Player Matchup

Scylla
Scylla
FieldMedicWolfy
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
GrubbiestBowl81
Gilgamesh
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 81L
1,665 Elo+
Party 2
Arachne
Arachne
RetroJunc
Arachne
Level 125
God Stats
13W - 8L
1,584 SR
Queue Stats
385W - 374L
1,569 Elo+
Solo
Cerberus
Cerberus
Rivqah
Cerberus
Level 107
God Stats
1W - 0L
1,793 SR
Queue Stats
9W - 5L
1,587 Elo+
Solo
Chang'e
Chang'e
TepforX
Chang'e
Level 68
God Stats
8W - 8L
1,625 SR
Queue Stats
682W - 706L
1,547 Elo+
Solo
Team Averages
Level 103
1,600 SR
1,569 Elo+

VS

Team Averages
Level 67
1,418 SR
1,490 Elo+
Kali
Kali
HumCole
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,406 Elo+
Solo
Janus
Janus
Kevyn
Janus
Level 108
God Stats
9W - 5L
1,906 SR
Queue Stats
200W - 195L
1,503 Elo+
Party 1
Horus
Horus
SicariusSHADOW
Horus
Level 91
God Stats
1W - 4L
1,249 SR
Queue Stats
198W - 215L
1,525 Elo+
Solo
Arachne
Arachne
heyitspuma
Arachne
Level 85
God Stats
1W - 2L
1,235 SR
Queue Stats
184W - 171L
1,611 Elo+
Solo
Tiamat
Tiamat
Šhark
Tiamat
Level 25
God Stats
0W - 2L
1,199 SR
Queue Stats
81W - 115L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 13
9,612
961
16,914
11,503
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
GrubbiestBowl81
Gilgamesh
13
2 / 3 / 15
8,291
829
6,623
14,818
17,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
RetroJunc
Arachne
14
6 / 4 / 16
9,029
903
9,524
9,327
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Rivqah
Cerberus
16
6 / 2 / 18
9,250
925
10,453
13,765
16,438
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
TepforX
Chang'e
16
3 / 1 / 20
8,975
898
11,430
9,823
7,037
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
HumCole
Kali
12
1 / 6 / 4
7,078
708
8,120
11,630
5,423
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Kevyn
Janus
15
3 / 5 / 5
8,887
889
14,133
9,596
5,574
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 5
7,562
756
3,486
12,995
16,232
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
heyitspuma
Arachne
14
3 / 4 / 3
8,134
813
7,663
17,227
12,359
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tiamat
Šhark
Tiamat
9
0 / 6 / 4
6,153
615
2,536
9,319
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
26
Kills
8
12
Deaths
26
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
W
Gilgamesh
GrubbiestBowl81
Gilgamesh
2
3
15
3.17
L
Kali
HumCole
Kali
1
6
4
0.5
L
Janus
Kevyn
Janus
3
5
5
1.1
W
Arachne
RetroJunc
Arachne
6
4
16
3.5
W
Cerberus
Rivqah
Cerberus
6
2
18
7.5
L
1
5
5
0.7
W
Chang'e
TepforX
Chang'e
3
1
20
13
L
Arachne
heyitspuma
Arachne
3
4
3
1.13
L
Tiamat
Šhark
Tiamat
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,944
Damage
35,938
59,236
Taken
60,767
54,661
Mitigated
43,880
29,854
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,914
2,472
1,611
3,291
11,503
6,114
1,732
4,544
6,959
29,346
0
W
Gilgamesh
GrubbiestBowl81
Gilgamesh
6,623
712
517
2,571
14,818
17,370
189
3,339
11,479
0
12,614
L
Kali
HumCole
Kali
8,120
3,508
564
1,222
11,630
5,423
0
7,775
3,752
0
16,206
L
Janus
Kevyn
Janus
14,133
1,036
0
789
9,596
5,574
0
7,056
2,540
34,115
0
W
Arachne
RetroJunc
Arachne
9,524
6,455
895
1,065
9,327
7,702
1,374
3,150
6,177
0
17,587
W
Cerberus
Rivqah
Cerberus
10,453
499
1,795
3,111
13,765
16,438
0
3,895
9,870
19,117
0
L
3,486
1,688
2,838
2,766
12,995
16,232
0
8,253
4,381
305
7,342
W
Chang'e
TepforX
Chang'e
11,430
1,944
9,438
5,560
9,823
7,037
970
1,911
7,912
28,142
0
L
Arachne
heyitspuma
Arachne
7,663
4,665
535
5,412
17,227
12,359
0
9,637
7,348
0
14,098
L
Tiamat
Šhark
Tiamat
2,536
463
106
544
9,319
4,292
0
5,628
3,486
5,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
37,814
148
Minions Killed
97
0
Camps Cleared
0
989,319
Distance Traveled
879,266
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,612
961
33
3
0
184,945
0
W
Gilgamesh
8,291
829
21
2
0
209,991
4
L
Kali
7,078
708
11
1
0
182,653
0
L
Janus
8,887
889
56
6
0
167,169
0
W
Arachne
9,029
903
19
2
0
176,240
0
W
Cerberus
9,250
925
32
3
0
208,343
0
L
Horus
7,562
756
9
1
0
176,069
0
W
Chang'e
8,975
898
43
4
0
209,800
0
L
Arachne
8,134
813
16
2
0
196,529
0
L
Tiamat
6,153
615
5
1
0
156,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role