Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CharizardEvo
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,389 Elo+
Solo
Ganesha
Ganesha
Pmmmmwmwmmmmmmm
Ganesha
Level 41
God Stats
4W - 0L
1,825 SR
Queue Stats
130W - 144L
1,416 Elo+
Solo
Persephone
Persephone
Skachet
Persephone
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,377 Elo+
Solo
Chang'e
Chang'e
Zylias
Chang'e
Level 36
God Stats
4W - 0L
1,683 SR
Queue Stats
204W - 128L
1,570 Elo+
Solo
Team Averages
Level 40
1,601 SR
1,450 Elo+

VS

Team Averages
Level 29
1,452 SR
1,416 Elo+
Geb
Geb
Bowiesnutsakk89
Geb
Level 26
God Stats
0W - 3L
1,258 SR
Queue Stats
106W - 114L
1,429 Elo+
Solo
Terra
Terra
BustaFromAugusta
Terra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 1
Yu Huang
Yu Huang
Lathspelll
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,549 Elo+
Solo
Poseidon
Poseidon
botoxfreak
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 1
Ne Zha
Ne Zha
cdug2017
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
8 / 2 / 16
9,964
906
18,924
15,047
21,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 1 / 13
10,022
911
14,528
10,545
5,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
0 / 2 / 29
9,511
865
8,908
27,777
28,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Persephone
Skachet
Persephone
17
3 / 0 / 17
9,664
879
10,063
9,998
4,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
Zylias
Chang'e
17
11 / 1 / 11
11,295
1,027
18,458
17,513
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
7,102
646
11,130
16,364
18,540
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 5
7,595
690
8,270
19,163
19,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
Lathspelll
Yu Huang
14
3 / 7 / 1
8,077
734
11,660
12,698
6,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
botoxfreak
Poseidon
14
1 / 8 / 2
8,130
739
6,323
11,673
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
cdug2017
Ne Zha
13
1 / 8 / 4
7,978
725
9,226
15,616
7,794
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
21
32
Kills
6
6
Deaths
32
86
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
16
8
L
0
6
3
0.25
L
1
3
5
1.17
W
10
1
13
16.5
L
Yu Huang
Lathspelll
Yu Huang
3
7
1
0.5
W
0
2
29
7.25
W
Persephone
Skachet
Persephone
3
0
17
11.5
W
Chang'e
Zylias
Chang'e
11
1
11
16.5
L
Poseidon
botoxfreak
Poseidon
1
8
2
0.25
L
Ne Zha
cdug2017
Ne Zha
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,881
Damage
46,609
80,880
Taken
75,514
71,227
Mitigated
57,630
50,572
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,924
1,537
2,379
5,409
15,047
21,113
1,010
5,962
9,085
64
32,959
L
11,130
341
1,072
1,390
16,364
18,540
0
7,837
8,088
21,854
0
L
8,270
1,050
7,154
8,224
19,163
19,139
0
9,035
9,373
13,084
742
W
14,528
3,465
875
3,265
10,545
5,809
3,054
4,676
5,869
0
31,516
L
Yu Huang
Lathspelll
Yu Huang
11,660
941
653
1,006
12,698
6,356
0
6,313
5,862
19,782
0
W
8,908
147
2,241
11,213
27,777
28,484
1,051
13,051
14,726
17,454
0
W
Persephone
Skachet
Persephone
10,063
447
1,940
3,227
9,998
4,945
991
4,979
5,019
23,854
0
W
Chang'e
Zylias
Chang'e
18,458
567
11,771
8,252
17,513
10,876
2,455
8,010
9,503
29,620
0
L
Poseidon
botoxfreak
Poseidon
6,323
515
0
0
11,673
5,801
0
5,602
5,785
13,904
0
L
Ne Zha
cdug2017
Ne Zha
9,226
2,014
956
1,646
15,616
7,794
0
7,845
7,416
37
17,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
38,882
130
Minions Killed
76
0
Camps Cleared
0
1,120,350
Distance Traveled
930,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,964
906
33
3
0
234,590
0
L
Geb
7,102
646
5
0
0
200,050
0
L
Terra
7,595
690
19
2
0
214,972
0
W
Neith
10,022
911
26
2
0
205,322
0
L
Yu Huang
8,077
734
14
1
0
149,423
0
W
Ganesha
9,511
865
2
0
0
228,861
0
W
Persephone
9,664
879
37
3
0
208,756
0
W
Chang'e
11,295
1,027
32
3
0
242,821
0
L
Poseidon
8,130
739
17
2
0
187,273
0
L
Ne Zha
7,978
725
21
2
0
178,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role