Player Matchup

Cerberus
Cerberus
Inobnoxious
Cerberus
Level 126
God Stats
5W - 3L
1,786 SR
Queue Stats
207W - 208L
1,604 Elo+
Party 1
Kali
Kali
LoadBearingWall
Kali
Level 75
God Stats
2W - 3L
1,444 SR
Queue Stats
117W - 76L
1,697 Elo+
Party 3
Baron Samedi
Baron Samedi
skiddlin696969
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,681 Elo+
Party 3
Guan Yu
Guan Yu
xOvervold
Guan Yu
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 109L
1,851 Elo+
Party 1
Ishtar
Ishtar
天文Astro天文
Ishtar
Level 158
God Stats
5W - 1L
1,764 SR
Queue Stats
52W - 26L
1,770 Elo+
Party 1
Team Averages
Level 110
1,599 SR
1,721 Elo+

VS

Team Averages
Level 105
1,582 SR
1,785 Elo+
Bacchus
Bacchus
Fastpace
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 3L
1,898 Elo+
Party 2
Hel
Hel
Jah Jah Bin XXX
Hel
Level 107
God Stats
8W - 7L
1,475 SR
Queue Stats
165W - 141L
1,625 Elo+
Party 4
Zeus
Zeus
Mеdicine
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,911 Elo+
Party 2
Fenrir
Fenrir
Saiyūni
Fenrir
Level 119
God Stats
1W - 1L
1,892 SR
Queue Stats
5W - 3L
1,903 Elo+
Party 4
Izanami
Izanami
TheB1ackWind
Izanami
Level 162
God Stats
2W - 3L
1,540 SR
Queue Stats
202W - 193L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Inobnoxious
Cerberus
10
1 / 3 / 2
6,217
444
3,398
11,600
7,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 7
8,846
632
9,632
11,781
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Baron Samedi
skiddlin696969
Baron Samedi
14
2 / 6 / 1
7,967
569
4,294
11,232
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
xOvervold
Guan Yu
14
4 / 1 / 1
8,670
619
6,616
12,601
13,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 2
6,895
493
5,393
8,881
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fastpace
Bacchus
6
0 / 1 / 1
5,315
380
2,512
3,869
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 0
7,581
542
8,342
10,085
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
14
5 / 4 / 1
8,421
602
11,432
8,607
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Saiyūni
Fenrir
14
3 / 3 / 4
7,772
555
6,242
12,774
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TheB1ackWind
Izanami
14
3 / 2 / 2
8,308
593
6,520
9,262
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
12
12
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fastpace
Bacchus
0
1
1
0.5
W
Cerberus
Inobnoxious
Cerberus
1
3
2
0.67
L
1
3
0
0.33
W
5
0
7
8.5
L
Zeus
5
4
1
1.38
L
Fenrir
Saiyūni
Fenrir
3
3
4
1.67
L
Izanami
TheB1ackWind
Izanami
3
2
2
2
W
Baron Samedi
skiddlin696969
Baron Samedi
2
6
1
0.42
W
Guan Yu
xOvervold
Guan Yu
4
1
1
4.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,333
Damage
35,048
56,095
Taken
44,597
34,702
Mitigated
19,798
17,307
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fastpace
Bacchus
2,512
468
0
1,903
3,869
2,961
0
519
3,350
7,902
0
W
Cerberus
Inobnoxious
Cerberus
3,398
263
0
2,380
11,600
7,450
0
3,730
7,870
12,427
0
L
8,342
326
226
4,229
10,085
5,233
0
479
9,606
63,326
0
W
9,632
5,770
0
3,458
11,781
4,587
0
3,191
8,590
0
60,865
L
Zeus
11,432
1,040
0
655
8,607
3,119
0
3,333
5,274
79,679
0
L
Fenrir
Saiyūni
Fenrir
6,242
2,193
0
1,766
12,774
5,128
0
2,274
10,500
0
53,640
L
Izanami
TheB1ackWind
Izanami
6,520
3,982
0
3,521
9,262
3,357
179
1,679
7,583
0
75,719
W
Baron Samedi
skiddlin696969
Baron Samedi
4,294
66
553
2,631
11,232
5,492
336
6,770
4,462
60,939
0
W
Guan Yu
xOvervold
Guan Yu
6,616
497
128
4,062
12,601
13,755
0
7,312
5,289
592
62,843
W
5,393
3,813
0
4,095
8,881
3,418
720
1,283
7,598
0
54,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
37,397
437
Minions Killed
461
0
Camps Cleared
0
1,387,996
Distance Traveled
1,214,532
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,315
380
13
1
0
143,197
0
W
Cerberus
6,217
444
18
1
0
275,213
1
L
Hel
7,581
542
103
7
0
266,818
3
W
Kali
8,846
632
89
6
0
341,488
2
L
Zeus
8,421
602
149
11
0
232,649
0
L
Fenrir
7,772
555
71
5
0
299,368
2
L
Izanami
8,308
593
125
9
0
272,500
4
W
Baron Samedi
7,967
569
114
8
0
231,992
0
W
Guan Yu
8,670
619
115
8
0
292,507
0
W
Ishtar
6,895
493
101
7
0
246,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role