Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JonnythoColin
Heimdallr
Level 97
God Stats
8W - 3L
1,736 SR
Queue Stats
108W - 89L
1,449 Elo+
Solo
Chaac
Chaac
M1DN1GHTxLU1G1
Chaac
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TulsaJesusFreak0
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,381 Elo+
Solo
Surtr
Surtr
hegelwho
Surtr
Level 119
God Stats
2W - 1L
1,628 SR
Queue Stats
2W - 1L
1,751 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,516 Elo+

VS

Team Averages
Level 84
1,464 SR
1,430 Elo+
Mercury
Mercury
CosmicParadigm
Mercury
Level 120
God Stats
27W - 31L
1,413 SR
Queue Stats
122W - 121L
1,436 Elo+
Solo
Nike
Nike
E_Kenda11
Nike
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 286L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
Haykezlind
Baba Yaga
Level 66
God Stats
47W - 26L
1,651 SR
Queue Stats
566W - 492L
1,515 Elo+
Solo
Cthulhu
Cthulhu
abighurricane78
Cthulhu
Level 82
God Stats
5W - 5L
1,255 SR
Queue Stats
62W - 51L
1,235 Elo+
Solo
Sol
Sol
veectorking
Sol
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
115W - 108L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
4,634
515
1,226
2,830
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
JonnythoColin
Heimdallr
9
1 / 2 / 0
4,859
540
3,507
6,335
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 0
4,580
509
2,975
6,217
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 1 / 0
4,179
464
1,583
6,889
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
hegelwho
Surtr
1
0 / 0 / 0
3,222
358
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,221
580
1,955
6,068
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
9
0 / 2 / 0
4,959
551
3,307
6,802
3,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Haykezlind
Baba Yaga
10
2 / 0 / 0
5,634
626
3,901
2,423
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 2
5,274
586
3,055
5,845
2,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 1 / 1
4,888
543
1,556
4,640
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
1
1
0
1
W
Nike
0
2
0
0
W
Baba Yaga
Haykezlind
Baba Yaga
2
0
0
2
L
Heimdallr
JonnythoColin
Heimdallr
1
2
0
0.5
L
1
0
0
1
L
0
1
0
0
W
0
0
2
1
L
Surtr
hegelwho
Surtr
0
0
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,291
Damage
13,774
22,271
Taken
25,778
8,355
Mitigated
9,911
7,326
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,226
353
0
1,060
2,830
845
0
1,499
1,331
32,567
0
W
1,955
569
0
1,405
6,068
1,738
0
232
5,836
0
33,233
W
Nike
3,307
666
0
362
6,802
3,348
0
89
6,713
0
29,057
W
Baba Yaga
Haykezlind
Baba Yaga
3,901
151
0
598
2,423
835
147
464
1,959
46,327
0
L
Heimdallr
JonnythoColin
Heimdallr
3,507
1,554
60
2,249
6,335
2,502
0
3,664
2,671
0
28,666
L
2,975
650
0
2,659
6,217
2,687
0
155
5,661
0
19,729
L
1,583
380
0
1,298
6,889
2,321
0
3,194
3,695
0
14,758
W
3,055
138
1,787
3,125
5,845
2,676
0
193
5,652
23,184
0
L
Surtr
hegelwho
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
1,556
417
0
1,135
4,640
1,314
0
248
4,392
28,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,474
Gold Earned
25,976
146
Minions Killed
269
0
Camps Cleared
0
708,421
Distance Traveled
931,336
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,634
515
52
6
0
172,156
1
W
Mercury
5,221
580
63
7
0
207,335
0
W
Nike
4,959
551
41
5
0
143,948
0
W
Baba Yaga
5,634
626
72
8
0
200,284
0
L
Heimdallr
4,859
540
46
5
0
176,788
5
L
Chaac
4,580
509
25
3
0
160,910
0
L
Ne Zha
4,179
464
23
3
0
198,567
0
W
Cthulhu
5,274
586
36
4
0
226,553
3
L
Surtr
3,222
358
0
0
0
0
0
W
Sol
4,888
543
57
6
0
153,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role