Player Matchup

Thoth
Thoth
 
Thoth
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
NyanCatFan
Xing Tian
Level 159
God Stats
4W - 2L
1,260 SR
Queue Stats
111W - 80L
1,579 Elo+
Party 2
Anubis
Anubis
Rochibiri
Anubis
Level 168
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 98L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
aalonsop
Kuzenbo
Level 75
God Stats
4W - 1L
1,694 SR
Queue Stats
87W - 60L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
tiina
Danzaburou
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 132L
1,611 Elo+
Party 2
Team Averages
Level 140
1,491 SR
1,572 Elo+

VS

Team Averages
Level 121
1,611 SR
1,569 Elo+
Yu Huang
Yu Huang
DerekIrwinX
Yu Huang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,448 Elo+
Party 3
Discordia
Discordia
Diefox
Discordia
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 118L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Dregonici90
Danzaburou
Level 106
God Stats
1W - 0L
1,910 SR
Queue Stats
8W - 4L
1,838 Elo+
Party 1
Surtr
Surtr
STALKER95
Surtr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,448 Elo+
Party 3
Merlin
Merlin
iwantcakes
Merlin
Level 149
God Stats
1W - 1L
1,643 SR
Queue Stats
6W - 4L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 4 / 4
8,790
628
19,361
12,167
6,694
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
NyanCatFan
Xing Tian
14
2 / 5 / 4
9,210
658
4,585
23,141
27,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Rochibiri
Anubis
16
4 / 4 / 5
9,882
706
11,356
15,836
9,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
aalonsop
Kuzenbo
14
1 / 5 / 5
8,456
604
8,812
19,294
32,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
tiina
Danzaburou
16
1 / 4 / 6
9,917
708
10,702
14,108
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DerekIrwinX
Yu Huang
15
3 / 3 / 13
10,124
723
12,087
10,054
5,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Diefox
Discordia
18
4 / 1 / 15
10,926
780
17,109
6,762
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Dregonici90
Danzaburou
18
12 / 4 / 10
12,059
861
21,550
20,955
10,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
STALKER95
Surtr
15
0 / 2 / 17
9,433
674
4,973
17,895
22,055
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
iwantcakes
Merlin
17
3 / 3 / 12
10,899
779
18,385
12,567
6,048
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
9
Kills
22
22
Deaths
13
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
4
0.75
W
Yu Huang
DerekIrwinX
Yu Huang
3
3
13
3.17
W
Discordia
Diefox
Discordia
4
1
15
11.5
W
Danzaburou
Dregonici90
Danzaburou
12
4
10
4.25
L
Xing Tian
NyanCatFan
Xing Tian
2
5
4
0.8
L
Anubis
Rochibiri
Anubis
4
4
5
1.63
W
Surtr
STALKER95
Surtr
0
2
17
4.25
L
Kuzenbo
aalonsop
Kuzenbo
1
5
5
0.7
W
Merlin
iwantcakes
Merlin
3
3
12
3
L
Danzaburou
tiina
Danzaburou
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,816
Damage
74,104
84,546
Taken
68,233
84,138
Mitigated
47,440
29,043
Healing
29,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
19,361
618
0
2,410
12,167
6,694
11
7,089
4,555
37,684
0
W
Yu Huang
DerekIrwinX
Yu Huang
12,087
601
1,132
551
10,054
5,090
1,785
6,459
3,290
24,880
0
W
Discordia
Diefox
Discordia
17,109
422
906
1,689
6,762
3,428
1,361
2,898
3,543
32,261
0
W
Danzaburou
Dregonici90
Danzaburou
21,550
11,652
1,910
10,559
20,955
10,819
4,614
12,189
7,649
0
43,860
L
Xing Tian
NyanCatFan
Xing Tian
4,585
367
3,643
4,097
23,141
27,346
0
9,328
13,115
8,212
0
L
Anubis
Rochibiri
Anubis
11,356
255
1,178
5,795
15,836
9,623
57
9,723
5,145
29,364
0
W
Surtr
STALKER95
Surtr
4,973
1,600
1,496
6,343
17,895
22,055
581
8,383
7,786
286
11,020
L
Kuzenbo
aalonsop
Kuzenbo
8,812
2,606
4,066
2,803
19,294
32,928
0
8,806
9,224
12,418
0
W
Merlin
iwantcakes
Merlin
18,385
295
1,723
2,714
12,567
6,048
1,132
10,075
1,851
39,086
0
L
Danzaburou
tiina
Danzaburou
10,702
2,622
2,038
3,013
14,108
7,547
548
8,641
4,790
0
31,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,255
Gold Earned
53,441
159
Minions Killed
183
0
Camps Cleared
0
1,269,521
Distance Traveled
1,299,663
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,790
628
51
4
0
258,526
0
W
Yu Huang
10,124
723
23
2
0
245,695
0
W
Discordia
10,926
780
34
2
0
287,883
0
W
Danzaburou
12,059
861
53
4
0
251,069
0
L
Xing Tian
9,210
658
4
0
0
289,429
2
L
Anubis
9,882
706
48
3
0
241,679
0
W
Surtr
9,433
674
23
2
0
246,105
0
L
Kuzenbo
8,456
604
11
1
0
230,200
0
W
Merlin
10,899
779
50
4
0
268,911
0
L
Danzaburou
9,917
708
45
3
0
249,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role