Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
EhWhatYaGonnaDo
Freya
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
OoFade
Poseidon
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 109L
1,510 Elo+
Solo
Nike
Nike
Yankeez58i
Nike
Level 149
God Stats
12W - 8L
1,500 SR
Queue Stats
331W - 315L
1,692 Elo+
Party 2
Zeus
Zeus
urbadhaha
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,541 Elo+

VS

Team Averages
Level 109
1,461 SR
1,518 Elo+
Hercules
Hercules
AgustinKILLERs
Hercules
Level 123
God Stats
2W - 4L
1,257 SR
Queue Stats
360W - 375L
1,462 Elo+
Solo
Danzaburou
Danzaburou
KO_Axx
Danzaburou
Level 103
God Stats
1W - 0L
1,579 SR
Queue Stats
55W - 50L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
Rocky Misfit
Ao Kuang
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 209L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
Sherkyyy_22
Zhong Kui
Level 57
God Stats
5W - 3L
1,470 SR
Queue Stats
181W - 190L
1,541 Elo+
Solo
He Bo
He Bo
soybarza2003
He Bo
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 180L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
0 / 5 / 5
7,070
707
8,194
10,770
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 10 / 2
6,812
681
4,177
13,154
5,396
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
OoFade
Poseidon
15
3 / 5 / 5
8,206
821
7,686
9,107
3,895
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 5 / 2
7,612
761
9,689
11,616
12,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
12
1 / 6 / 6
7,510
751
6,511
8,204
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 1 / 19
8,671
867
10,249
10,490
12,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
KO_Axx
Danzaburou
15
7 / 2 / 16
9,090
909
10,690
8,638
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Rocky Misfit
Ao Kuang
16
8 / 1 / 14
9,662
966
7,730
10,212
5,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Sherkyyy_22
Zhong Kui
12
3 / 2 / 14
8,289
829
9,537
9,335
10,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
9 / 3 / 13
9,613
961
11,194
8,488
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
9
Kills
31
31
Deaths
9
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
5
0.5
W
Hercules
4
1
19
13.5
L
1
10
2
0.2
W
Danzaburou
KO_Axx
Danzaburou
7
2
16
7.5
L
Poseidon
OoFade
Poseidon
3
5
5
1.1
W
Ao Kuang
Rocky Misfit
Ao Kuang
8
1
14
15
W
Zhong Kui
Sherkyyy_22
Zhong Kui
3
2
14
5
L
4
5
2
1
W
9
3
13
5.17
L
Zeus
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,257
Damage
49,400
52,851
Taken
47,163
30,660
Mitigated
37,098
7,670
Healing
25,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,194
520
378
1,811
10,770
5,354
0
5,702
4,723
16,839
0
W
Hercules
10,249
1,289
643
3,799
10,490
12,632
431
6,289
4,201
0
14,566
L
4,177
1,327
92
1,048
13,154
5,396
0
7,403
5,403
5,977
0
W
Danzaburou
KO_Axx
Danzaburou
10,690
4,112
3,115
2,877
8,638
4,652
1,827
6,445
2,193
0
22,025
L
Poseidon
OoFade
Poseidon
7,686
1,715
483
1,739
9,107
3,895
0
4,705
4,152
22,321
0
W
Ao Kuang
Rocky Misfit
Ao Kuang
7,730
2,004
1,561
4,724
10,212
5,812
1,270
5,795
4,417
15,716
0
W
Zhong Kui
Sherkyyy_22
Zhong Kui
9,537
248
2,188
3,975
9,335
10,046
56
4,636
4,699
17,368
0
L
9,689
635
294
1,559
11,616
12,971
0
5,765
5,122
832
15,672
W
11,194
0
1,140
1,790
8,488
3,956
872
4,151
4,337
19,371
0
L
Zeus
6,511
982
0
266
8,204
3,044
0
4,102
3,913
11,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,210
Gold Earned
45,325
82
Minions Killed
99
0
Camps Cleared
0
782,803
Distance Traveled
961,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,070
707
21
2
0
185,481
0
W
Hercules
8,671
867
13
1
0
208,006
0
L
Freya
6,812
681
2
0
0
151,309
0
W
Danzaburou
9,090
909
16
2
0
181,166
0
L
Poseidon
8,206
821
34
3
0
168,001
0
W
Ao Kuang
9,662
966
27
3
0
198,473
0
W
Zhong Kui
8,289
829
19
2
0
165,675
0
L
Nike
7,612
761
12
1
0
143,842
0
W
He Bo
9,613
961
24
2
0
207,820
0
L
Zeus
7,510
751
13
1
0
134,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role