Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kaus Nunki
Thanatos
Level 148
God Stats
3W - 1L
1,715 SR
Queue Stats
96W - 100L
1,550 Elo+
Party 2
Medusa
Medusa
Lach204
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,552 Elo+
Party 2
Pele
Pele
Mortelle13
Pele
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 216L
1,525 Elo+
Solo
Team Averages
Level 98
1,543 SR
1,525 Elo+

VS

Team Averages
Level 72
1,528 SR
1,485 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Emgels_XXI
He Bo
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 77L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
JaCkGodd
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kobrazzz
Cu Chulainn
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 130L
1,452 Elo+
Party 1
Neith
Neith
Tabarek21
Neith
Level 62
God Stats
3W - 2L
1,638 SR
Queue Stats
303W - 315L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 6 / 6
7,409
823
7,064
15,513
17,921
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
 
Rama
14
2 / 3 / 5
7,296
811
6,606
10,994
5,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Kaus Nunki
Thanatos
15
6 / 4 / 5
8,239
915
8,979
9,647
5,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Lach204
Medusa
13
1 / 4 / 10
7,301
811
9,154
11,113
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 6
6,916
768
5,722
9,033
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 5 / 11
8,390
932
3,814
5,529
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
17
8 / 1 / 12
9,816
1,091
12,113
7,737
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
JaCkGodd
Gilgamesh
12
1 / 4 / 13
7,766
863
9,125
10,837
12,697
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Kobrazzz
Cu Chulainn
17
6 / 1 / 13
9,478
1,053
14,532
12,424
16,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Tabarek21
Neith
15
4 / 2 / 12
8,921
991
12,502
7,685
3,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
13
Kills
22
22
Deaths
13
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
6
0.83
L
Rama
 
Rama
2
3
5
1.5
W
The Morrigan
 
The Morrigan
3
5
11
1.7
W
He Bo
8
1
12
14
W
Gilgamesh
JaCkGodd
Gilgamesh
1
4
13
1.88
L
Thanatos
Kaus Nunki
Thanatos
6
4
5
2.13
W
Cu Chulainn
Kobrazzz
Cu Chulainn
6
1
13
12.5
L
Medusa
Lach204
Medusa
1
4
10
1.5
L
2
5
6
1
W
Neith
Tabarek21
Neith
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,525
Damage
52,086
56,300
Taken
44,212
38,571
Mitigated
36,320
20,482
Healing
17,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,064
1,009
2,294
2,383
15,513
17,921
0
6,622
8,891
0
14,817
L
Rama
 
Rama
6,606
5,478
760
3,248
10,994
5,258
0
2,567
8,427
0
13,556
W
The Morrigan
 
The Morrigan
3,814
407
337
208
5,529
1,400
592
0
5,378
12,613
1,790
W
He Bo
12,113
436
2,459
3,157
7,737
2,993
973
0
7,737
20,415
0
W
Gilgamesh
JaCkGodd
Gilgamesh
9,125
1,295
379
1,639
10,837
12,697
185
0
10,837
0
13,788
L
Thanatos
Kaus Nunki
Thanatos
8,979
1,758
1,268
6,126
9,647
5,486
0
2,481
7,166
0
14,606
W
Cu Chulainn
Kobrazzz
Cu Chulainn
14,532
1,377
1,343
3,634
12,424
16,019
468
0
12,424
0
23,139
L
Medusa
Lach204
Medusa
9,154
3,760
1,627
1,303
11,113
5,429
0
2,613
8,500
0
25,168
L
5,722
727
269
1,204
9,033
4,477
0
1,336
7,697
0
8,646
W
Neith
Tabarek21
Neith
12,502
2,669
1,277
3,028
7,685
3,211
1,727
0
7,685
0
27,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
44,371
82
Minions Killed
107
0
Camps Cleared
0
892,517
Distance Traveled
964,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,409
823
11
1
0
174,218
0
L
Rama
7,296
811
23
3
0
173,842
0
W
The Morrigan
8,390
932
21
2
0
169,894
0
W
He Bo
9,816
1,091
23
3
0
205,052
0
W
Gilgamesh
7,766
863
10
1
0
165,619
0
L
Thanatos
8,239
915
15
2
0
205,656
0
W
Cu Chulainn
9,478
1,053
18
2
0
218,768
0
L
Medusa
7,301
811
27
3
0
191,563
0
L
Pele
6,916
768
6
1
0
147,238
0
W
Neith
8,921
991
35
4
0
204,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role