Player Matchup

Danzaburou
Danzaburou
AbMe
Danzaburou
Level 139
God Stats
5W - 4L
1,683 SR
Queue Stats
68W - 99L
1,375 Elo+
Solo
Khepri
Khepri
AetherKnott
Khepri
Level 84
God Stats
23W - 14L
1,533 SR
Queue Stats
523W - 477L
1,407 Elo+
Party 3
Charybdis
Charybdis
DarkAether7782
Charybdis
Level 66
God Stats
20W - 14L
1,727 SR
Queue Stats
425W - 361L
1,431 Elo+
Party 3
Hachiman
Hachiman
Taptap902036
Hachiman
Level 42
God Stats
15W - 7L
1,586 SR
Queue Stats
32W - 25L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
oxD0Cxo
Baron Samedi
Level 118
God Stats
9W - 9L
1,285 SR
Queue Stats
15W - 14L
1,248 Elo+
Party 1
Team Averages
Level 90
1,563 SR
1,370 Elo+

VS

Team Averages
Level 99
1,447 SR
1,426 Elo+
Ymir
Ymir
DT-PIRATACRAZY
Ymir
Level 66
God Stats
1W - 4L
1,382 SR
Queue Stats
211W - 226L
1,455 Elo+
Solo
Bellona
Bellona
Figo256
Bellona
Level 143
God Stats
14W - 11L
1,541 SR
Queue Stats
155W - 152L
1,402 Elo+
Party 2
Nu Wa
Nu Wa
IllioTic_
Nu Wa
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 38L
1,428 Elo+
Party 4
Sol
Sol
Zenpa91
Sol
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 153L
1,405 Elo+
Party 2
Kali
Kali
thehattersknight
Kali
Level 68
God Stats
0W - 2L
1,314 SR
Queue Stats
90W - 91L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbMe
Danzaburou
20
5 / 0 / 4
12,966
589
18,318
21,617
10,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
15
1 / 3 / 9
10,312
469
8,533
23,505
28,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
DarkAether7782
Charybdis
17
6 / 3 / 7
11,013
501
29,323
22,158
11,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Taptap902036
Hachiman
16
0 / 1 / 8
10,175
463
6,175
22,546
8,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
oxD0Cxo
Baron Samedi
17
15 / 0 / 4
12,036
547
21,185
17,473
9,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
8,922
406
6,647
24,424
28,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
Figo256
Bellona
16
0 / 2 / 0
9,730
442
10,819
23,895
28,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
IllioTic_
Nu Wa
15
1 / 8 / 1
9,183
417
15,499
16,573
7,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
16
4 / 6 / 2
10,094
459
26,865
26,632
10,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
2 / 7 / 0
9,086
413
13,453
21,003
10,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
27
Kills
7
7
Deaths
27
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbMe
Danzaburou
5
0
4
7
W
Khepri
1
3
9
1.83
L
0
4
5
0.63
W
Charybdis
DarkAether7782
Charybdis
6
3
7
3.17
L
Bellona
Figo256
Bellona
0
2
0
0
L
Nu Wa
IllioTic_
Nu Wa
1
8
1
0.19
W
Hachiman
Taptap902036
Hachiman
0
1
8
4
L
Sol
4
6
2
0.83
W
Baron Samedi
oxD0Cxo
Baron Samedi
15
0
4
17
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,534
Damage
73,283
107,299
Taken
112,527
69,843
Mitigated
85,655
59,215
Healing
31,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbMe
Danzaburou
18,318
9,674
0
15,384
21,617
10,960
4,766
3,925
17,692
0
124,863
W
Khepri
8,533
1,695
487
6,854
23,505
28,502
340
17,103
6,402
31,691
0
L
6,647
1,347
0
5,352
24,424
28,792
0
7,923
16,501
37,651
0
W
Charybdis
DarkAether7782
Charybdis
29,323
20,575
0
12,654
22,158
11,892
490
16,907
5,251
0
105,380
L
Bellona
Figo256
Bellona
10,819
2,867
0
5,840
23,895
28,190
1,024
2,561
21,334
0
81,036
L
Nu Wa
IllioTic_
Nu Wa
15,499
5,016
0
2,186
16,573
7,010
0
8,030
8,543
75,375
0
W
Hachiman
Taptap902036
Hachiman
6,175
4,415
0
9,529
22,546
8,747
51
5,371
17,175
0
69,356
L
Sol
26,865
13,253
0
15,597
26,632
10,964
2,679
6,971
19,661
95,681
0
W
Baron Samedi
oxD0Cxo
Baron Samedi
21,185
822
3,286
11,021
17,473
9,742
990
5,893
11,580
75,675
0
L
13,453
7,307
0
2,822
21,003
10,699
0
4,233
16,770
0
67,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,502
Gold Earned
47,015
528
Minions Killed
467
0
Camps Cleared
0
1,879,536
Distance Traveled
1,872,775
24
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,966
589
183
8
0
365,105
11
W
Khepri
10,312
469
31
1
0
402,918
4
L
Ymir
8,922
406
54
2
0
354,506
0
W
Charybdis
11,013
501
132
6
0
349,213
0
L
Bellona
9,730
442
119
5
0
412,033
0
L
Nu Wa
9,183
417
94
4
0
374,123
0
W
Hachiman
10,175
463
97
4
0
369,695
1
L
Sol
10,094
459
114
5
0
315,079
0
W
Baron Samedi
12,036
547
85
4
0
392,605
8
L
Kali
9,086
413
86
4
0
417,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role