Player Matchup

Kuzenbo
Kuzenbo
Hly69
Kuzenbo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,634 Elo+
Party 1
Hercules
Hercules
Jedussa
Hercules
Level 137
God Stats
2W - 1L
1,197 SR
Queue Stats
80W - 93L
1,522 Elo+
Party 1
Hachiman
Hachiman
Smash3dd_U
Hachiman
Level 179
God Stats
4W - 5L
1,500 SR
Queue Stats
437W - 430L
1,478 Elo+
Solo
Guan Yu
Guan Yu
TrippleDukes
Guan Yu
Level 157
God Stats
2W - 2L
1,214 SR
Queue Stats
112W - 109L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
TwistaDoob
Danzaburou
Level 120
God Stats
4W - 3L
1,837 SR
Queue Stats
187W - 208L
1,459 Elo+
Solo
Team Averages
Level 142
1,449 SR
1,528 Elo+

VS

Team Averages
Level 101
1,451 SR
1,508 Elo+
Horus
Horus
ElMasPxto11
Horus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 170L
1,713 Elo+
Solo
Apollo
Apollo
Lucalovebabyshar
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Solo
Surtr
Surtr
OGROAZUL
Surtr
Level 157
God Stats
1W - 3L
1,255 SR
Queue Stats
105W - 127L
1,383 Elo+
Solo
Hades
Hades
biznickwastaken
Hades
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 200L
1,475 Elo+
Solo
Bellona
Bellona
graywolf0007
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hly69
Kuzenbo
16
3 / 4 / 7
10,018
771
13,633
15,636
11,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Jedussa
Hercules
18
5 / 4 / 13
10,896
838
9,201
23,050
33,219
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Smash3dd_U
Hachiman
17
5 / 3 / 11
10,217
786
23,969
12,308
6,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
TrippleDukes
Guan Yu
17
4 / 2 / 10
10,149
781
8,775
18,329
24,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TwistaDoob
Danzaburou
18
2 / 3 / 15
10,762
828
24,397
11,983
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
10,249
788
8,297
28,426
30,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
0 / 3 / 3
7,186
553
7,355
8,770
3,417
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
OGROAZUL
Surtr
16
1 / 8 / 9
9,109
701
10,886
20,658
20,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 9
10,011
770
14,430
12,897
10,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
graywolf0007
Bellona
18
8 / 4 / 4
10,269
790
26,373
20,125
30,381
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
19
Kills
15
16
Deaths
19
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
2
8
3.5
W
Kuzenbo
Hly69
Kuzenbo
3
4
7
1.63
W
Hercules
Jedussa
Hercules
5
4
13
2.88
L
0
3
3
0.5
L
Surtr
OGROAZUL
Surtr
1
8
9
0.69
W
Hachiman
Smash3dd_U
Hachiman
5
3
11
3.5
W
Guan Yu
TrippleDukes
Guan Yu
4
2
10
4.5
W
Danzaburou
TwistaDoob
Danzaburou
2
3
15
3.17
L
3
2
9
3.75
L
Bellona
graywolf0007
Bellona
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,975
Damage
67,341
81,306
Taken
90,876
81,460
Mitigated
95,670
36,318
Healing
43,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,297
4,545
7,116
16,568
28,426
30,214
0
2,582
25,844
0
19,631
W
Kuzenbo
Hly69
Kuzenbo
13,633
2,826
1,790
2,387
15,636
11,965
44
4,888
10,478
28,403
0
W
Hercules
Jedussa
Hercules
9,201
3,385
1,153
10,703
23,050
33,219
1,207
5,697
16,881
0
18,294
L
7,355
4,678
134
1,695
8,770
3,417
240
1,114
7,656
0
17,132
L
Surtr
OGROAZUL
Surtr
10,886
3,105
503
4,038
20,658
20,660
0
3,130
17,528
555
22,487
W
Hachiman
Smash3dd_U
Hachiman
23,969
13,812
398
3,510
12,308
6,015
3,712
1,370
10,810
0
45,054
W
Guan Yu
TrippleDukes
Guan Yu
8,775
1,512
5,483
6,468
18,329
24,230
803
3,390
14,367
0
15,807
W
Danzaburou
TwistaDoob
Danzaburou
24,397
8,318
1,820
2,606
11,983
6,031
2,407
2,213
9,486
0
53,932
L
14,430
1,566
3,248
4,222
12,897
10,998
31
1,754
11,143
26,994
0
L
Bellona
graywolf0007
Bellona
26,373
4,957
1,902
4,159
20,125
30,381
0
5,053
15,072
4,257
36,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
46,824
180
Minions Killed
144
0
Camps Cleared
0
1,231,299
Distance Traveled
1,104,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,249
788
15
1
0
273,586
0
W
Kuzenbo
10,018
771
30
2
0
250,953
0
W
Hercules
10,896
838
24
2
0
265,759
0
L
Apollo
7,186
553
28
2
0
151,611
0
L
Surtr
9,109
701
30
2
0
204,947
0
W
Hachiman
10,217
786
45
3
0
208,272
0
W
Guan Yu
10,149
781
10
1
0
274,674
0
W
Danzaburou
10,762
828
71
5
0
231,641
0
L
Hades
10,011
770
42
3
0
217,222
0
L
Bellona
10,269
790
29
2
0
257,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role