Player Matchup

Izanami
Izanami
BigHorn1335
Izanami
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,486 Elo+
Solo
Pele
Pele
BronzeBasket
Pele
Level 36
God Stats
3W - 2L
1,692 SR
Queue Stats
25W - 52L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
DarkNightray_50c
Baron Samedi
Level 89
God Stats
14W - 22L
1,528 SR
Queue Stats
198W - 223L
1,427 Elo+
Party 1
Bacchus
Bacchus
Kanguro-Azteca2
Bacchus
Level 25
God Stats
27W - 15L
1,576 SR
Queue Stats
91W - 86L
1,432 Elo+
Party 1
Bellona
Bellona
MrTragicHavoc
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 54
1,559 SR
1,427 Elo+

VS

Team Averages
Level 52
1,495 SR
1,372 Elo+
Arachne
Arachne
KILLEM_W1T_AL0HA
Arachne
Level 59
God Stats
15W - 13L
1,608 SR
Queue Stats
255W - 275L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
MekhelHam10
Ao Kuang
Level 41
God Stats
17W - 15L
1,449 SR
Queue Stats
65W - 73L
1,414 Elo+
Solo
Hel
Hel
SlumberxoxoTTV
Hel
Level 45
God Stats
22W - 14L
1,574 SR
Queue Stats
233W - 200L
1,470 Elo+
Party 2
Izanami
Izanami
SlyFoxKurama
Izanami
Level 37
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Terra
Terra
unbeaten_blurTTV
Terra
Level 77
God Stats
1W - 2L
1,582 SR
Queue Stats
209W - 169L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigHorn1335
Izanami
11
1 / 1 / 0
6,178
562
1,788
4,995
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 0
6,945
631
4,199
8,357
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
DarkNightray_50c
Baron Samedi
11
2 / 0 / 1
6,340
576
5,452
5,810
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 5
5,887
535
4,115
9,151
7,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
10
1 / 2 / 1
5,831
530
4,991
8,337
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,748
432
2,709
4,776
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
MekhelHam10
Ao Kuang
10
3 / 2 / 0
5,903
537
6,774
13,614
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,622
511
5,252
8,872
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SlyFoxKurama
Izanami
2
0 / 1 / 0
3,748
341
610
1,662
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
4,908
446
1,205
7,570
4,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
4
4
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigHorn1335
Izanami
1
1
0
1
W
3
1
0
3
W
Baron Samedi
DarkNightray_50c
Baron Samedi
2
0
1
2.5
L
0
2
1
0.25
W
0
0
5
2.5
L
Ao Kuang
MekhelHam10
Ao Kuang
3
2
0
1.5
W
Bellona
1
2
1
0.75
L
1
3
0
0.33
L
Izanami
SlyFoxKurama
Izanami
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
16,550
36,650
Taken
36,494
20,033
Mitigated
14,722
12,982
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigHorn1335
Izanami
1,788
1,157
0
2,411
4,995
1,852
2,819
1,237
3,758
0
50,050
W
4,199
944
0
1,586
8,357
3,074
0
1,613
6,705
0
60,018
W
Baron Samedi
DarkNightray_50c
Baron Samedi
5,452
410
337
1,705
5,810
2,232
177
3,618
2,159
40,525
0
L
2,709
2,203
0
936
4,776
1,776
0
352
4,424
0
19,291
W
4,115
295
1,410
1,979
9,151
7,577
232
1,079
8,036
16,629
0
L
Ao Kuang
MekhelHam10
Ao Kuang
6,774
2,015
0
8,330
13,614
5,007
0
0
13,614
37,555
0
W
Bellona
4,991
1,733
0
3,554
8,337
5,298
0
5,684
2,582
0
25,366
L
5,252
52
302
2,741
8,872
3,333
0
4,607
4,265
46,022
0
L
Izanami
SlyFoxKurama
Izanami
610
543
0
446
1,662
418
0
596
1,066
0
7,197
L
1,205
100
1,165
1,380
7,570
4,188
0
4,012
3,558
8,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
24,929
320
Minions Killed
173
0
Camps Cleared
0
1,067,080
Distance Traveled
874,562
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,178
562
92
8
0
187,335
2
W
Pele
6,945
631
97
9
0
259,584
0
W
Baron Samedi
6,340
576
71
6
0
187,533
6
L
Arachne
4,748
432
32
3
0
203,442
0
W
Bacchus
5,887
535
23
2
0
203,520
0
L
Ao Kuang
5,903
537
47
4
0
203,085
0
W
Bellona
5,831
530
37
3
0
229,108
0
L
Hel
5,622
511
67
6
0
217,501
0
L
Izanami
3,748
341
15
1
0
46,411
0
L
Terra
4,908
446
12
1
0
204,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role