Player Matchup

Thoth
Thoth
Drako420999
Thoth
Level 82
God Stats
1W - 2L
1,715 SR
Queue Stats
18W - 23L
1,456 Elo+
Party 2
Discordia
Discordia
SR 3dge
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Izanami
Izanami
TheMurloc
Izanami
Level 45
God Stats
1W - 3L
1,261 SR
Queue Stats
120W - 132L
1,390 Elo+
Party 1
Agni
Agni
TheSlaverMormon
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
bakedbroski4420
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 2
Team Averages
Level 38
1,495 SR
1,397 Elo+

VS

Team Averages
Level 76
1,408 SR
1,460 Elo+
Artemis
Artemis
JohniLy
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,533 Elo+
Party 3
Cliodhna
Cliodhna
OperationCHAN
Cliodhna
Level 69
God Stats
1W - 0L
1,264 SR
Queue Stats
25W - 32L
1,369 Elo+
Party 3
Chiron
Chiron
PetroBooomin
Chiron
Level 147
God Stats
3W - 6L
1,120 SR
Queue Stats
394W - 375L
1,545 Elo+
Party 3
Baba Yaga
Baba Yaga
UberGamerGuy
Baba Yaga
Level 16
God Stats
1W - 0L
1,656 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ra
Ra
angelcoffin
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
8,193
683
13,080
16,021
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
SR 3dge
Discordia
5
0 / 2 / 0
5,968
497
0
1,752
405
Izanami
TheMurloc
Izanami
15
0 / 8 / 4
8,088
674
4,776
17,431
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 7 / 1
10,749
896
17,593
12,970
5,447
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 8 / 2
7,381
615
8,529
23,707
25,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JohniLy
Artemis
16
5 / 3 / 15
9,848
821
13,125
11,703
4,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cliodhna
OperationCHAN
Cliodhna
17
5 / 3 / 16
10,399
867
10,939
12,355
13,472
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
18
10 / 1 / 16
11,322
944
16,442
13,670
5,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
UberGamerGuy
Baba Yaga
19
11 / 1 / 18
11,182
932
19,606
14,844
7,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 16
9,140
762
6,564
9,176
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
9
Kills
33
33
Deaths
10
9
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Artemis
JohniLy
Artemis
5
3
15
4.17
W
Cliodhna
OperationCHAN
Cliodhna
5
3
16
4.33
W
Chiron
10
1
16
18
L
Discordia
SR 3dge
Discordia
0
2
0
0
L
Izanami
TheMurloc
Izanami
0
8
4
0.25
L
7
7
1
1.07
W
Baba Yaga
UberGamerGuy
Baba Yaga
11
1
18
20
W
2
2
16
5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,978
Damage
66,676
71,881
Taken
61,748
45,277
Mitigated
34,896
15,419
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,080
1,643
622
2,155
16,021
6,305
0
4,214
11,807
26,542
0
W
Artemis
JohniLy
Artemis
13,125
6,251
0
820
11,703
4,733
3,509
6,083
5,393
0
29,081
W
Cliodhna
OperationCHAN
Cliodhna
10,939
1,188
649
840
12,355
13,472
129
4,992
7,057
0
22,211
W
Chiron
16,442
4,848
5,203
4,582
13,670
5,907
1,953
6,036
7,506
0
31,135
L
Discordia
SR 3dge
Discordia
0
0
0
0
1,752
405
0
534
1,218
0
0
L
Izanami
TheMurloc
Izanami
4,776
2,675
0
3,066
17,431
7,243
0
7,044
10,387
0
18,171
L
17,593
108
598
1,799
12,970
5,447
0
5,734
7,236
34,939
0
W
Baba Yaga
UberGamerGuy
Baba Yaga
19,606
991
2,696
4,795
14,844
7,375
1,648
6,894
7,615
39,873
0
W
6,564
654
5,320
3,044
9,176
3,409
872
6,593
2,490
15,735
0
L
8,529
106
2,084
5,095
23,707
25,877
0
8,644
15,063
0
11,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
51,891
88
Minions Killed
145
0
Camps Cleared
0
764,788
Distance Traveled
1,151,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,193
683
31
3
0
191,156
0
W
Artemis
9,848
821
22
2
0
203,889
0
W
Cliodhna
10,399
867
16
1
0
219,066
0
W
Chiron
11,322
944
47
4
0
245,738
0
L
Discordia
5,968
497
0
0
0
492
0
L
Izanami
8,088
674
22
2
0
170,755
0
L
Agni
10,749
896
35
3
0
177,832
0
W
Baba Yaga
11,182
932
37
3
0
258,761
0
W
Ra
9,140
762
23
2
0
224,125
0
L
Guan Yu
7,381
615
0
0
0
224,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role