Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Aveligne
Khepri
Level 94
God Stats
4W - 0L
1,816 SR
Queue Stats
35W - 36L
1,425 Elo+
Party 1
Charybdis
Charybdis
XSubversiveX
Charybdis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,482 Elo+
Party 1
Discordia
Discordia
arabeIla
Discordia
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,340 Elo+
Party 1
Team Averages
Level 134
1,563 SR
1,449 Elo+

VS

Team Averages
Level 136
1,457 SR
1,489 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CeresKotzen
Athena
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,436 Elo+
Party 2
Neith
Neith
Conkers4Ever
Neith
Level 157
God Stats
4W - 4L
1,285 SR
Queue Stats
479W - 485L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
CrystalChariot
Cu Chulainn
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 2 / 7
7,348
1,050
9,952
7,685
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
 
Amaterasu
13
1 / 1 / 9
6,679
954
9,209
13,011
13,933
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Aveligne
Khepri
11
0 / 1 / 10
6,754
965
1,999
9,356
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
XSubversiveX
Charybdis
13
3 / 0 / 5
7,102
1,015
6,043
3,363
1,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
arabeIla
Discordia
14
3 / 1 / 7
7,391
1,056
7,475
5,559
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 3
6,709
958
5,783
8,368
3,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
 
Merlin
5
0 / 0 / 0
4,776
682
0
0
0
Athena
12
0 / 2 / 3
6,340
906
2,616
9,205
9,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 3
6,791
970
15,423
8,185
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
CrystalChariot
Cu Chulainn
11
4 / 4 / 0
6,489
927
8,596
10,591
11,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
11
Kills
5
5
Deaths
11
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
7
3.75
W
Amaterasu
 
Amaterasu
1
1
9
5.5
L
Sol
 
Sol
1
3
3
0.83
L
Merlin
 
Merlin
0
0
0
0
W
Khepri
Aveligne
Khepri
0
1
10
5
L
Athena
0
2
3
0.75
L
0
2
3
0.75
L
Cu Chulainn
CrystalChariot
Cu Chulainn
4
4
0
1
W
Charybdis
XSubversiveX
Charybdis
3
0
5
5.5
W
Discordia
arabeIla
Discordia
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,678
Damage
32,418
38,974
Taken
36,349
29,710
Mitigated
28,480
20,039
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,952
2,962
1,363
874
7,685
4,288
430
2,050
5,470
0
11,530
W
Amaterasu
 
Amaterasu
9,209
3,856
2,716
5,483
13,011
13,933
585
3,134
9,675
0
12,627
L
Sol
 
Sol
5,783
1,838
1,081
2,199
8,368
3,034
0
1,031
7,337
17,825
0
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
Aveligne
Khepri
1,999
195
2,648
2,948
9,356
7,488
297
1,267
8,051
4,058
0
L
Athena
2,616
631
730
1,503
9,205
9,387
17
3,211
5,994
6,373
0
L
15,423
6,292
842
2,574
8,185
4,071
0
1,745
6,440
0
27,542
L
Cu Chulainn
CrystalChariot
Cu Chulainn
8,596
1,491
455
1,401
10,591
11,988
0
3,487
7,104
0
11,375
W
Charybdis
XSubversiveX
Charybdis
6,043
2,497
679
779
3,363
1,435
1,413
115
3,248
0
13,517
W
Discordia
arabeIla
Discordia
7,475
1,172
1,050
1,499
5,559
2,566
1,281
1,833
3,555
26,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,274
Gold Earned
31,105
83
Minions Killed
79
0
Camps Cleared
0
687,073
Distance Traveled
514,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,348
1,050
6
1
0
139,544
0
W
Amaterasu
6,679
954
13
2
0
149,023
0
L
Sol
6,709
958
29
4
0
122,868
0
L
Merlin
4,776
682
0
0
0
0
0
W
Khepri
6,754
965
5
1
0
141,348
0
L
Athena
6,340
906
8
1
0
130,358
0
L
Neith
6,791
970
31
4
0
139,722
0
L
Cu Chulainn
6,489
927
11
2
0
121,184
0
W
Charybdis
7,102
1,015
14
2
0
107,169
0
W
Discordia
7,391
1,056
45
6
0
149,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role