Player Matchup

Pele
Pele
GuruKutter
Pele
Level 97
God Stats
9W - 4L
1,636 SR
Queue Stats
97W - 83L
1,485 Elo+
Solo
Surtr
Surtr
MonkishWharf6
Surtr
Level 27
God Stats
0W - 2L
1,563 SR
Queue Stats
38W - 25L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
deathaugury
Jing Wei
Level 70
God Stats
2W - 2L
1,844 SR
Queue Stats
41W - 37L
1,352 Elo+
Solo
Ra
Ra
mMDGm
Ra
Level 132
God Stats
11W - 10L
1,536 SR
Queue Stats
243W - 240L
1,342 Elo+
Solo
Anubis
Anubis
santiwyd
Anubis
Level 47
God Stats
10W - 2L
1,500 SR
Queue Stats
41W - 28L
1,500 Elo+
Party 1
Team Averages
Level 75
1,616 SR
1,436 Elo+

VS

Team Averages
Level 48
1,603 SR
1,432 Elo+
Pele
Pele
Budderworth
Pele
Level 25
God Stats
4W - 1L
1,701 SR
Queue Stats
31W - 35L
1,372 Elo+
Party 2
Hachiman
Hachiman
DEZZNO
Hachiman
Level 62
God Stats
8W - 4L
1,453 SR
Queue Stats
148W - 119L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
DirtBag47
Gilgamesh
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 216L
1,426 Elo+
Solo
Jormungandr
Jormungandr
KyleOhGee
Jormungandr
Level 69
God Stats
9W - 6L
1,584 SR
Queue Stats
142W - 137L
1,418 Elo+
Party 2
Baba Yaga
Baba Yaga
rocketbobalba
Baba Yaga
Level 29
God Stats
4W - 3L
1,779 SR
Queue Stats
61W - 62L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 3
9,698
510
13,321
22,283
9,798
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 7 / 4
8,001
421
9,352
20,648
18,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
deathaugury
Jing Wei
8
0 / 3 / 1
6,284
331
1,117
6,461
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
2 / 5 / 2
9,079
478
8,293
13,123
5,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
santiwyd
Anubis
14
3 / 4 / 3
8,732
460
13,681
13,072
6,290
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 4
11,502
605
15,036
16,996
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
DEZZNO
Hachiman
15
1 / 4 / 7
9,091
478
10,673
10,486
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DirtBag47
Gilgamesh
15
1 / 1 / 6
9,752
513
7,367
13,360
13,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KyleOhGee
Jormungandr
15
3 / 2 / 14
10,348
545
9,177
19,398
23,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
rocketbobalba
Baba Yaga
17
8 / 6 / 3
11,446
602
17,877
15,419
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
14
Kills
27
27
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
14
1
4
16
W
Hachiman
DEZZNO
Hachiman
1
4
7
1.13
W
Gilgamesh
DirtBag47
Gilgamesh
1
1
6
4
L
6
8
3
0.94
W
Jormungandr
KyleOhGee
Jormungandr
3
2
14
5
L
3
7
4
0.71
L
Jing Wei
deathaugury
Jing Wei
0
3
1
0.17
L
Ra
2
5
2
0.6
W
Baba Yaga
rocketbobalba
Baba Yaga
8
6
3
1.58
L
Anubis
santiwyd
Anubis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,764
Damage
60,130
75,587
Taken
75,659
41,889
Mitigated
55,867
15,702
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,036
4,250
0
5,617
16,996
8,070
382
3,445
13,551
0
88,527
W
Hachiman
DEZZNO
Hachiman
10,673
6,202
0
1,212
10,486
4,494
1,011
4,632
5,854
0
64,411
W
Gilgamesh
DirtBag47
Gilgamesh
7,367
1,655
0
1,118
13,360
13,708
834
4,216
9,144
707
60,503
L
13,321
3,761
0
2,966
22,283
9,798
0
10,162
12,090
0
64,347
W
Jormungandr
KyleOhGee
Jormungandr
9,177
2,162
0
3,159
19,398
23,387
204
8,550
10,848
52,240
0
L
9,352
2,962
0
2,042
20,648
18,643
0
6,998
13,541
2,016
37,802
L
Jing Wei
deathaugury
Jing Wei
1,117
850
0
721
6,461
1,957
40
1,427
5,008
0
15,932
L
Ra
8,293
1,043
208
4,077
13,123
5,201
0
3,970
9,153
50,023
0
W
Baba Yaga
rocketbobalba
Baba Yaga
17,877
979
0
2,977
15,419
6,208
5,868
3,056
12,363
88,089
0
L
Anubis
santiwyd
Anubis
13,681
1,321
0
5,688
13,072
6,290
974
4,862
8,178
58,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
52,139
299
Minions Killed
510
0
Camps Cleared
0
1,401,285
Distance Traveled
1,753,252
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,502
605
112
6
0
388,877
0
W
Hachiman
9,091
478
116
6
0
327,623
5
W
Gilgamesh
9,752
513
104
5
0
346,854
1
L
Pele
9,698
510
80
4
0
339,532
4
W
Jormungandr
10,348
545
50
3
0
367,345
1
L
Surtr
8,001
421
48
3
0
328,980
0
L
Jing Wei
6,284
331
28
1
0
144,716
0
L
Ra
9,079
478
69
4
0
275,119
4
W
Baba Yaga
11,446
602
128
7
0
322,553
0
L
Anubis
8,732
460
74
4
0
312,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role