Player Matchup

Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
ScuberSteve
Tsukuyomi
Gold IV
Level 99
God Stats
77W - 78L
1,622 SR
Queue Stats
203W - 222L
1,468 MMR
Solo
Janus
Janus
Silver III
WOLFK1NG
Janus
Silver III
Level 149
God Stats
5W - 7L
1,500 SR
Queue Stats
42W - 48L
1,467 MMR
Solo
Rama
Rama
Gold V
santdavid
Rama
Gold V
Level 146
God Stats
1W - 1L
1,324 SR
Queue Stats
106W - 112L
1,464 MMR
Solo
Yemoja
Yemoja
Silver II
sillysquirrel123
Yemoja
Silver II
Level 131
God Stats
6W - 1L
1,595 SR
Queue Stats
101W - 99L
1,468 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,508 SR
1,473 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,625 SR
1,472 MMR
Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
BGbabyyy
Tyr
Bronze III
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 207L
1,478 MMR
Solo
Ishtar
Ishtar
Bronze III
Boses Bae
Ishtar
Bronze III
Level 104
God Stats
4W - 4L
1,746 SR
Queue Stats
11W - 11L
1,460 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
I Raicho I
Xing Tian
Bronze III
Level 148
God Stats
2W - 1L
1,747 SR
Queue Stats
19W - 18L
1,460 MMR
Party 1
Bakasura
Bakasura
Bronze III
Merseilless
Bakasura
Bronze III
Level 160
God Stats
48W - 36L
1,633 SR
Queue Stats
497W - 501L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
2 / 0 / 1
4,829
690
5,455
6,642
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
ScuberSteve
Tsukuyomi
7
1 / 1 / 1
4,415
631
1,347
4,519
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
WOLFK1NG
Janus
8
0 / 1 / 0
4,366
624
625
3,434
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
6
0 / 2 / 0
3,482
497
2,744
6,186
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,689
527
1,126
5,783
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SusanoHerculesAo KuangSol

VS

Bans
RavanaHe BoMauiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
1 / 0 / 0
4,200
600
2,777
1,339
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,526
504
1,077
5,069
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
Boses Bae
Ishtar
8
3 / 0 / 1
4,784
683
6,727
3,788
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
I Raicho I
Xing Tian
6
0 / 0 / 3
4,266
609
3,299
7,506
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Merseilless
Bakasura
9
1 / 1 / 2
4,607
658
2,364
5,936
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
5
5
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
1
2.5
L
Kukulkan
 
Kukulkan
1
0
0
1
L
0
2
0
0
L
Ishtar
Boses Bae
Ishtar
3
0
1
3.5
L
Xing Tian
I Raicho I
Xing Tian
0
0
3
1.5
L
Bakasura
Merseilless
Bakasura
1
1
2
2
W
Tsukuyomi
ScuberSteve
Tsukuyomi
1
1
1
1.5
W
Janus
WOLFK1NG
Janus
0
1
0
0
W
Rama
0
2
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,297
Damage
16,244
26,564
Taken
23,638
10,342
Mitigated
8,977
9,763
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,455
2,421
0
3,422
6,642
3,274
0
419
6,113
294
29,030
L
Kukulkan
 
Kukulkan
2,777
380
0
618
1,339
431
0
534
805
27,804
0
L
1,077
199
0
1,854
5,069
1,832
0
89
4,625
0
12,669
L
Ishtar
Boses Bae
Ishtar
6,727
4,606
0
2,413
3,788
1,162
0
316
3,472
0
33,846
L
Xing Tian
I Raicho I
Xing Tian
3,299
411
900
2,026
7,506
3,414
0
780
6,602
13,584
0
L
Bakasura
Merseilless
Bakasura
2,364
1,969
0
1,161
5,936
2,138
0
191
5,619
0
28,937
W
Tsukuyomi
ScuberSteve
Tsukuyomi
1,347
644
0
903
4,519
1,425
0
998
3,521
0
17,071
W
Janus
WOLFK1NG
Janus
625
62
0
276
3,434
1,133
0
1,996
1,417
29,776
0
W
Rama
2,744
2,568
0
2,090
6,186
1,836
0
1,422
4,764
0
19,334
W
1,126
762
910
2,162
5,783
2,674
0
1,241
4,502
6,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,781
Gold Earned
21,383
176
Minions Killed
210
0
Camps Cleared
0
710,523
Distance Traveled
648,976
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,829
690
47
7
0
143,793
1
L
Kukulkan
4,200
600
50
7
0
138,288
0
L
Tyr
3,526
504
25
4
0
89,507
0
L
Ishtar
4,784
683
53
8
0
122,230
0
L
Xing Tian
4,266
609
20
3
0
137,323
0
L
Bakasura
4,607
658
62
9
0
161,628
0
W
Tsukuyomi
4,415
631
35
5
0
156,119
1
W
Janus
4,366
624
59
8
0
154,740
0
W
Rama
3,482
497
27
4
0
126,910
0
W
Yemoja
3,689
527
8
1
0
128,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role