Player Matchup

Mulan
Mulan
Diamond IV
DarkShadow-Z-Z
Mulan
Diamond IV
Level 147
God Stats
3W - 2L
1,766 SR
Queue Stats
299W - 282L
2,060 MMR
Solo
Anubis
Anubis
Platinum I
GRAVEROBBER69
Anubis
Platinum I
Level 156
God Stats
29W - 19L
1,747 SR
Queue Stats
102W - 82L
1,951 MMR
Party 2
Sobek
Sobek
Diamond V
Jdeeara
Sobek
Diamond V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
2,031 MMR
Solo
Chiron
Chiron
Platinum I
Lawiz
Chiron
Platinum I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 131L
2,023 MMR
Solo
Nemesis
Nemesis
Diamond III
Washedddd
Nemesis
Diamond III
Level 67
God Stats
4W - 2L
1,798 SR
Queue Stats
192W - 165L
2,182 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,662 SR
2,049 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,499 SR
2,044 MMR
Freya
Freya
Platinum I
DrivingIsland97
Freya
Platinum I
Level 150
God Stats
8W - 10L
1,261 SR
Queue Stats
316W - 306L
2,083 MMR
Party 1
Da Ji
Da Ji
Diamond V
Evangelyn
Da Ji
Diamond V
Level 177
God Stats
0W - 1L
1,305 SR
Queue Stats
49W - 35L
2,078 MMR
Party 3
Eset
Eset
Diamond V
Skymix
Eset
Diamond V
Level 126
God Stats
3W - 3L
1,560 SR
Queue Stats
39W - 25L
2,073 MMR
Party 3
Yemoja
Yemoja
Diamond V
itsRad
Yemoja
Diamond V
Level 167
God Stats
10W - 13L
1,627 SR
Queue Stats
236W - 220L
2,109 MMR
Solo
Nike
Nike
Platinum II
submissiveDOM
Nike
Platinum II
Level 108
God Stats
2W - 5L
1,742 SR
Queue Stats
529W - 524L
1,879 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
10,895
641
13,240
12,542
12,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 2 / 5
11,095
653
15,983
11,819
6,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Jdeeara
Sobek
12
1 / 2 / 6
8,726
513
5,420
17,080
15,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chiron
Lawiz
Chiron
16
2 / 0 / 3
10,438
614
6,736
7,078
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Washedddd
Nemesis
17
5 / 2 / 4
10,683
628
11,578
14,747
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ChronosAtlasAgniSurtr

VS

Bans
ThorCliodhnaMercurySol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
7,719
454
7,540
15,034
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Da Ji
Evangelyn
Da Ji
14
6 / 3 / 1
8,679
511
11,629
16,236
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
Skymix
Eset
15
1 / 2 / 3
8,455
497
9,469
9,294
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
itsRad
Yemoja
12
0 / 2 / 5
7,664
451
6,280
13,471
12,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 4 / 0
8,236
484
5,144
16,501
16,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
7
7
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
0
7
0
0
L
Da Ji
Evangelyn
Da Ji
6
3
1
2.17
W
7
2
5
4.75
W
Sobek
Jdeeara
Sobek
1
2
6
2
W
Chiron
Lawiz
Chiron
2
0
3
3.5
L
Eset
Skymix
Eset
1
2
3
1.25
W
Nemesis
Washedddd
Nemesis
5
2
4
3.5
L
Yemoja
itsRad
Yemoja
0
2
5
1.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,957
Damage
40,062
63,266
Taken
70,536
43,730
Mitigated
45,226
26,131
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,240
3,554
0
6,251
12,542
12,962
489
846
11,696
0
88,054
L
7,540
2,048
0
3,270
15,034
4,900
0
8,479
6,555
61,350
0
L
Da Ji
Evangelyn
Da Ji
11,629
3,262
0
3,445
16,236
7,945
0
2,710
13,433
0
69,023
W
15,983
1,504
0
8,044
11,819
6,289
628
6,425
5,124
98,456
0
W
Sobek
Jdeeara
Sobek
5,420
638
1,993
4,650
17,080
15,172
0
7,944
8,936
17,196
0
W
Chiron
Lawiz
Chiron
6,736
2,552
651
3,135
7,078
3,273
767
4,331
2,721
0
96,127
L
Eset
Skymix
Eset
9,469
752
324
1,627
9,294
3,657
0
3,703
5,591
78,715
0
W
Nemesis
Washedddd
Nemesis
11,578
6,864
0
1,407
14,747
6,034
0
4,581
10,042
0
103,481
L
Yemoja
itsRad
Yemoja
6,280
963
3,535
1,661
13,471
12,178
0
4,824
8,647
25,693
0
L
5,144
1,672
0
2,883
16,501
16,546
0
1,687
13,649
102
65,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
40,753
603
Minions Killed
482
0
Camps Cleared
0
1,793,406
Distance Traveled
1,637,607
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,895
641
155
9
0
341,455
4
L
Freya
7,719
454
86
5
0
310,068
4
L
Da Ji
8,679
511
94
6
0
384,587
2
W
Anubis
11,095
653
150
9
0
309,858
0
W
Sobek
8,726
513
14
1
0
373,027
6
W
Chiron
10,438
614
158
9
0
351,283
3
L
Eset
8,455
497
144
8
0
346,685
0
W
Nemesis
10,683
628
126
7
0
417,783
0
L
Yemoja
7,664
451
41
2
0
329,265
4
L
Nike
8,236
484
117
7
0
267,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role