Player Matchup

Discordia
Discordia
DocWhackette
Discordia
Level 63
God Stats
7W - 10L
1,487 SR
Queue Stats
112W - 123L
1,354 Elo+
Party 1
Ne Zha
Ne Zha
imkingofthesea
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 1
Yemoja
Yemoja
papaandew
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 1
Team Averages
Level 29
1,496 SR
1,168 Elo+

VS

Team Averages
Level 32
1,642 SR
1,440 Elo+
Jormungandr
Jormungandr
Ajdakiller00
Jormungandr
Level 31
God Stats
6W - 1L
1,693 SR
Queue Stats
46W - 27L
1,663 Elo+
Party 2
Discordia
Discordia
Shuriken200200
Discordia
Level 38
God Stats
4W - 4L
1,734 SR
Queue Stats
171W - 175L
1,432 Elo+
Party 2
Arachne
Arachne
wroiler22
Arachne
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 38L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DocWhackette
Discordia
10
1 / 4 / 1
6,173
686
5,649
9,445
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 1
5,706
634
2,464
9,411
4,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
papaandew
Yemoja
11
2 / 3 / 1
7,199
800
3,613
13,528
12,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ajdakiller00
Jormungandr
12
2 / 1 / 7
8,139
904
5,540
8,565
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Shuriken200200
Discordia
13
1 / 0 / 10
7,837
871
11,267
4,293
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
wroiler22
Arachne
12
9 / 2 / 3
8,490
943
10,948
8,374
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ajdakiller00
Jormungandr
2
1
7
5.5
L
Discordia
DocWhackette
Discordia
1
4
1
0.38
W
Discordia
Shuriken200200
Discordia
1
0
10
6
L
0
5
1
0.1
L
Yemoja
papaandew
Yemoja
2
3
1
0.83
W
Arachne
wroiler22
Arachne
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,726
Damage
27,755
32,384
Taken
21,232
20,045
Mitigated
14,735
3,089
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ajdakiller00
Jormungandr
5,540
1,176
196
2,916
8,565
8,551
381
4,067
4,498
15,657
103
L
Discordia
DocWhackette
Discordia
5,649
866
0
0
9,445
3,619
0
5,496
3,949
27,176
0
W
Discordia
Shuriken200200
Discordia
11,267
410
0
1,987
4,293
1,744
1,152
2,536
1,757
41,151
0
L
2,464
865
0
189
9,411
4,276
0
4,995
4,416
0
11,006
L
Yemoja
papaandew
Yemoja
3,613
822
1,703
1,197
13,528
12,150
0
6,432
7,096
13,591
0
W
Arachne
wroiler22
Arachne
10,948
6,484
0
2,582
8,374
4,440
140
2,690
5,684
0
30,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,078
Gold Earned
24,466
88
Minions Killed
111
0
Camps Cleared
0
452,145
Distance Traveled
532,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,139
904
14
2
0
167,305
0
L
Discordia
6,173
686
46
5
0
155,052
0
W
Discordia
7,837
871
73
8
0
181,180
0
L
Ne Zha
5,706
634
25
3
0
155,414
0
L
Yemoja
7,199
800
17
2
0
141,679
0
W
Arachne
8,490
943
24
3
0
183,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role