Player Matchup

Osiris
Osiris
Gold IV
Justriii
Osiris
Gold IV
Level 66
God Stats
2W - 0L
1,674 SR
Queue Stats
70W - 33L
1,702 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
NilfHeimCris
Baron Samedi
Gold I
Level 83
God Stats
12W - 2L
2,027 SR
Queue Stats
34W - 13L
1,853 MMR
Party 1
Nike
Nike
Gold V
viguinho__
Nike
Gold V
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 15L
1,716 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,734 SR
1,757 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,493 SR
1,532 MMR
Hercules
Hercules
Bronze III
FAT1GGUE
Hercules
Bronze III
Level 97
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 3L
1,518 MMR
Solo
Vulcan
Vulcan
Gold IV
WonderJr099
Vulcan
Gold IV
Level 58
God Stats
5W - 8L
1,354 SR
Queue Stats
102W - 126L
1,533 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
jordan_lp
Ah Muzen Cab
Silver II
Level 127
God Stats
58W - 71L
1,367 SR
Queue Stats
148W - 198L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Justriii
Osiris
13
4 / 0 / 11
8,068
807
7,593
10,375
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
NilfHeimCris
Baron Samedi
13
7 / 0 / 8
8,779
878
13,705
8,849
4,729
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 2 / 9
8,956
896
7,322
13,269
13,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesSurtrAresThothScylla

VS

Bans
KukulkanArtioXbalanqueGaneshaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FAT1GGUE
Hercules
10
1 / 5 / 1
6,136
614
7,463
12,044
10,099
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
10
0 / 7 / 2
6,237
624
6,288
8,489
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
jordan_lp
Ah Muzen Cab
9
1 / 6 / 1
6,313
631
5,454
10,109
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
2
2
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
FAT1GGUE
Hercules
1
5
1
0.3
W
Osiris
Justriii
Osiris
4
0
11
9.5
W
Baron Samedi
NilfHeimCris
Baron Samedi
7
0
8
11
L
Vulcan
0
7
2
0.14
L
Ah Muzen Cab
jordan_lp
Ah Muzen Cab
1
6
1
0.25
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,620
Damage
19,205
32,493
Taken
30,642
28,762
Mitigated
16,881
13,467
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FAT1GGUE
Hercules
7,463
1,928
156
2,754
12,044
10,099
0
5,450
5,537
2,422
11,172
W
Osiris
Justriii
Osiris
7,593
1,455
0
2,910
10,375
10,978
213
1,534
8,635
0
23,739
W
Baron Samedi
NilfHeimCris
Baron Samedi
13,705
1,217
1,827
4,494
8,849
4,729
1,465
2,384
6,309
37,526
0
L
Vulcan
6,288
1,681
0
768
8,489
3,016
0
4,118
3,952
17,303
0
L
Ah Muzen Cab
jordan_lp
Ah Muzen Cab
5,454
1,378
0
1,324
10,109
3,766
0
3,277
6,504
0
20,349
W
7,322
776
0
4,236
13,269
13,055
561
3,198
9,807
0
26,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
18,686
134
Minions Killed
83
0
Camps Cleared
0
580,298
Distance Traveled
498,293
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,136
614
16
2
0
174,849
3
W
Osiris
8,068
807
36
4
0
201,396
0
W
Baron Samedi
8,779
878
58
6
0
180,747
0
L
Vulcan
6,237
624
31
3
0
171,036
0
L
Ah Muzen Cab
6,313
631
36
4
0
152,408
0
W
Nike
8,956
896
40
4
0
198,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role