Player Matchup

Bastet
Bastet
Elf_of_Darkness1
Bastet
Level 46
God Stats
9W - 10L
1,419 SR
Queue Stats
108W - 175L
1,328 Elo+
Party 1
Neith
Neith
Majordaddyizzuez
Neith
Level 85
God Stats
3W - 5L
1,109 SR
Queue Stats
266W - 328L
1,422 Elo+
Party 1
Yu Huang
Yu Huang
PyroTracer
Yu Huang
Level 46
God Stats
4W - 2L
1,718 SR
Queue Stats
262W - 279L
1,397 Elo+
Solo
Hercules
Hercules
Upwards21
Hercules
Level 79
God Stats
2W - 3L
1,461 SR
Queue Stats
106W - 153L
1,387 Elo+
Party 1
Atlas
Atlas
survivor-pro
Atlas
Level 94
God Stats
17W - 16L
1,631 SR
Queue Stats
145W - 193L
1,360 Elo+
Party 1
Team Averages
Level 70
1,468 SR
1,379 Elo+

VS

Team Averages
Level 46
1,511 SR
1,484 Elo+
Anubis
Anubis
Iceydeath442
Anubis
Level 48
God Stats
14W - 14L
1,533 SR
Queue Stats
132W - 113L
1,457 Elo+
Solo
Ah Puch
Ah Puch
Ironmone8147
Ah Puch
Level 63
God Stats
7W - 2L
1,708 SR
Queue Stats
55W - 33L
1,508 Elo+
Party 2
Sol
Sol
King_Lukious
Sol
Level 4
God Stats
2W - 5L
1,277 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Ishtar
Ishtar
StormySinnister
Ishtar
Level 67
God Stats
26W - 29L
1,467 SR
Queue Stats
33W - 37L
1,416 Elo+
Party 3
Bakasura
Bakasura
WarmerFaun96
Bakasura
Level 46
God Stats
9W - 5L
1,569 SR
Queue Stats
46W - 26L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,087
507
3,870
11,196
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

9
0 / 2 / 0
5,276
440
3,737
6,162
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
PyroTracer
Yu Huang
13
4 / 1 / 1
7,845
654
7,089
5,430
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Upwards21
Hercules
11
1 / 3 / 0
6,383
532
4,376
11,444
8,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 1
5,857
488
3,927
11,191
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 0 / 3
6,180
515
8,910
7,933
3,407
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Ironmone8147
Ah Puch
12
3 / 0 / 2
7,354
613
7,229
5,935
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 1
5,708
476
2,597
10,756
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 1 / 5
5,708
476
3,743
7,447
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
WarmerFaun96
Bakasura
13
5 / 1 / 3
7,460
622
8,419
8,621
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
7
Kills
13
13
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Anubis
4
0
3
5.5
W
Ah Puch
Ironmone8147
Ah Puch
3
0
2
4
W
0
6
1
0.08
L
0
2
0
0
L
Yu Huang
PyroTracer
Yu Huang
4
1
1
4.5
W
1
1
5
3.5
L
Hercules
Upwards21
Hercules
1
3
0
0.33
W
Bakasura
WarmerFaun96
Bakasura
5
1
3
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
30,898
45,423
Taken
40,692
24,961
Mitigated
15,869
11,313
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,870
1,304
0
1,524
11,196
3,440
0
2,977
7,919
0
33,712
W
Anubis
8,910
696
0
3,743
7,933
3,407
241
1,773
6,160
37,092
0
W
Ah Puch
Ironmone8147
Ah Puch
7,229
671
0
2,046
5,935
3,208
360
0
5,935
45,342
0
W
2,597
1,141
0
3,854
10,756
3,539
547
6,405
4,275
33,481
0
L
3,737
2,030
0
3,133
6,162
1,760
0
3,392
2,679
0
32,122
L
Yu Huang
PyroTracer
Yu Huang
7,089
825
0
715
5,430
2,084
431
2,334
3,030
53,981
0
W
3,743
2,036
0
3,872
7,447
2,421
93
2,075
5,356
0
26,934
L
Hercules
Upwards21
Hercules
4,376
1,449
0
3,194
11,444
8,762
0
6,595
4,345
0
37,549
W
Bakasura
WarmerFaun96
Bakasura
8,419
6,370
0
1,279
8,621
3,294
0
671
7,950
0
47,032
L
3,927
1,694
213
2,534
11,191
8,915
0
3,438
7,403
24,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
32,410
324
Minions Killed
283
0
Camps Cleared
0
1,172,468
Distance Traveled
1,097,854
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,087
507
52
4
0
255,526
0
W
Anubis
6,180
515
45
4
0
204,227
0
W
Ah Puch
7,354
613
76
6
0
233,414
0
W
Sol
5,708
476
40
3
0
175,904
0
L
Neith
5,276
440
57
5
0
203,958
0
L
Yu Huang
7,845
654
110
9
0
236,268
0
W
Ishtar
5,708
476
40
3
0
191,859
0
L
Hercules
6,383
532
86
7
0
255,085
1
W
Bakasura
7,460
622
82
7
0
292,450
0
L
Atlas
5,857
488
19
2
0
221,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role