Player Matchup

Bacchus
Bacchus
BenDerOx5SanG14
Bacchus
Level 28
God Stats
1W - 1L
1,496 SR
Queue Stats
66W - 72L
1,384 Elo+
Party 1
Martichoras
Martichoras
Sasori6601
Martichoras
Level 22
God Stats
2W - 1L
1,680 SR
Queue Stats
31W - 50L
1,442 Elo+
Party 1
Sol
Sol
rektumrapper
Sol
Level 68
God Stats
10W - 4L
1,479 SR
Queue Stats
218W - 231L
1,402 Elo+
Party 1
Team Averages
Level 39
1,552 SR
1,410 Elo+

VS

Team Averages
Level 47
1,571 SR
1,410 Elo+
Medusa
Medusa
GirthyNut
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
Olddog228
Erlang Shen
Level 86
God Stats
0W - 1L
1,713 SR
Queue Stats
33W - 45L
1,483 Elo+
Party 2
Poseidon
Poseidon
johnjohn228716
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
8,432
843
5,534
13,000
19,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
Sasori6601
Martichoras
14
4 / 3 / 8
8,869
887
8,780
9,275
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 2 / 5
8,827
883
15,868
7,407
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GirthyNut
Medusa
13
2 / 1 / 1
7,042
704
6,247
11,237
4,974
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Olddog228
Erlang Shen
12
2 / 3 / 1
7,787
779
7,121
13,456
8,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
11
2 / 9 / 2
7,229
723
7,094
10,443
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
6
6
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Medusa
GirthyNut
Medusa
2
1
1
2.5
L
Erlang Shen
Olddog228
Erlang Shen
2
3
1
0.83
W
Martichoras
Sasori6601
Martichoras
4
3
8
2.67
L
Poseidon
2
9
2
0.33
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
20,462
29,682
Taken
35,136
28,102
Mitigated
17,050
5,803
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,534
1,107
0
1,994
13,000
19,454
185
1,606
11,394
10,729
0
L
Medusa
GirthyNut
Medusa
6,247
2,548
0
882
11,237
4,974
0
7,716
3,521
0
21,918
L
Erlang Shen
Olddog228
Erlang Shen
7,121
3,190
0
1,127
13,456
8,103
0
7,723
5,733
11
25,285
W
Martichoras
Sasori6601
Martichoras
8,780
2,547
0
1,236
9,275
5,012
496
3,698
5,577
0
31,436
L
Poseidon
7,094
923
0
322
10,443
3,973
0
5,417
5,026
25,828
0
W
15,868
5,110
288
2,285
7,407
3,636
2,322
1,822
5,585
34,912
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
22,058
111
Minions Killed
105
0
Camps Cleared
0
519,285
Distance Traveled
542,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,432
843
8
1
0
191,900
0
L
Medusa
7,042
704
38
4
0
202,335
0
L
Erlang Shen
7,787
779
30
3
0
202,500
0
W
Martichoras
8,869
887
50
5
0
158,536
0
L
Poseidon
7,229
723
37
4
0
137,781
0
W
Sol
8,827
883
53
5
0
168,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role