Player Matchup

Hun Batz
Hun Batz
AceOfJesse
Hun Batz
Level 158
God Stats
3W - 2L
1,321 SR
Queue Stats
222W - 203L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Eternaldrakaina
Cthulhu
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 261L
1,568 Elo+
Party 3
Hou Yi
Hou Yi
Jorm28
Hou Yi
Level 64
God Stats
0W - 2L
1,308 SR
Queue Stats
28W - 26L
1,569 Elo+
Solo
Poseidon
Poseidon
Travis
Poseidon
Level 149
God Stats
0W - 2L
1,758 SR
Queue Stats
169W - 145L
1,600 Elo+
Party 1
Surtr
Surtr
Vardeen0027
Surtr
Level 27
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 4L
1,729 Elo+
Party 3
Team Averages
Level 109
1,523 SR
1,595 Elo+

VS

Team Averages
Level 104
1,474 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Azhpx
Sylvanus
Level 33
God Stats
12W - 12L
1,242 SR
Queue Stats
63W - 52L
1,552 Elo+
Party 2
Izanami
Izanami
Beachhobo
Izanami
Level 102
God Stats
26W - 14L
1,715 SR
Queue Stats
51W - 38L
1,614 Elo+
Party 2
Pele
Pele
COOL5184
Pele
Level 80
God Stats
76W - 67L
1,554 SR
Queue Stats
92W - 83L
1,542 Elo+
Party 2
Anubis
Anubis
ItsKingKai
Anubis
Level 122
God Stats
1W - 0L
1,357 SR
Queue Stats
32W - 30L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AceOfJesse
Hun Batz
11
3 / 3 / 1
6,188
563
4,917
9,049
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 3
6,097
554
4,486
11,730
6,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Jorm28
Hou Yi
8
0 / 2 / 3
5,309
483
1,954
4,413
1,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Travis
Poseidon
10
1 / 4 / 1
6,319
574
7,474
6,931
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 0
5,610
510
4,953
12,093
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 0 / 1
6,971
634
8,011
8,846
7,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Azhpx
Sylvanus
11
3 / 2 / 4
6,271
570
6,076
8,461
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Beachhobo
Izanami
12
5 / 1 / 1
7,618
693
5,324
7,629
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
12
3 / 2 / 5
7,105
646
5,156
9,768
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ItsKingKai
Anubis
12
2 / 0 / 5
6,776
616
6,944
7,341
3,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
14
14
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
1
1.5
L
Hun Batz
AceOfJesse
Hun Batz
3
3
1
1.17
W
Sylvanus
Azhpx
Sylvanus
3
2
4
2.5
W
Izanami
Beachhobo
Izanami
5
1
1
5.5
W
Pele
3
2
5
2.75
L
1
3
3
0.83
W
Anubis
ItsKingKai
Anubis
2
0
5
4.5
L
Hou Yi
Jorm28
Hou Yi
0
2
3
0.75
L
Poseidon
Travis
Poseidon
1
4
1
0.38
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,784
Damage
31,511
44,216
Taken
42,045
21,539
Mitigated
21,851
12,522
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,011
1,549
0
3,562
8,846
7,513
0
223
8,106
0
56,045
L
Hun Batz
AceOfJesse
Hun Batz
4,917
1,528
0
3,135
9,049
2,525
0
3,401
5,568
0
42,353
W
Sylvanus
Azhpx
Sylvanus
6,076
2,155
1,694
3,447
8,461
4,679
62
3,897
4,384
22,148
0
W
Izanami
Beachhobo
Izanami
5,324
4,078
0
4,525
7,629
2,645
2,920
1,505
6,124
0
65,003
W
Pele
5,156
1,457
0
2,858
9,768
3,604
411
3,984
5,676
0
39,352
L
4,486
319
1,215
2,085
11,730
6,011
0
6,013
5,230
18,623
0
W
Anubis
ItsKingKai
Anubis
6,944
641
0
4,212
7,341
3,410
372
2,885
4,188
53,928
0
L
Hou Yi
Jorm28
Hou Yi
1,954
1,237
0
1,112
4,413
1,311
0
539
3,806
0
26,004
L
Poseidon
Travis
Poseidon
7,474
754
0
440
6,931
1,981
0
2,337
4,552
49,143
0
L
4,953
1,806
0
4,535
12,093
9,711
0
134
11,914
331
34,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
34,741
295
Minions Killed
388
0
Camps Cleared
0
1,086,149
Distance Traveled
1,131,468
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,971
634
102
9
0
243,547
1
L
Hun Batz
6,188
563
63
6
0
236,836
1
W
Sylvanus
6,271
570
27
2
0
225,783
0
W
Izanami
7,618
693
110
10
0
201,254
4
W
Pele
7,105
646
69
6
0
250,479
0
L
Cthulhu
6,097
554
22
2
0
239,908
4
W
Anubis
6,776
616
80
7
0
210,405
1
L
Hou Yi
5,309
483
55
5
0
162,220
0
L
Poseidon
6,319
574
101
9
0
232,551
1
L
Surtr
5,610
510
54
5
0
214,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role