Player Matchup

He Bo
He Bo
BigFrickenAl
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,485 Elo+
Party 2
Hachiman
Hachiman
FakBoiTrent
Hachiman
Level 108
God Stats
0W - 1L
1,267 SR
Queue Stats
25W - 27L
1,484 Elo+
Party 2
Horus
Horus
TyEatAPeanut
Horus
Level 90
God Stats
0W - 1L
1,253 SR
Queue Stats
16W - 22L
1,430 Elo+
Party 2
Ratatoskr
Ratatoskr
White7Mamba7
Ratatoskr
Level 73
God Stats
0W - 1L
1,763 SR
Queue Stats
24W - 26L
1,498 Elo+
Party 2
Discordia
Discordia
sontix99
Discordia
Level 100
God Stats
0W - 5L
1,500 SR
Queue Stats
195W - 205L
1,550 Elo+
Solo
Team Averages
Level 92
1,457 SR
1,489 Elo+

VS

Team Averages
Level 119
1,501 SR
1,480 Elo+
Achilles
Achilles
Cho_chobi_
Achilles
Level 127
God Stats
8W - 3L
1,289 SR
Queue Stats
118W - 119L
1,436 Elo+
Solo
Cerberus
Cerberus
Jdoreo15
Cerberus
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 102L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
Tcmf72
Guan Yu
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
341W - 329L
1,502 Elo+
Solo
Geb
Geb
Versability
Geb
Level 158
God Stats
4W - 2L
1,716 SR
Queue Stats
526W - 578L
1,567 Elo+
Solo
Janus
Janus
jackelblue
Janus
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 152L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,570
1,114
6,884
3,824
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FakBoiTrent
Hachiman
6
0 / 1 / 1
4,519
904
0
1,305
400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

10
0 / 1 / 2
5,008
1,002
3,199
5,656
4,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
White7Mamba7
Ratatoskr
9
0 / 2 / 2
5,101
1,020
3,263
4,603
2,120
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
sontix99
Discordia
12
0 / 0 / 2
5,482
1,096
9,545
2,857
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cho_chobi_
Achilles
9
1 / 0 / 4
5,295
1,059
3,326
6,451
6,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Jdoreo15
Cerberus
11
1 / 0 / 4
6,199
1,240
4,178
5,190
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Tcmf72
Guan Yu
10
1 / 0 / 3
5,726
1,145
2,182
5,489
3,760
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
0 / 1 / 4
5,112
1,022
1,956
7,307
5,714
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Janus
10
1 / 1 / 3
5,837
1,167
3,551
2,443
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
2
Kills
4
5
Deaths
2
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Achilles
Cho_chobi_
Achilles
1
0
4
3
L
Hachiman
FakBoiTrent
Hachiman
0
1
1
0.5
W
Cerberus
Jdoreo15
Cerberus
1
0
4
3
W
Guan Yu
Tcmf72
Guan Yu
1
0
3
2.5
L
0
1
2
1
W
0
1
4
2
L
Ratatoskr
White7Mamba7
Ratatoskr
0
2
2
0.5
W
Janus
1
1
3
2.5
L
Discordia
sontix99
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,891
Damage
15,193
18,245
Taken
26,880
9,481
Mitigated
20,515
8,246
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,884
166
782
921
3,824
1,310
0
2,063
1,761
11,099
0
W
Achilles
Cho_chobi_
Achilles
3,326
782
772
1,887
6,451
6,773
0
3,409
3,042
0
5,177
L
Hachiman
FakBoiTrent
Hachiman
0
0
0
0
1,305
400
0
34
1,271
0
0
W
Cerberus
Jdoreo15
Cerberus
4,178
97
1,191
2,245
5,190
3,304
0
2,937
2,253
10,245
0
W
Guan Yu
Tcmf72
Guan Yu
2,182
134
6,202
2,496
5,489
3,760
0
3,396
2,093
0
3,489
L
3,199
1,463
1,357
2,671
5,656
4,574
0
3,237
2,419
0
5,434
W
1,956
496
1,637
1,470
7,307
5,714
0
5,146
2,161
5,954
0
L
Ratatoskr
White7Mamba7
Ratatoskr
3,263
427
0
672
4,603
2,120
0
2,526
2,077
0
5,624
W
Janus
3,551
95
1,310
371
2,443
964
0
1,541
902
14,513
0
L
Discordia
sontix99
Discordia
9,545
1,409
783
1,060
2,857
1,077
0
1,825
1,032
23,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
28,169
50
Minions Killed
70
0
Camps Cleared
0
487,623
Distance Traveled
593,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,570
1,114
9
2
0
122,395
0
W
Achilles
5,295
1,059
5
1
0
117,310
0
L
Hachiman
4,519
904
0
0
0
37,315
0
W
Cerberus
6,199
1,240
23
5
0
118,197
0
W
Guan Yu
5,726
1,145
8
2
0
119,761
0
L
Horus
5,008
1,002
6
1
0
103,309
0
W
Geb
5,112
1,022
7
1
0
105,815
0
L
Ratatoskr
5,101
1,020
8
2
0
116,102
0
W
Janus
5,837
1,167
27
5
0
132,307
0
L
Discordia
5,482
1,096
27
5
0
108,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role