Player Matchup

Gilgamesh
Gilgamesh
Colale
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 3
Set
Set
KuRe Emperor
Set
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 45L
1,029 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Mistellaa
Morgan Le Fay
Level 44
God Stats
2W - 2L
1,392 SR
Queue Stats
29W - 15L
1,580 Elo+
Solo
Sobek
Sobek
Sniperx 5555
Sobek
Level 124
God Stats
1W - 0L
1,679 SR
Queue Stats
59W - 75L
1,391 Elo+
Party 3
Sol
Sol
yourboi6675
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,159 Elo+
Party 3
Team Averages
Level 101
1,514 SR
1,274 Elo+

VS

Team Averages
Level 89
1,404 SR
1,498 Elo+
Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CitedHorizon11
Bacchus
Level 120
God Stats
4W - 3L
1,489 SR
Queue Stats
236W - 220L
1,507 Elo+
Solo
Fenrir
Fenrir
SS_plo1103
Fenrir
Level 96
God Stats
2W - 2L
1,324 SR
Queue Stats
137W - 102L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
SS_slimjim2raw
Guan Yu
Level 115
God Stats
7W - 5L
1,567 SR
Queue Stats
267W - 231L
1,517 Elo+
Party 2
Jing Wei
Jing Wei
Tyry3398
Jing Wei
Level 27
God Stats
0W - 3L
1,142 SR
Queue Stats
45W - 47L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Colale
Gilgamesh
9
2 / 1 / 1
5,017
502
5,094
6,565
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 1
5,592
559
2,360
6,657
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Mistellaa
Morgan Le Fay
12
2 / 1 / 0
6,452
645
2,918
5,097
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
2 / 2 / 1
5,730
573
3,638
7,299
6,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 2
5,243
524
5,829
4,987
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 2 / 0
6,613
661
2,516
5,040
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 0
5,324
532
3,273
8,478
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
SS_plo1103
Fenrir
10
2 / 3 / 0
5,532
553
4,337
8,535
3,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
3,312
331
0
0
0
Jing Wei
Tyry3398
Jing Wei
9
1 / 3 / 2
4,965
497
4,254
7,418
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
6
6
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
0
0.5
L
2
1
0
2
W
Gilgamesh
Colale
Gilgamesh
2
1
1
2.5
W
2
1
1
2.5
W
Morgan Le Fay
Mistellaa
Morgan Le Fay
2
1
0
2
L
Fenrir
SS_plo1103
Fenrir
2
3
0
0.67
L
0
0
0
0
W
2
2
1
1.25
L
Jing Wei
Tyry3398
Jing Wei
1
3
2
0.67
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,839
Damage
14,380
30,605
Taken
29,471
17,965
Mitigated
14,680
10,305
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,516
581
0
987
5,040
1,803
0
2,754
2,122
61,578
0
L
3,273
236
0
2,434
8,478
7,086
0
2,478
5,704
15,989
0
W
Gilgamesh
Colale
Gilgamesh
5,094
1,212
247
2,000
6,565
4,891
0
1,643
4,922
0
15,283
W
2,360
1,124
0
630
6,657
2,712
74
616
6,041
0
37,774
W
Morgan Le Fay
Mistellaa
Morgan Le Fay
2,918
135
0
979
5,097
2,128
0
2,166
2,931
49,060
0
L
Fenrir
SS_plo1103
Fenrir
4,337
1,416
0
1,318
8,535
3,237
0
3,638
4,897
0
27,834
L
0
0
0
0
0
0
0
0
0
0
0
W
3,638
814
0
3,802
7,299
6,270
0
0
7,299
32,288
0
L
Jing Wei
Tyry3398
Jing Wei
4,254
3,228
0
2,721
7,418
2,554
0
2,941
4,239
0
31,790
W
5,829
2,524
0
2,647
4,987
1,964
0
1,364
3,623
32,942
5,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
25,746
305
Minions Killed
238
0
Camps Cleared
0
956,531
Distance Traveled
752,327
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,613
661
112
11
0
189,596
0
L
Bacchus
5,324
532
18
2
0
192,409
0
W
Gilgamesh
5,017
502
20
2
0
190,731
1
W
Set
5,592
559
64
6
0
216,837
0
W
Morgan Le Fay
6,452
645
109
11
0
193,444
0
L
Fenrir
5,532
553
49
5
0
193,834
0
L
Guan Yu
3,312
331
0
0
0
0
0
W
Sobek
5,730
573
47
5
0
179,941
1
L
Jing Wei
4,965
497
59
6
0
176,488
0
W
Sol
5,243
524
65
7
0
175,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role