Player Matchup

Tsukuyomi
Tsukuyomi
Arcanletia
Tsukuyomi
Level 86
God Stats
1W - 1L
1,356 SR
Queue Stats
19W - 39L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
DRTYxEvoker
Amaterasu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,145 Elo+
Party 1
Kukulkan
Kukulkan
Meliodis-TSDS
Kukulkan
Level 65
God Stats
116W - 123L
1,532 SR
Queue Stats
144W - 148L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
Mugetsu90
Ao Kuang
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,145 Elo+
Party 1
Charybdis
Charybdis
Rorensu Senju
Charybdis
Level 128
God Stats
13W - 5L
1,777 SR
Queue Stats
163W - 161L
1,466 Elo+
Solo
Team Averages
Level 96
1,533 SR
1,305 Elo+

VS

Team Averages
Level 84
1,500 SR
1,477 Elo+
Danzaburou
Danzaburou
BoogymansDream
Danzaburou
Level 148
God Stats
8W - 12L
1,446 SR
Queue Stats
265W - 274L
1,464 Elo+
Solo
Ah Puch
Ah Puch
CooolishME
Ah Puch
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 193L
1,461 Elo+
Solo
Martichoras
Martichoras
JAI RAMPAGE
Martichoras
Level 121
God Stats
4W - 3L
1,568 SR
Queue Stats
62W - 61L
1,484 Elo+
Party 2
Fenrir
Fenrir
Richie9474
Fenrir
Level 44
God Stats
6W - 9L
1,485 SR
Queue Stats
66W - 61L
1,474 Elo+
Party 2
Bacchus
Bacchus
beamsdownbad
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arcanletia
Tsukuyomi
20
7 / 9 / 14
14,725
1,052
22,625
20,519
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
DRTYxEvoker
Amaterasu
20
0 / 2 / 15
13,062
933
6,483
21,922
15,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Kukulkan
Meliodis-TSDS
Kukulkan
20
0 / 0 / 13
14,078
1,006
11,749
2,627
925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Mugetsu90
Ao Kuang
20
15 / 6 / 11
16,153
1,154
29,779
23,883
12,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Rorensu Senju
Charybdis
20
8 / 1 / 13
16,064
1,147
24,995
12,359
4,751
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoogymansDream
Danzaburou
17
0 / 1 / 1
11,178
798
1,403
2,754
1,105
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
CooolishME
Ah Puch
20
5 / 7 / 12
15,745
1,125
34,066
25,645
13,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
JAI RAMPAGE
Martichoras
18
2 / 8 / 5
12,896
921
7,850
20,487
11,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Richie9474
Fenrir
20
10 / 3 / 5
16,093
1,150
19,440
20,114
11,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
beamsdownbad
Bacchus
19
1 / 11 / 9
14,239
1,017
7,287
34,595
59,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
30
Kills
18
18
Deaths
30
66
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arcanletia
Tsukuyomi
7
9
14
1.56
L
Danzaburou
BoogymansDream
Danzaburou
0
1
1
0.5
L
Ah Puch
CooolishME
Ah Puch
5
7
12
1.57
W
Amaterasu
DRTYxEvoker
Amaterasu
0
2
15
3.75
L
Martichoras
JAI RAMPAGE
Martichoras
2
8
5
0.56
W
Kukulkan
Meliodis-TSDS
Kukulkan
0
0
13
6.5
W
Ao Kuang
Mugetsu90
Ao Kuang
15
6
11
3.42
L
Fenrir
Richie9474
Fenrir
10
3
5
4.17
W
Charybdis
Rorensu Senju
Charybdis
8
1
13
14.5
L
Bacchus
beamsdownbad
Bacchus
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,631
Damage
70,046
81,310
Taken
103,595
42,516
Mitigated
97,220
16,300
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arcanletia
Tsukuyomi
22,625
4,642
0
459
20,519
8,619
0
10,555
8,399
0
50,278
L
Danzaburou
BoogymansDream
Danzaburou
1,403
379
0
42
2,754
1,105
0
1,295
1,459
0
6,964
L
Ah Puch
CooolishME
Ah Puch
34,066
2,423
0
1,205
25,645
13,988
0
13,815
11,830
80,030
0
W
Amaterasu
DRTYxEvoker
Amaterasu
6,483
3,896
0
1,568
21,922
15,867
0
12,431
9,491
0
18,309
L
Martichoras
JAI RAMPAGE
Martichoras
7,850
4,105
29
305
20,487
11,166
0
8,187
12,300
0
29,699
W
Kukulkan
Meliodis-TSDS
Kukulkan
11,749
749
0
387
2,627
925
0
1,514
1,113
69,925
0
W
Ao Kuang
Mugetsu90
Ao Kuang
29,779
10,909
0
8,871
23,883
12,354
0
8,391
15,492
35,186
1,972
L
Fenrir
Richie9474
Fenrir
19,440
6,801
0
2,285
20,114
11,928
0
7,351
12,763
0
31,756
W
Charybdis
Rorensu Senju
Charybdis
24,995
23,729
0
5,015
12,359
4,751
0
8,462
3,897
0
53,011
L
Bacchus
beamsdownbad
Bacchus
7,287
1,119
0
2,392
34,595
59,033
0
10,027
24,568
22,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,082
Gold Earned
70,151
341
Minions Killed
245
16
Camps Cleared
3
1,207,087
Distance Traveled
967,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,725
1,052
47
3
3
232,416
0
L
Danzaburou
11,178
798
8
1
0
56,131
0
L
Ah Puch
15,745
1,125
128
9
0
231,217
0
W
Amaterasu
13,062
933
24
2
2
255,460
0
L
Martichoras
12,896
921
50
4
0
133,009
0
W
Kukulkan
14,078
1,006
167
12
2
277,895
0
W
Ao Kuang
16,153
1,154
14
1
4
232,512
0
L
Fenrir
16,093
1,150
28
2
2
316,697
0
W
Charybdis
16,064
1,147
89
6
5
208,804
0
L
Bacchus
14,239
1,017
31
2
1
230,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role