Player Matchup

Sylvanus
Sylvanus
UncleT33BS
Sylvanus
Level 8
God Stats
2W - 0L
1,721 SR
Queue Stats
20W - 1L
1,863 Elo+
Party 1
Nemesis
Nemesis
Zelacian
Nemesis
Level 127
God Stats
6W - 1L
1,587 SR
Queue Stats
97W - 71L
1,610 Elo+
Party 1
Fenrir
Fenrir
qwoah
Fenrir
Level 122
God Stats
13W - 6L
1,710 SR
Queue Stats
119W - 95L
1,645 Elo+
Party 1
Team Averages
Level 86
1,673 SR
1,706 Elo+

VS

Team Averages
Level 64
1,508 SR
1,324 Elo+
Chiron
Chiron
AlanGioz33YT
Chiron
Level 38
God Stats
4W - 4L
1,584 SR
Queue Stats
85W - 81L
1,432 Elo+
Solo
Ah Puch
Ah Puch
Skylerbugatti
Ah Puch
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,199 Elo+
Party 2
Gilgamesh
Gilgamesh
kamina103
Gilgamesh
Level 86
God Stats
7W - 8L
1,441 SR
Queue Stats
45W - 55L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
UncleT33BS
Sylvanus
16
3 / 2 / 7
10,653
819
14,661
13,597
9,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Zelacian
Nemesis
15
6 / 1 / 7
10,192
784
12,648
11,467
9,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
qwoah
Fenrir
14
5 / 4 / 7
9,990
768
13,657
15,230
17,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
3 / 5 / 3
9,513
732
9,305
14,534
5,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
13
1 / 3 / 4
8,366
644
7,779
12,454
4,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
kamina103
Gilgamesh
13
3 / 6 / 4
9,068
698
9,281
17,594
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
5
3
0.9
L
Ah Puch
1
3
4
1
W
Sylvanus
UncleT33BS
Sylvanus
3
2
7
3.25
W
Nemesis
Zelacian
Nemesis
6
1
7
9.5
L
Gilgamesh
kamina103
Gilgamesh
3
6
4
0.83
W
Fenrir
qwoah
Fenrir
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,966
Damage
26,365
40,294
Taken
44,582
36,364
Mitigated
22,037
17,106
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
9,305
5,088
363
2,718
14,534
5,092
0
2,942
10,959
0
39,832
L
Ah Puch
7,779
491
0
3,052
12,454
4,440
0
4,626
7,411
29,730
0
W
Sylvanus
UncleT33BS
Sylvanus
14,661
5,050
1,981
6,884
13,597
9,350
306
3,993
9,292
52,524
12,646
W
Nemesis
Zelacian
Nemesis
12,648
4,231
0
4,046
11,467
9,112
995
1,868
9,206
0
42,163
L
Gilgamesh
kamina103
Gilgamesh
9,281
3,040
0
1,134
17,594
12,505
0
6,299
10,398
0
17,312
W
Fenrir
qwoah
Fenrir
13,657
4,123
78
4,117
15,230
17,902
0
2,291
12,702
0
31,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
26,947
181
Minions Killed
134
0
Camps Cleared
0
752,849
Distance Traveled
718,263
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,513
732
66
5
0
239,870
0
L
Ah Puch
8,366
644
45
3
0
243,771
0
W
Sylvanus
10,653
819
108
8
0
210,288
0
W
Nemesis
10,192
784
44
3
0
293,130
1
L
Gilgamesh
9,068
698
23
2
0
234,622
0
W
Fenrir
9,990
768
29
2
0
249,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role