Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dang-19
Anubis
Level 121
God Stats
3W - 3L
1,551 SR
Queue Stats
61W - 75L
1,481 Elo+
Party 2
Izanami
Izanami
DiabloDeLeche
Izanami
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,717 Elo+
Party 2
Ao Kuang
Ao Kuang
TurribleToby
Ao Kuang
Level 129
God Stats
2W - 2L
1,459 SR
Queue Stats
83W - 69L
1,648 Elo+
Party 2
Guan Yu
Guan Yu
drsayre45
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,465 Elo+
Party 2
Team Averages
Level 130
1,502 SR
1,562 Elo+

VS

Team Averages
Level 136
1,501 SR
1,579 Elo+
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CÜMS
The Morrigan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 18L
1,636 Elo+
Solo
Hun Batz
Hun Batz
Franciisc0
Hun Batz
Level 141
God Stats
5W - 1L
1,500 SR
Queue Stats
168W - 107L
1,597 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yuuzek
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 128L
1,577 Elo+
Party 1
Kuzenbo
Kuzenbo
monroy14
Kuzenbo
Level 152
God Stats
4W - 1L
1,507 SR
Queue Stats
140W - 131L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
5 / 4 / 4
8,444
768
11,476
9,005
3,434
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Dang-19
Anubis
13
0 / 6 / 6
7,261
660
7,844
10,936
4,721
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
0 / 7 / 3
6,671
606
7,509
13,473
4,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
TurribleToby
Ao Kuang
14
2 / 5 / 3
7,409
674
6,747
15,053
10,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
drsayre45
Guan Yu
15
2 / 5 / 6
8,545
777
6,250
21,020
20,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 2 / 15
8,065
733
2,713
7,912
7,231
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
CÜMS
The Morrigan
14
5 / 6 / 16
8,961
815
15,736
7,622
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Franciisc0
Hun Batz
16
7 / 2 / 15
9,579
871
20,122
9,922
4,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
Yuuzek
Ah Muzen Cab
18
9 / 1 / 17
9,945
904
16,565
10,018
4,700
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
monroy14
Kuzenbo
16
3 / 1 / 21
8,765
797
9,036
19,769
23,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
9
Kills
27
27
Deaths
12
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
5
4
4
1.75
W
Terra
 
Terra
3
2
15
5.25
W
The Morrigan
CÜMS
The Morrigan
5
6
16
2.17
L
Anubis
Dang-19
Anubis
0
6
6
0.5
L
Izanami
0
7
3
0.21
W
Hun Batz
Franciisc0
Hun Batz
7
2
15
7.25
L
Ao Kuang
TurribleToby
Ao Kuang
2
5
3
0.7
W
Ah Muzen Cab
Yuuzek
Ah Muzen Cab
9
1
17
17.5
L
Guan Yu
drsayre45
Guan Yu
2
5
6
1
W
Kuzenbo
monroy14
Kuzenbo
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,826
Damage
64,172
69,487
Taken
55,243
43,143
Mitigated
42,656
20,814
Healing
25,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
11,476
1,647
0
362
9,005
3,434
0
2,850
6,091
26,621
0
W
Terra
 
Terra
2,713
415
3,077
1,817
7,912
7,231
362
3,454
4,329
4,978
0
W
The Morrigan
CÜMS
The Morrigan
15,736
1,684
86
1,196
7,622
2,986
42
4,365
2,607
21,439
0
L
Anubis
Dang-19
Anubis
7,844
87
803
1,743
10,936
4,721
0
5,389
5,487
22,309
0
L
Izanami
7,509
5,708
255
2,021
13,473
4,126
0
5,209
8,135
0
24,484
W
Hun Batz
Franciisc0
Hun Batz
20,122
3,033
2,653
2,069
9,922
4,338
170
4,561
5,139
0
34,889
L
Ao Kuang
TurribleToby
Ao Kuang
6,747
1,299
736
2,881
15,053
10,538
0
6,261
8,708
13,080
0
W
Ah Muzen Cab
Yuuzek
Ah Muzen Cab
16,565
5,812
582
3,636
10,018
4,700
1,814
3,857
6,113
0
35,834
L
Guan Yu
drsayre45
Guan Yu
6,250
1,321
5,368
6,645
21,020
20,324
0
7,317
13,581
498
12,342
W
Kuzenbo
monroy14
Kuzenbo
9,036
2,837
1,469
9,368
19,769
23,401
201
9,289
10,228
15,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
45,315
146
Minions Killed
114
0
Camps Cleared
0
844,434
Distance Traveled
1,069,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,444
768
42
4
0
157,309
0
W
Terra
8,065
733
10
1
0
174,755
0
W
The Morrigan
8,961
815
13
1
0
169,333
0
L
Anubis
7,261
660
34
3
0
151,701
0
L
Izanami
6,671
606
34
3
0
143,569
0
W
Hun Batz
9,579
871
41
4
0
264,953
0
L
Ao Kuang
7,409
674
24
2
0
193,270
0
W
Ah Muzen Cab
9,945
904
38
3
0
220,838
0
L
Guan Yu
8,545
777
12
1
0
198,585
0
W
Kuzenbo
8,765
797
12
1
0
239,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role