Player Matchup

Tiamat
Tiamat
Ch0c0 M0nster10
Tiamat
Level 66
God Stats
2W - 4L
1,390 SR
Queue Stats
301W - 283L
1,487 Elo+
Solo
Arachne
Arachne
Eleahr
Arachne
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
367W - 351L
1,443 Elo+
Solo
Amaterasu
Amaterasu
ForecastSniper
Amaterasu
Level 141
God Stats
6W - 6L
1,119 SR
Queue Stats
203W - 188L
1,554 Elo+
Solo
Anubis
Anubis
tommichy10
Anubis
Level 120
God Stats
13W - 13L
1,594 SR
Queue Stats
113W - 125L
1,417 Elo+
Party 1
Cupid
Cupid
victorskull
Cupid
Level 48
God Stats
1W - 5L
1,108 SR
Queue Stats
20W - 24L
1,458 Elo+
Party 1
Team Averages
Level 105
1,342 SR
1,472 Elo+

VS

Team Averages
Level 108
1,552 SR
1,502 Elo+
Eset
Eset
 
Eset
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BluntS89000
Mulan
Level 61
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 3L
1,564 Elo+
Party 2
Neith
Neith
Flex0461
Neith
Level 89
God Stats
382W - 359L
1,525 SR
Queue Stats
398W - 391L
1,456 Elo+
Solo
Susano
Susano
Jakeybbe123
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Xshadow_spirit_X
Baron Samedi
Level 122
God Stats
5W - 3L
1,520 SR
Queue Stats
184W - 158L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,705
511
13,324
16,367
9,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Eleahr
Arachne
19
11 / 3 / 7
12,390
652
18,521
21,045
9,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ForecastSniper
Amaterasu
16
2 / 4 / 1
9,957
524
8,268
20,333
16,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
tommichy10
Anubis
16
2 / 2 / 11
9,830
517
8,427
6,879
3,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 0 / 4
9,648
508
8,443
12,927
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 8 / 2
8,455
445
9,113
17,852
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 2
9,237
486
15,534
19,062
16,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Flex0461
Neith
13
0 / 4 / 1
8,095
426
3,567
12,322
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
13
1 / 5 / 3
7,960
419
9,994
18,218
6,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Xshadow_spirit_X
Baron Samedi
16
5 / 4 / 2
9,254
487
10,852
14,065
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
25
Kills
12
13
Deaths
25
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
8
2
0.38
L
4
4
2
1.25
W
2
4
6
1.25
W
Arachne
Eleahr
Arachne
11
3
7
4.83
L
Neith
Flex0461
Neith
0
4
1
0.13
W
Amaterasu
ForecastSniper
Amaterasu
2
4
1
0.63
L
Susano
1
5
3
0.5
L
Baron Samedi
Xshadow_spirit_X
Baron Samedi
5
4
2
1.5
W
Anubis
tommichy10
Anubis
2
2
11
3.75
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,983
Damage
49,060
77,551
Taken
81,519
44,518
Mitigated
45,309
33,408
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
9,113
1,000
343
2,370
17,852
11,018
137
3,751
13,989
49,000
0
L
15,534
3,707
0
7,800
19,062
16,367
470
2,204
16,782
1,040
67,256
W
13,324
705
115
6,384
16,367
9,055
788
7,473
8,862
58,964
0
W
Arachne
Eleahr
Arachne
18,521
14,380
0
9,097
21,045
9,843
74
4,361
16,537
0
111,821
L
Neith
Flex0461
Neith
3,567
603
0
3,136
12,322
4,788
285
4,138
8,092
0
61,686
W
Amaterasu
ForecastSniper
Amaterasu
8,268
2,926
0
7,288
20,333
16,881
1,435
1,834
17,416
0
75,283
L
Susano
9,994
2,610
0
1,762
18,218
6,844
0
3,563
14,483
0
54,785
L
Baron Samedi
Xshadow_spirit_X
Baron Samedi
10,852
711
1,254
5,025
14,065
6,292
174
7,090
6,422
63,317
0
W
Anubis
tommichy10
Anubis
8,427
183
0
2,845
6,879
3,071
834
2,179
4,700
74,093
0
W
8,443
4,927
1,127
6,552
12,927
5,668
2,384
4,722
8,153
0
46,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
43,001
522
Minions Killed
481
0
Camps Cleared
0
1,795,530
Distance Traveled
1,685,756
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,455
445
69
4
0
332,394
0
L
Mulan
9,237
486
108
6
0
325,169
0
W
Tiamat
9,705
511
85
4
0
343,514
0
W
Arachne
12,390
652
132
7
0
431,228
3
L
Neith
8,095
426
108
6
0
316,300
0
W
Amaterasu
9,957
524
112
6
0
316,556
0
L
Susano
7,960
419
88
5
0
342,790
0
L
Baron Samedi
9,254
487
108
6
0
369,103
4
W
Anubis
9,830
517
130
7
0
338,346
4
W
Cupid
9,648
508
63
3
0
365,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role