Player Matchup

Ishtar
Ishtar
Battilus
Ishtar
Level 104
God Stats
3W - 2L
1,494 SR
Queue Stats
92W - 110L
1,355 Elo+
Party 2
Yemoja
Yemoja
Killermanatee14
Yemoja
Level 110
God Stats
1W - 2L
1,540 SR
Queue Stats
95W - 88L
1,381 Elo+
Party 2
Bellona
Bellona
Lyar1
Bellona
Level 114
God Stats
6W - 2L
1,753 SR
Queue Stats
123W - 110L
1,431 Elo+
Party 2
Loki
Loki
MibuBR
Loki
Level 155
God Stats
3W - 4L
1,584 SR
Queue Stats
676W - 660L
1,472 Elo+
Solo
Hera
Hera
eugene-sexy
Hera
Level 118
God Stats
39W - 28L
1,774 SR
Queue Stats
549W - 503L
1,504 Elo+
Solo
Team Averages
Level 120
1,629 SR
1,429 Elo+

VS

Team Averages
Level 84
1,378 SR
1,366 Elo+
Ares
Ares
 
Ares
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Djness2
Skadi
Level 133
God Stats
27W - 19L
1,189 SR
Queue Stats
32W - 25L
1,127 Elo+
Solo
Neith
Neith
JoJoFig03
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,310 Elo+
Party 1
Surtr
Surtr
JupiterzBolt
Surtr
Level 108
God Stats
30W - 33L
1,432 SR
Queue Stats
504W - 471L
1,494 Elo+
Solo
Janus
Janus
Spartan021231
Janus
Level 49
God Stats
5W - 5L
1,269 SR
Queue Stats
78W - 66L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Battilus
Ishtar
10
0 / 3 / 0
5,615
468
3,608
8,400
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 2
5,520
460
3,139
7,055
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Lyar1
Bellona
12
2 / 1 / 0
6,562
547
6,408
10,059
10,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Loki
MibuBR
Loki
11
1 / 5 / 0
6,111
509
5,611
10,540
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 1
6,523
544
6,231
5,089
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 0 / 5
6,567
547
2,840
9,792
6,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
Djness2
Skadi
12
4 / 0 / 2
7,089
591
6,372
8,040
3,401
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
JoJoFig03
Neith
12
4 / 0 / 2
7,361
613
7,163
7,071
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 2 / 0
7,043
587
6,479
10,715
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 1
6,852
571
2,257
7,912
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
5
2.5
L
Ishtar
Battilus
Ishtar
0
3
0
0
W
Skadi
Djness2
Skadi
4
0
2
5
W
Neith
JoJoFig03
Neith
4
0
2
5
W
1
2
0
0.5
L
0
1
2
1
L
Bellona
Lyar1
Bellona
2
1
0
2
L
Loki
MibuBR
Loki
1
5
0
0.2
W
1
1
1
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
25,111
41,143
Taken
43,530
25,207
Mitigated
21,973
10,066
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,840
312
1,849
2,717
9,792
6,520
0
2,807
6,985
16,196
0
L
Ishtar
Battilus
Ishtar
3,608
1,524
0
3,024
8,400
3,280
0
1,275
7,125
0
40,269
W
Skadi
Djness2
Skadi
6,372
2,927
0
788
8,040
3,401
3,055
832
7,208
0
40,758
W
Neith
JoJoFig03
Neith
7,163
3,801
0
3,516
7,071
3,303
567
1,046
6,025
0
49,587
W
6,479
3,145
0
4,301
10,715
5,732
895
235
10,480
472
48,488
L
3,139
889
1,018
2,201
7,055
5,516
0
1,468
5,581
15,689
0
L
Bellona
Lyar1
Bellona
6,408
2,471
0
2,099
10,059
10,509
0
355
9,704
0
48,556
L
Loki
MibuBR
Loki
5,611
822
0
446
10,540
3,979
0
462
10,078
0
49,349
W
2,257
169
0
2,875
7,912
3,017
0
4,450
3,462
47,026
0
L
6,231
1,269
0
1,278
5,089
1,923
0
1,422
3,373
57,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
34,912
364
Minions Killed
352
0
Camps Cleared
0
1,133,756
Distance Traveled
1,123,670
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,567
547
19
2
0
243,119
8
L
Ishtar
5,615
468
82
7
0
230,725
0
W
Skadi
7,089
591
61
5
0
231,673
0
W
Neith
7,361
613
98
8
0
225,651
0
W
Surtr
7,043
587
91
8
0
204,645
0
L
Yemoja
5,520
460
23
2
0
215,354
3
L
Bellona
6,562
547
104
9
0
224,021
0
L
Loki
6,111
509
68
6
0
228,348
0
W
Janus
6,852
571
83
7
0
218,582
2
L
Hera
6,523
544
87
7
0
235,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role