Player Matchup

Cthulhu
Cthulhu
AlluringSuccbus
Cthulhu
Level 43
God Stats
9W - 7L
1,486 SR
Queue Stats
347W - 318L
1,437 Elo+
Solo
Mulan
Mulan
GravyWavy
Mulan
Level 34
God Stats
7W - 6L
1,710 SR
Queue Stats
37W - 37L
1,435 Elo+
Party 2
Martichoras
Martichoras
MyKoxieWrecked
Martichoras
Level 104
God Stats
12W - 15L
1,365 SR
Queue Stats
306W - 307L
1,435 Elo+
Party 2
Bakasura
Bakasura
benjazamur
Bakasura
Level 44
God Stats
28W - 29L
1,430 SR
Queue Stats
40W - 60L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
borshy
Baron Samedi
Level 62
God Stats
14W - 9L
1,871 SR
Queue Stats
302W - 282L
1,447 Elo+
Party 2
Team Averages
Level 57
1,573 SR
1,429 Elo+

VS

Team Averages
Level 30
1,554 SR
1,513 Elo+
Artio
Artio
EIFIamingo
Artio
Level 16
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
KarenTookThyKids
Cernunnos
Level 22
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
MikeK0S
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
PhaseBoxMonkey
Guan Yu
Level 36
God Stats
5W - 4L
1,773 SR
Queue Stats
149W - 159L
1,564 Elo+
Solo
Arachne
Arachne
Rokoshaun
Arachne
Level 61
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,916
565
9,110
12,140
11,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
GravyWavy
Mulan
13
3 / 0 / 1
8,511
608
9,737
15,816
10,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
MyKoxieWrecked
Martichoras
12
4 / 2 / 3
7,486
535
11,622
11,283
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
benjazamur
Bakasura
14
5 / 1 / 3
8,587
613
9,345
12,790
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
borshy
Baron Samedi
15
9 / 0 / 1
9,267
662
14,055
7,505
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
1 / 5 / 3
6,320
451
4,921
15,430
14,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
10
1 / 5 / 3
6,055
433
7,815
13,030
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
MikeK0S
Olorun
10
0 / 5 / 1
6,263
447
3,755
12,050
5,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 0
6,918
494
9,025
15,006
14,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Rokoshaun
Arachne
10
2 / 5 / 2
6,694
478
8,488
15,197
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
23
Kills
4
5
Deaths
23
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Artio
1
5
3
0.5
W
Mulan
GravyWavy
Mulan
3
0
1
3.5
L
Cernunnos
1
5
3
0.5
L
Olorun
MikeK0S
Olorun
0
5
1
0.1
W
Martichoras
MyKoxieWrecked
Martichoras
4
2
3
2.75
L
0
3
0
0
L
Arachne
Rokoshaun
Arachne
2
5
2
0.6
W
Bakasura
benjazamur
Bakasura
5
1
3
6.5
W
Baron Samedi
borshy
Baron Samedi
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,869
Damage
34,004
59,534
Taken
70,713
36,409
Mitigated
45,979
25,135
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,110
833
2,974
3,031
12,140
11,113
423
2,697
9,443
19,450
983
L
Artio
4,921
756
1,003
4,348
15,430
14,590
0
4,042
10,822
11,679
0
W
Mulan
GravyWavy
Mulan
9,737
2,594
0
7,910
15,816
10,978
0
0
15,816
0
62,817
L
Cernunnos
7,815
4,662
0
3,755
13,030
5,939
0
4,554
8,311
0
34,100
L
Olorun
MikeK0S
Olorun
3,755
1,509
0
2,808
12,050
5,150
0
9,144
2,829
42,723
0
W
Martichoras
MyKoxieWrecked
Martichoras
11,622
5,347
0
4,045
11,283
5,260
1,479
1,768
9,515
0
61,236
L
9,025
1,849
0
5,472
15,006
14,232
0
311
14,625
0
60,939
L
Arachne
Rokoshaun
Arachne
8,488
5,388
0
3,298
15,197
6,068
0
4,131
10,454
0
43,616
W
Bakasura
benjazamur
Bakasura
9,345
7,352
0
2,146
12,790
4,989
0
1,286
11,504
0
62,668
W
Baron Samedi
borshy
Baron Samedi
14,055
836
798
4,231
7,505
4,069
420
2,925
4,580
71,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
32,250
452
Minions Killed
278
0
Camps Cleared
0
1,486,917
Distance Traveled
1,448,759
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,916
565
23
2
0
297,275
0
L
Artio
6,320
451
7
1
0
314,227
0
W
Mulan
8,511
608
111
8
0
286,893
2
L
Cernunnos
6,055
433
52
4
0
273,175
0
L
Olorun
6,263
447
68
5
0
249,530
1
W
Martichoras
7,486
535
89
6
0
263,361
0
L
Guan Yu
6,918
494
91
7
0
313,306
1
L
Arachne
6,694
478
60
4
0
298,521
0
W
Bakasura
8,587
613
111
8
0
358,832
0
W
Baron Samedi
9,267
662
118
8
0
280,556
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role