Player Matchup

Fenrir
Fenrir
HyperCarryOdin
Fenrir
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 68L
1,614 Elo+
Party 1
Danzaburou
Danzaburou
ImSamDaDude
Danzaburou
Level 217
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,622 Elo+
Party 1
Eset
Eset
Shiv914x
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
SteveBelieve89
Xbalanque
Level 143
God Stats
3W - 0L
1,715 SR
Queue Stats
22W - 15L
1,619 Elo+
Party 1
Discordia
Discordia
ballhog69
Discordia
Level 68
God Stats
5W - 2L
1,236 SR
Queue Stats
124W - 106L
1,514 Elo+
Party 1
Team Averages
Level 140
1,490 SR
1,590 Elo+

VS

Team Averages
Level 140
1,546 SR
1,551 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dejanater
Ishtar
Level 128
God Stats
23W - 21L
1,479 SR
Queue Stats
1,059W - 1,092L
1,587 Elo+
Solo
Vamana
Vamana
ImSoHotRightNow
Vamana
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 151L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
Pimples
Ao Kuang
Level 206
God Stats
2W - 4L
1,751 SR
Queue Stats
84W - 62L
1,595 Elo+
Solo
Scylla
Scylla
YourSweetJaxii
Scylla
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 144L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 15
9,146
831
6,502
14,186
15,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
ImSamDaDude
Danzaburou
16
12 / 3 / 10
10,835
985
25,341
15,189
8,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
15
1 / 2 / 21
9,278
843
7,487
12,714
15,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
SteveBelieve89
Xbalanque
17
7 / 1 / 14
10,423
948
15,312
12,474
6,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ballhog69
Discordia
16
3 / 1 / 17
8,865
806
15,138
7,387
3,261
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 6 / 4
7,306
664
11,094
12,953
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Dejanater
Ishtar
16
2 / 3 / 4
8,213
747
14,578
11,081
4,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 7
7,578
689
6,647
20,310
16,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Pimples
Ao Kuang
15
4 / 6 / 4
8,687
790
7,297
19,515
20,380
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 6 / 6
8,094
736
6,944
9,777
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
27
Kills
9
10
Deaths
27
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
4
0.5
L
Ishtar
Dejanater
Ishtar
2
3
4
1.33
W
4
3
15
3.83
W
Danzaburou
ImSamDaDude
Danzaburou
12
3
10
5.67
L
0
6
7
0.58
L
Ao Kuang
Pimples
Ao Kuang
4
6
4
1
W
Eset
1
2
21
5.75
W
Xbalanque
SteveBelieve89
Xbalanque
7
1
14
14
L
2
6
6
0.83
W
Discordia
ballhog69
Discordia
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,780
Damage
46,560
61,950
Taken
73,636
49,201
Mitigated
50,848
30,192
Healing
22,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,094
1,762
311
2,421
12,953
5,591
0
3,305
9,440
0
20,670
L
Ishtar
Dejanater
Ishtar
14,578
8,185
419
4,140
11,081
4,833
0
3,695
6,738
0
31,330
W
6,502
1,378
1,099
1,865
14,186
15,982
256
3,640
10,546
0
7,856
W
Danzaburou
ImSamDaDude
Danzaburou
25,341
14,294
2,251
6,777
15,189
8,069
625
3,465
11,724
0
40,671
L
6,647
2,620
559
5,360
20,310
16,233
0
5,670
13,988
1,018
9,658
L
Ao Kuang
Pimples
Ao Kuang
7,297
855
1,215
6,709
19,515
20,380
0
4,050
14,842
10,013
0
W
Eset
7,487
402
4,243
3,965
12,714
15,006
593
2,750
9,964
13,534
0
W
Xbalanque
SteveBelieve89
Xbalanque
15,312
7,942
3,867
3,731
12,474
6,883
3,164
2,949
9,525
0
34,226
L
6,944
146
852
517
9,777
3,811
0
3,307
6,003
16,785
0
W
Discordia
ballhog69
Discordia
15,138
373
1,774
620
7,387
3,261
418
2,012
5,375
21,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
39,878
129
Minions Killed
94
0
Camps Cleared
0
1,108,592
Distance Traveled
972,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,306
664
13
1
0
173,758
0
L
Ishtar
8,213
747
38
3
0
191,510
0
W
Fenrir
9,146
831
8
1
0
227,432
0
W
Danzaburou
10,835
985
47
4
0
208,347
0
L
Vamana
7,578
689
6
1
0
194,803
0
L
Ao Kuang
8,687
790
7
1
0
215,347
0
W
Eset
9,278
843
10
1
0
200,337
0
W
Xbalanque
10,423
948
46
4
0
224,698
0
L
Scylla
8,094
736
30
3
0
197,377
0
W
Discordia
8,865
806
18
2
0
247,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role