Player Matchup

Chiron
Chiron
Alextails998
Chiron
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 131L
1,286 Elo+
Solo
Janus
Janus
Buggyshy1
Janus
Level 80
God Stats
11W - 11L
1,492 SR
Queue Stats
803W - 764L
1,508 Elo+
Solo
Eset
Eset
bryan_2112gg
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,170 Elo+
Party 3
Sylvanus
Sylvanus
pancho-LAG
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,598 Elo+
Party 3
Apollo
Apollo
pikaboss14lsp
Apollo
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,250 Elo+
Party 3
Team Averages
Level 85
1,498 SR
1,362 Elo+

VS

Team Averages
Level 104
1,548 SR
1,375 Elo+
Zeus
Zeus
Mceedee14
Zeus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,295 Elo+
Party 1
Anhur
Anhur
MrG2s
Anhur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 25L
1,470 Elo+
Party 2
Anubis
Anubis
Quazar Phoenix
Anubis
Level 124
God Stats
2W - 1L
1,739 SR
Queue Stats
21W - 24L
1,295 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TimM00re90
Tsukuyomi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,344 Elo+
Solo
Guan Yu
Guan Yu
adidasman1715
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 6 / 3
7,248
604
7,683
10,666
3,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Buggyshy1
Janus
19
6 / 2 / 6
10,285
857
14,531
10,333
4,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 5
7,945
662
3,679
8,942
2,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
pancho-LAG
Sylvanus
13
1 / 4 / 8
8,015
668
5,616
18,606
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 8 / 8
8,024
669
11,460
18,044
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
7 / 2 / 10
9,841
820
19,423
7,538
3,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
MrG2s
Anhur
16
3 / 3 / 14
9,516
793
13,747
10,079
4,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 2 / 9
9,743
812
12,703
9,143
5,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
TimM00re90
Tsukuyomi
17
8 / 2 / 12
10,345
862
10,976
10,602
5,702
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
14
0 / 4 / 15
8,396
700
5,066
16,021
16,808
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
13
Kills
23
23
Deaths
13
30
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
6
3
0.42
L
Janus
Buggyshy1
Janus
6
2
6
4.5
W
Zeus
7
2
10
6
W
Anhur
MrG2s
Anhur
3
3
14
3.33
W
5
2
9
4.75
W
Tsukuyomi
TimM00re90
Tsukuyomi
8
2
12
7
W
Guan Yu
0
4
15
1.88
L
3
3
5
1.83
L
Sylvanus
pancho-LAG
Sylvanus
1
4
8
1.25
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,969
Damage
61,915
66,591
Taken
53,383
30,400
Mitigated
36,154
21,479
Healing
22,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
7,683
2,677
933
1,043
10,666
3,211
0
5,100
5,566
0
13,787
L
Janus
Buggyshy1
Janus
14,531
1,230
610
1,809
10,333
4,089
294
6,268
4,065
41,915
0
W
Zeus
19,423
1,488
389
664
7,538
3,362
564
4,269
3,269
27,241
0
W
Anhur
MrG2s
Anhur
13,747
6,936
2,447
3,105
10,079
4,973
1,932
4,060
6,019
0
21,626
W
12,703
1,011
501
4,016
9,143
5,309
924
4,198
4,945
36,651
0
W
Tsukuyomi
TimM00re90
Tsukuyomi
10,976
3,206
1,443
3,813
10,602
5,702
914
4,608
5,988
0
19,331
W
Guan Yu
5,066
364
2,644
3,583
16,021
16,808
251
6,678
9,336
0
10,872
L
3,679
199
2,013
1,305
8,942
2,632
220
3,994
4,948
10,404
0
L
Sylvanus
pancho-LAG
Sylvanus
5,616
1,260
3,657
5,440
18,606
14,119
0
8,679
9,927
7,300
0
L
11,460
4,503
1,111
3,558
18,044
6,349
540
8,085
9,959
0
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
47,841
122
Minions Killed
125
0
Camps Cleared
0
979,487
Distance Traveled
1,116,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,248
604
14
1
0
148,863
0
L
Janus
10,285
857
63
5
0
212,005
0
W
Zeus
9,841
820
34
3
0
216,848
0
W
Anhur
9,516
793
18
2
0
203,422
0
W
Anubis
9,743
812
51
4
0
212,624
0
W
Tsukuyomi
10,345
862
20
2
0
258,756
0
W
Guan Yu
8,396
700
2
0
0
225,338
0
L
Eset
7,945
662
22
2
0
234,757
0
L
Sylvanus
8,015
668
2
0
0
190,610
0
L
Apollo
8,024
669
21
2
0
193,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role