Player Matchup

Mercury
Mercury
HAZOP14
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,509 Elo+
Solo
Ra
Ra
Its Kornlord
Ra
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,370 Elo+
Party 1
Vamana
Vamana
Rosco Sir
Vamana
Level 119
God Stats
1W - 2L
1,676 SR
Queue Stats
40W - 48L
1,456 Elo+
Party 1
Medusa
Medusa
Skylersloyan
Medusa
Level 103
God Stats
12W - 18L
1,456 SR
Queue Stats
638W - 664L
1,449 Elo+
Party 1
Ymir
Ymir
TmbSpooky
Ymir
Level 59
God Stats
1W - 3L
1,535 SR
Queue Stats
36W - 57L
1,365 Elo+
Party 1
Team Averages
Level 105
1,533 SR
1,430 Elo+

VS

Team Averages
Level 106
1,448 SR
1,460 Elo+
Surtr
Surtr
Dragon_Okami930
Surtr
Level 157
God Stats
1W - 0L
1,577 SR
Queue Stats
12W - 17L
1,411 Elo+
Party 2
Hachiman
Hachiman
HBWR2008
Hachiman
Level 26
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artio
Artio
LiL_DE22
Artio
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
UWU MAIC979
Hades
Level 146
God Stats
196W - 126L
1,600 SR
Queue Stats
427W - 409L
1,517 Elo+
Solo
Mercury
Mercury
jhonnybo
Mercury
Level 112
God Stats
3W - 2L
1,309 SR
Queue Stats
63W - 77L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HAZOP14
Mercury
8
0 / 4 / 1
4,980
498
4,235
7,735
2,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 0
5,619
562
2,712
6,308
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Rosco Sir
Vamana
9
0 / 2 / 0
5,527
553
3,707
7,022
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
9
7 / 2 / 1
5,821
582
7,363
7,479
2,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
9
1 / 1 / 7
5,896
590
3,282
7,413
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,170
617
3,456
5,469
5,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
HBWR2008
Hachiman
6
0 / 3 / 0
4,245
425
2,378
5,499
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
LiL_DE22
Artio
6
0 / 4 / 2
4,818
482
2,849
9,691
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 0 / 1
6,811
681
7,598
8,802
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
jhonnybo
Mercury
10
4 / 1 / 2
5,942
594
3,933
6,969
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
13
13
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Mercury
HAZOP14
Mercury
0
4
1
0.13
W
Hachiman
HBWR2008
Hachiman
0
3
0
0
L
0
4
0
0
W
Artio
LiL_DE22
Artio
0
4
2
0.25
L
Vamana
Rosco Sir
Vamana
0
2
0
0
L
Medusa
7
2
1
3.75
L
Ymir
1
1
7
4.5
W
7
0
1
7.5
W
Mercury
jhonnybo
Mercury
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,299
Damage
20,214
35,957
Taken
36,430
17,282
Mitigated
19,653
8,806
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,456
2,146
0
1,781
5,469
5,638
102
0
5,469
1,115
38,451
L
Mercury
HAZOP14
Mercury
4,235
2,633
239
468
7,735
2,447
0
1,736
5,885
0
32,323
W
Hachiman
HBWR2008
Hachiman
2,378
1,568
0
779
5,499
1,393
0
846
4,653
0
15,205
L
2,712
259
139
1,286
6,308
2,314
210
3,673
2,367
37,553
0
W
Artio
LiL_DE22
Artio
2,849
650
550
3,165
9,691
5,861
0
1,853
7,838
13,536
0
L
Vamana
Rosco Sir
Vamana
3,707
2,063
0
2,298
7,022
4,657
0
721
6,277
0
38,699
L
Medusa
7,363
4,016
0
2,341
7,479
2,558
476
2,213
5,214
0
32,209
L
Ymir
3,282
1,063
315
1,720
7,413
5,306
56
1,922
5,442
16,325
0
W
7,598
707
84
4,207
8,802
4,465
112
2,166
6,636
36,289
0
W
Mercury
jhonnybo
Mercury
3,933
1,631
0
660
6,969
2,296
0
1,129
5,840
0
31,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
27,986
247
Minions Killed
225
0
Camps Cleared
0
982,415
Distance Traveled
950,736
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,170
617
73
7
0
186,392
0
L
Mercury
4,980
498
56
6
0
233,463
0
W
Hachiman
4,245
425
23
2
0
131,777
0
L
Ra
5,619
562
66
7
0
185,792
0
W
Artio
4,818
482
16
2
0
205,159
0
L
Vamana
5,527
553
73
7
0
197,500
0
L
Medusa
5,821
582
34
3
0
179,988
0
L
Ymir
5,896
590
18
2
0
185,672
1
W
Hades
6,811
681
62
6
0
193,649
4
W
Mercury
5,942
594
51
5
0
233,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role