Player Matchup

Anubis
Anubis
DaBootyBopper
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,617 Elo+
Solo
Artemis
Artemis
Naeltag5773
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,480 Elo+
Solo
Ah Puch
Ah Puch
SmiteyFineDay
Ah Puch
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 166L
1,402 Elo+
Solo
Nemesis
Nemesis
ZaosNexus
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,454 Elo+
Solo
Guan Yu
Guan Yu
o_da_trap-star
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,428 Elo+

VS

Team Averages
Level 27
1,547 SR
1,429 Elo+
Kuzenbo
Kuzenbo
Danloresh
Kuzenbo
Level 25
God Stats
2W - 0L
1,735 SR
Queue Stats
11W - 11L
1,459 Elo+
Party 1
Ra
Ra
GuktarTheGallant
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,423 Elo+
Party 1
Chernobog
Chernobog
ToddlerJesus
Chernobog
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 65L
1,469 Elo+
Solo
Sol
Sol
Valverdex
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,331 Elo+
Solo
Vulcan
Vulcan
hawktooie
Vulcan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 75L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 6
10,361
797
18,717
13,684
8,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
Naeltag5773
Artemis
16
3 / 6 / 4
8,498
654
15,327
12,735
6,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
18
4 / 4 / 6
9,550
735
15,005
13,909
6,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ZaosNexus
Nemesis
14
0 / 4 / 7
7,684
591
5,807
13,133
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 1
6,496
500
591
2,203
1,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Danloresh
Kuzenbo
17
4 / 2 / 10
11,191
861
9,048
20,563
29,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 4 / 8
9,124
702
5,844
11,228
5,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ToddlerJesus
Chernobog
19
8 / 5 / 6
11,919
917
18,355
18,739
9,006
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 3 / 8
9,593
738
4,614
12,200
5,675
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
hawktooie
Vulcan
18
4 / 1 / 9
10,820
832
13,126
7,005
4,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
13
Kills
17
17
Deaths
15
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
2
6
4.5
W
Kuzenbo
Danloresh
Kuzenbo
4
2
10
4.5
W
0
4
8
1
L
Artemis
Naeltag5773
Artemis
3
6
4
0.83
L
Ah Puch
4
4
6
1.75
W
Chernobog
ToddlerJesus
Chernobog
8
5
6
2.2
W
1
3
8
1.67
L
Nemesis
ZaosNexus
Nemesis
0
4
7
0.88
W
Vulcan
hawktooie
Vulcan
4
1
9
8.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,447
Damage
50,987
55,664
Taken
69,735
36,985
Mitigated
53,934
20,648
Healing
33,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,717
1,972
1,859
8,156
13,684
8,621
0
7,729
5,955
44,873
0
W
Kuzenbo
Danloresh
Kuzenbo
9,048
2,560
1,695
5,052
20,563
29,833
580
8,545
11,477
15,132
757
W
5,844
570
10,690
4,400
11,228
5,252
293
6,052
4,978
19,890
0
L
Artemis
Naeltag5773
Artemis
15,327
7,096
506
812
12,735
6,248
0
7,695
5,040
0
27,702
L
Ah Puch
15,005
802
765
4,616
13,909
6,594
0
7,628
6,281
35,422
0
W
Chernobog
ToddlerJesus
Chernobog
18,355
13,296
936
6,307
18,739
9,006
3,441
9,106
9,406
0
45,384
W
4,614
960
20
3,245
12,200
5,675
2,851
7,402
4,798
13,050
0
L
Nemesis
ZaosNexus
Nemesis
5,807
1,127
482
3,280
13,133
13,967
0
7,870
5,263
0
9,845
W
Vulcan
hawktooie
Vulcan
13,126
2,807
468
1,111
7,005
4,168
2,264
2,617
4,388
34,589
0
L
591
129
60
112
2,203
1,555
0
953
1,250
0
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,589
Gold Earned
52,647
140
Minions Killed
174
0
Camps Cleared
0
882,627
Distance Traveled
1,205,598
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,361
797
55
4
0
202,143
0
W
Kuzenbo
11,191
861
25
2
0
262,509
0
W
Ra
9,124
702
35
3
0
237,817
0
L
Artemis
8,498
654
36
3
0
196,099
0
L
Ah Puch
9,550
735
45
3
0
234,613
0
W
Chernobog
11,919
917
41
3
0
235,952
3
W
Sol
9,593
738
29
2
0
206,246
0
L
Nemesis
7,684
591
4
0
0
227,947
0
W
Vulcan
10,820
832
44
3
0
263,074
0
L
Guan Yu
6,496
500
0
0
0
21,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role