
Yu Huang
jacobthesk8r
Yu Huang
2
4
0
0.5
L
Kali
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,114
Damage
20,627
36,359
Taken
31,675
19,115
Mitigated
15,976
8,646
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
4,495
366
0
956
5,279
1,824
234
2,314
2,965
45,572
0
L
Bacchus
4,821
756
221
2,859
9,278
8,198
0
3,873
4,985
14,455
0
L
Rama
2,507
1,882
0
1,534
4,029
1,108
0
762
3,057
0
27,090
W
Jing Wei
SCRUTUS
Jing Wei
3,327
2,372
0
3,010
7,158
2,233
0
1,395
5,763
0
35,743
W
2,301
671
0
1,234
3,805
2,349
379
102
3,703
918
39,955
L
Shiva
Wabionkbm
Shiva
2,469
599
0
2,461
7,829
3,788
0
207
7,586
0
25,931
W
Kuzenbo
6,757
1,863
0
1,710
7,844
5,908
20
2,984
4,860
14,894
0
W
Arachne
ericlima333
Arachne
3,747
2,471
0
3,420
7,589
3,662
163
1,567
6,022
0
35,170
L
Yu Huang
jacobthesk8r
Yu Huang
3,541
297
0
0
6,472
2,750
0
3,610
2,721
40,641
0
L
Kali
2,776
1,121
0
1,571
8,751
3,271
0
1,959
6,644
0
17,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,265
Gold Earned
29,337
220
Minions Killed
276
0
Camps Cleared
0
902,827
Distance Traveled
987,647
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,209
621
66
7
0
198,882
0
L
Bacchus
4,947
495
18
2
0
214,015
0
L
Rama
5,141
514
55
6
0
169,319
2
W
Jing Wei
5,335
534
54
5
0
167,630
0
W
Surtr
6,669
667
77
8
0
198,322
0
L
Shiva
4,988
499
39
4
0
163,170
0
W
Kuzenbo
5,116
512
19
2
0
210,308
0
W
Arachne
6,008
601
60
6
0
212,505
0
L
Yu Huang
5,538
554
77
8
0
162,451
0
L
Kali
4,651
465
31
3
0
193,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role