Player Matchup

Nu Wa
Nu Wa
ChecoGallardo81
Nu Wa
Level 138
God Stats
12W - 14L
1,084 SR
Queue Stats
52W - 63L
1,331 Elo+
Solo
Janus
Janus
DaRealTogg
Janus
Level 29
God Stats
2W - 4L
1,474 SR
Queue Stats
26W - 28L
1,469 Elo+
Party 1
Anhur
Anhur
FRREEZING
Anhur
Level 122
God Stats
4W - 3L
1,485 SR
Queue Stats
79W - 75L
1,511 Elo+
Party 1
Horus
Horus
coldbloodo3
Horus
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 35L
1,510 Elo+
Party 1
Awilix
Awilix
razorface14
Awilix
Level 133
God Stats
9W - 7L
1,517 SR
Queue Stats
118W - 124L
1,567 Elo+
Party 1
Team Averages
Level 93
1,412 SR
1,478 Elo+

VS

Team Averages
Level 121
1,553 SR
1,478 Elo+
Loki
Loki
Caddyux
Loki
Level 102
God Stats
25W - 27L
1,296 SR
Queue Stats
242W - 234L
1,466 Elo+
Solo
Ganesha
Ganesha
Dremellz 10 4
Ganesha
Level 157
God Stats
4W - 15L
1,612 SR
Queue Stats
179W - 198L
1,439 Elo+
Solo
Ishtar
Ishtar
GingaNinja207
Ishtar
Level 48
God Stats
1W - 3L
1,718 SR
Queue Stats
8W - 9L
1,518 Elo+
Solo
Lancelot
Lancelot
LitFitGaming
Lancelot
Level 174
God Stats
11W - 8L
1,508 SR
Queue Stats
207W - 234L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
Naro-Xx
Baron Samedi
Level 126
God Stats
50W - 40L
1,631 SR
Queue Stats
287W - 287L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
8,324
832
11,387
8,372
3,057
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
15
2 / 2 / 2
7,752
775
8,264
6,320
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
FRREEZING
Anhur
15
4 / 0 / 4
8,100
810
10,143
7,928
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 6
7,034
703
5,608
9,844
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
13
3 / 1 / 3
7,581
758
8,061
6,642
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Caddyux
Loki
14
2 / 3 / 3
7,441
744
8,534
9,847
3,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
13
0 / 0 / 1
7,120
712
2,960
8,598
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 3
7,364
736
8,295
12,795
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
LitFitGaming
Lancelot
13
1 / 0 / 0
7,085
709
3,433
9,038
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Naro-Xx
Baron Samedi
13
0 / 4 / 3
6,986
699
7,237
10,373
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
5
5
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
Caddyux
Loki
2
3
3
1.17
W
1
2
4
1.5
W
Janus
2
2
2
1.5
L
Ganesha
0
0
1
0.5
W
Anhur
FRREEZING
Anhur
4
0
4
6
L
2
4
3
0.88
L
Lancelot
LitFitGaming
Lancelot
1
0
0
1
L
Baron Samedi
Naro-Xx
Baron Samedi
0
4
3
0.38
W
1
0
6
4
W
Awilix
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
30,459
39,106
Taken
50,651
20,143
Mitigated
24,233
9,462
Healing
9,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Caddyux
Loki
8,534
1,037
0
1,215
9,847
3,382
0
5,159
4,529
0
34,624
W
11,387
4,912
77
2,301
8,372
3,057
2,485
1,708
6,664
45,011
0
W
Janus
8,264
555
0
552
6,320
2,517
698
1,443
4,877
28,550
0
L
Ganesha
2,960
168
0
704
8,598
7,693
0
4,845
3,666
15,669
0
W
Anhur
FRREEZING
Anhur
10,143
5,235
0
3,285
7,928
3,033
897
2,421
5,507
0
33,292
L
8,295
6,281
0
4,053
12,795
4,110
0
5,781
6,972
0
31,258
L
Lancelot
LitFitGaming
Lancelot
3,433
533
0
1,644
9,038
4,351
0
818
7,971
536
16,368
L
Baron Samedi
Naro-Xx
Baron Samedi
7,237
326
852
1,382
10,373
4,697
0
3,048
7,115
23,094
0
W
5,608
1,797
490
2,257
9,844
8,870
42
2,815
7,029
0
8,157
W
Awilix
8,061
2,717
0
500
6,642
2,666
0
1,868
4,774
0
18,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,791
Gold Earned
35,996
234
Minions Killed
204
0
Camps Cleared
0
1,007,578
Distance Traveled
956,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,441
744
56
6
0
223,193
0
W
Nu Wa
8,324
832
84
8
0
171,957
0
W
Janus
7,752
775
52
5
0
183,001
0
L
Ganesha
7,120
712
9
1
0
207,689
0
W
Anhur
8,100
810
54
5
0
209,587
0
L
Ishtar
7,364
736
57
6
0
172,072
0
L
Lancelot
7,085
709
38
4
0
181,165
0
L
Baron Samedi
6,986
699
44
4
0
172,830
0
W
Horus
7,034
703
14
1
0
219,731
0
W
Awilix
7,581
758
30
3
0
223,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role