Player Matchup

Loki
Loki
Aldillo824
Loki
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 65L
1,455 Elo+
Solo
Cerberus
Cerberus
Mahdavi
Cerberus
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
42W - 59L
1,361 Elo+
Solo
Artemis
Artemis
SkoomaSally
Artemis
Level 105
God Stats
8W - 4L
1,487 SR
Queue Stats
479W - 473L
1,411 Elo+
Party 2
Horus
Horus
Theodorable4384
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 272L
1,456 Elo+
Solo
Fafnir
Fafnir
pinballwizard74
Fafnir
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
517W - 513L
1,414 Elo+
Party 2
Team Averages
Level 98
1,454 SR
1,419 Elo+

VS

Team Averages
Level 93
1,473 SR
1,342 Elo+
Loki
Loki
Lenoxy223
Loki
Level 88
God Stats
4W - 6L
1,366 SR
Queue Stats
214W - 216L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bryan_2112gg
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,110 Elo+
Party 3
Raijin
Raijin
micacica
Raijin
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
136W - 131L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
pancho-LAG
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,454 Elo+
Party 3
Freya
Freya
pikaboss14lsp
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,147 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
13,222
826
16,837
12,576
6,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
Mahdavi
Cerberus
18
5 / 3 / 14
12,420
776
15,970
20,472
23,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SkoomaSally
Artemis
20
8 / 4 / 11
12,551
784
30,727
15,587
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 4 / 19
11,973
748
7,283
20,199
24,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 9 / 16
10,695
668
14,306
20,627
15,866
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 6 / 13
11,674
730
16,819
15,130
6,711
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
bryan_2112gg
Morgan Le Fay
16
2 / 2 / 11
10,158
635
9,836
10,784
4,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
micacica
Raijin
19
4 / 4 / 16
11,567
723
17,611
16,625
8,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
pancho-LAG
Guan Yu
17
2 / 6 / 15
10,461
654
10,255
24,653
19,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
8 / 6 / 12
11,970
748
23,209
26,060
12,335
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
89
24
Kills
22
22
Deaths
24
72
Assists
67
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
Loki
6
6
13
2.08
W
Cerberus
Mahdavi
Cerberus
5
3
14
4
W
Artemis
SkoomaSally
Artemis
8
4
11
3.38
W
1
4
19
2.63
L
Morgan Le Fay
bryan_2112gg
Morgan Le Fay
2
2
11
3.75
L
Raijin
micacica
Raijin
4
4
16
3
L
Guan Yu
pancho-LAG
Guan Yu
2
6
15
1.58
L
8
6
12
2.33
W
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,123
Damage
77,730
89,461
Taken
93,252
78,345
Mitigated
51,868
39,287
Healing
42,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,837
2,839
2,517
3,732
12,576
6,719
2,278
5,680
6,896
0
54,097
L
Loki
16,819
7,367
1,379
1,778
15,130
6,711
0
5,770
9,360
0
28,042
W
Cerberus
Mahdavi
Cerberus
15,970
516
1,630
7,857
20,472
23,113
847
12,758
7,714
33,028
0
W
Artemis
SkoomaSally
Artemis
30,727
10,765
2,602
3,667
15,587
8,196
4,462
7,429
8,158
0
61,852
W
7,283
3,114
6,178
7,833
20,199
24,451
465
13,388
6,811
1,408
12,047
L
Morgan Le Fay
bryan_2112gg
Morgan Le Fay
9,836
1,736
1,313
3,488
10,784
4,751
669
4,882
5,902
25,893
0
L
Raijin
micacica
Raijin
17,611
1,302
2,933
3,139
16,625
8,239
425
6,463
10,162
39,656
0
L
Guan Yu
pancho-LAG
Guan Yu
10,255
1,067
8,526
6,660
24,653
19,832
0
7,620
17,033
0
15,992
L
23,209
6,786
1,516
11,305
26,060
12,335
284
6,648
19,412
43,197
0
W
14,306
5,996
0
3,271
20,627
15,866
15
11,401
9,226
18,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,861
Gold Earned
55,830
201
Minions Killed
165
0
Camps Cleared
0
1,368,318
Distance Traveled
1,296,451
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,222
826
70
4
0
342,414
5
L
Loki
11,674
730
17
1
0
275,973
0
W
Cerberus
12,420
776
32
2
0
252,023
0
W
Artemis
12,551
784
72
5
0
262,370
0
W
Horus
11,973
748
12
1
0
294,512
0
L
Morgan Le Fay
10,158
635
26
2
0
253,894
0
L
Raijin
11,567
723
51
3
0
248,551
0
L
Guan Yu
10,461
654
13
1
0
273,219
0
L
Freya
11,970
748
58
4
0
244,814
0
W
Fafnir
10,695
668
15
1
0
216,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role