Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
IxtreczI
Thanatos
Level 49
God Stats
0W - 1L
1,683 SR
Queue Stats
14W - 21L
1,308 Elo+
Party 1
Cupid
Cupid
SkyandSand
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,493 Elo+
Solo
Fafnir
Fafnir
StarSophie
Fafnir
Level 46
God Stats
4W - 1L
1,695 SR
Queue Stats
417W - 418L
1,512 Elo+
Solo
Ullr
Ullr
XxspookyxX 9668
Ullr
Level 115
God Stats
12W - 7L
1,765 SR
Queue Stats
550W - 518L
1,480 Elo+
Party 1
Team Averages
Level 85
1,629 SR
1,458 Elo+

VS

Team Averages
Level 99
1,449 SR
1,484 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Ki11j0Y89
Achilles
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
Mestre Juquinha
Baron Samedi
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
34W - 45L
1,413 Elo+
Solo
Kukulkan
Kukulkan
PoiesisLeCreator
Kukulkan
Level 149
God Stats
4W - 4L
1,253 SR
Queue Stats
624W - 617L
1,459 Elo+
Solo
Hercules
Hercules
bigspaceboy
Hercules
Level 121
God Stats
1W - 1L
1,282 SR
Queue Stats
23W - 18L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 2
5,796
966
4,037
6,241
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
IxtreczI
Thanatos
5
0 / 2 / 0
4,537
756
328
2,308
861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
11
0 / 3 / 2
5,362
894
3,799
6,189
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
StarSophie
Fafnir
12
1 / 1 / 3
6,112
1,019
2,513
6,492
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 1
5,311
885
5,037
5,312
2,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 1 / 5
5,650
942
4,564
4,573
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ki11j0Y89
Achilles
11
4 / 1 / 5
6,310
1,052
5,739
8,490
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Mestre Juquinha
Baron Samedi
11
1 / 0 / 7
5,911
985
3,943
3,715
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 7
6,425
1,071
6,138
3,785
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
bigspaceboy
Hercules
13
4 / 1 / 6
6,955
1,159
3,462
9,474
10,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
11
11
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
2
1.5
W
Baba Yaga
 
Baba Yaga
0
1
5
2.5
L
Thanatos
IxtreczI
Thanatos
0
2
0
0
W
Achilles
Ki11j0Y89
Achilles
4
1
5
6.5
W
Baron Samedi
Mestre Juquinha
Baron Samedi
1
0
7
4.5
W
2
1
7
5.5
L
Cupid
0
3
2
0.33
L
Fafnir
StarSophie
Fafnir
1
1
3
2.5
L
1
3
1
0.5
W
Hercules
bigspaceboy
Hercules
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
23,846
26,542
Taken
30,037
14,827
Mitigated
28,959
9,245
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,037
1,875
315
2,443
6,241
2,607
0
4,312
1,929
0
8,281
W
Baba Yaga
 
Baba Yaga
4,564
533
250
1,197
4,573
2,035
280
515
4,058
9,605
0
L
Thanatos
IxtreczI
Thanatos
328
0
26
244
2,308
861
0
1,010
1,221
0
512
W
Achilles
Ki11j0Y89
Achilles
5,739
651
2,381
2,295
8,490
10,617
168
786
7,704
99
6,660
W
Baron Samedi
Mestre Juquinha
Baron Samedi
3,943
63
2,657
1,675
3,715
4,323
251
470
3,245
8,592
0
W
6,138
446
918
881
3,785
1,653
635
90
3,695
15,375
0
L
Cupid
3,799
1,102
707
1,401
6,189
2,059
0
2,475
3,548
0
13,443
L
Fafnir
StarSophie
Fafnir
2,513
561
404
2,927
6,492
7,228
0
3,540
2,734
5,885
0
L
5,037
1,733
316
462
5,312
2,072
0
3,382
1,806
0
7,449
W
Hercules
bigspaceboy
Hercules
3,462
1,621
770
3,307
9,474
10,331
93
652
8,822
0
5,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
31,251
45
Minions Killed
46
0
Camps Cleared
0
447,281
Distance Traveled
597,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,796
966
10
2
0
99,586
0
W
Baba Yaga
5,650
942
9
2
0
116,400
0
L
Thanatos
4,537
756
3
1
0
42,234
0
W
Achilles
6,310
1,052
1
0
0
135,039
0
W
Baron Samedi
5,911
985
2
0
0
103,682
0
W
Kukulkan
6,425
1,071
27
5
0
110,760
0
L
Cupid
5,362
894
19
3
0
97,941
0
L
Fafnir
6,112
1,019
8
1
0
108,351
0
L
Ullr
5,311
885
5
1
0
99,169
0
W
Hercules
6,955
1,159
7
1
0
132,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role