Player Matchup

Charybdis
Charybdis
KindleC2022
Charybdis
Level 90
God Stats
11W - 7L
1,670 SR
Queue Stats
145W - 142L
1,430 Elo+
Solo
Sol
Sol
Kittyskulls3
Sol
Level 103
God Stats
30W - 15L
1,764 SR
Queue Stats
303W - 285L
1,390 Elo+
Party 2
Yemoja
Yemoja
ProvenChamp
Yemoja
Level 65
God Stats
8W - 8L
1,208 SR
Queue Stats
252W - 255L
1,340 Elo+
Party 2
Hercules
Hercules
guarded-hill4
Hercules
Level 26
God Stats
4W - 2L
1,468 SR
Queue Stats
17W - 22L
1,363 Elo+
Party 2
Fenrir
Fenrir
hun33nut
Fenrir
Level 62
God Stats
16W - 13L
1,416 SR
Queue Stats
108W - 112L
1,410 Elo+
Solo
Team Averages
Level 69
1,505 SR
1,387 Elo+

VS

Team Averages
Level 56
1,525 SR
1,454 Elo+
Martichoras
Martichoras
Crxnic_MikeX
Martichoras
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,518 Elo+
Party 1
Surtr
Surtr
DarkNightray_50c
Surtr
Level 89
God Stats
49W - 54L
1,537 SR
Queue Stats
198W - 223L
1,454 Elo+
Party 1
Maui
Maui
Kanguro-Azteca2
Maui
Level 25
God Stats
22W - 21L
1,492 SR
Queue Stats
91W - 86L
1,462 Elo+
Party 1
Zeus
Zeus
RubenPeKiller
Zeus
Level 17
God Stats
2W - 4L
1,792 SR
Queue Stats
54W - 64L
1,405 Elo+
Party 1
Thanatos
Thanatos
TheBredCam
Thanatos
Level 102
God Stats
6W - 8L
1,303 SR
Queue Stats
167W - 162L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KindleC2022
Charybdis
10
0 / 2 / 2
5,684
517
5,947
10,598
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 1 / 2
7,184
653
5,053
6,644
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
8
0 / 3 / 0
5,468
497
4,438
8,889
3,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
guarded-hill4
Hercules
11
1 / 0 / 0
6,240
567
2,330
5,045
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
hun33nut
Fenrir
9
2 / 2 / 1
5,765
524
3,715
7,240
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Crxnic_MikeX
Martichoras
8
1 / 1 / 3
4,949
450
6,226
7,533
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
5,663
515
4,117
8,091
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 3
6,005
546
4,145
9,263
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
1 / 4 / 0
5,109
464
1,637
5,873
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TheBredCam
Thanatos
7
2 / 1 / 0
5,070
461
3,699
5,544
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
8
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Crxnic_MikeX
Martichoras
1
1
3
2.5
L
1
1
0
1
L
3
1
3
4.5
W
Charybdis
KindleC2022
Charybdis
0
2
2
0.5
W
5
1
2
6
W
Yemoja
0
3
0
0
L
1
4
0
0.25
L
Thanatos
TheBredCam
Thanatos
2
1
0
2
W
Hercules
guarded-hill4
Hercules
1
0
0
1
W
Fenrir
hun33nut
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,483
Damage
19,824
38,416
Taken
36,304
19,257
Mitigated
21,141
15,134
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Crxnic_MikeX
Martichoras
6,226
2,061
329
2,717
7,533
2,985
0
3,017
4,516
0
27,267
L
4,117
1,094
0
1,861
8,091
7,501
0
253
7,838
1,028
33,605
L
4,145
446
130
2,613
9,263
7,216
96
2,720
6,543
16,686
0
W
Charybdis
KindleC2022
Charybdis
5,947
3,220
0
4,772
10,598
3,325
620
2,315
8,283
0
44,100
W
5,053
605
0
3,905
6,644
1,600
1,294
1,539
5,105
40,110
0
W
Yemoja
4,438
388
1,638
1,637
8,889
3,773
0
1,899
6,990
17,552
0
L
1,637
92
0
130
5,873
1,690
62
3,091
2,782
26,380
0
L
Thanatos
TheBredCam
Thanatos
3,699
1,086
0
5,163
5,544
1,749
0
663
4,881
0
20,340
W
Hercules
guarded-hill4
Hercules
2,330
676
0
1,670
5,045
4,471
38
251
4,794
744
39,444
W
Fenrir
hun33nut
Fenrir
3,715
711
0
1,512
7,240
6,088
0
302
6,938
0
25,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
26,796
287
Minions Killed
204
0
Camps Cleared
0
992,184
Distance Traveled
904,368
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,949
450
29
3
0
170,422
0
L
Surtr
5,663
515
60
5
0
205,934
1
L
Maui
6,005
546
25
2
0
203,309
0
W
Charybdis
5,684
517
61
6
0
168,558
0
W
Sol
7,184
653
75
7
0
214,734
3
W
Yemoja
5,468
497
21
2
0
187,184
1
L
Zeus
5,109
464
49
4
0
163,007
1
L
Thanatos
5,070
461
41
4
0
161,696
2
W
Hercules
6,240
567
82
7
0
199,780
0
W
Fenrir
5,765
524
48
4
0
221,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role