Player Matchup

Charybdis
Charybdis
GUNZkillenem
Charybdis
Level 76
God Stats
8W - 5L
1,285 SR
Queue Stats
139W - 149L
1,398 Elo+
Party 2
Janus
Janus
Himacles
Janus
Level 159
God Stats
2W - 6L
1,584 SR
Queue Stats
254W - 272L
1,463 Elo+
Party 2
Tiamat
Tiamat
NotyourSensei
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,268 Elo+
Solo
Hun Batz
Hun Batz
Rahmm Ranch
Hun Batz
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 321L
1,470 Elo+
Solo
Da Ji
Da Ji
l FISTO l
Da Ji
Level 156
God Stats
1W - 3L
1,740 SR
Queue Stats
435W - 426L
1,548 Elo+
Solo
Team Averages
Level 112
1,522 SR
1,429 Elo+

VS

Team Averages
Level 126
1,464 SR
1,489 Elo+
Bellona
Bellona
I3angl3ros
Bellona
Level 154
God Stats
15W - 15L
1,308 SR
Queue Stats
467W - 454L
1,601 Elo+
Party 1
Jing Wei
Jing Wei
Rampagex818x
Jing Wei
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 114L
1,188 Elo+
Solo
Persephone
Persephone
SavageFlowers
Persephone
Level 108
God Stats
1W - 1L
1,299 SR
Queue Stats
129W - 135L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sweetfro 6969
Cu Chulainn
Level 159
God Stats
10W - 8L
1,715 SR
Queue Stats
557W - 574L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
TheKrasnak
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 117L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GUNZkillenem
Charybdis
16
1 / 6 / 15
10,156
677
8,530
15,824
8,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Janus
Himacles
Janus
20
14 / 5 / 8
12,698
847
35,150
19,129
12,041
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 6 / 9
11,059
737
11,461
17,074
14,482
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Rahmm Ranch
Hun Batz
16
3 / 5 / 9
10,056
670
10,509
18,084
10,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
l FISTO l
Da Ji
17
3 / 5 / 13
10,668
711
11,793
20,534
28,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I3angl3ros
Bellona
18
6 / 5 / 15
11,356
757
16,662
23,344
23,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Rampagex818x
Jing Wei
18
3 / 6 / 19
11,202
747
16,045
16,485
7,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
SavageFlowers
Persephone
19
2 / 4 / 16
11,402
760
17,731
13,965
6,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Sweetfro 6969
Cu Chulainn
15
6 / 6 / 8
10,588
706
9,620
23,278
22,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TheKrasnak
Jormungandr
20
10 / 5 / 13
14,349
957
21,563
23,425
25,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
98
25
Kills
27
27
Deaths
26
54
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GUNZkillenem
Charybdis
1
6
15
1.42
L
Janus
Himacles
Janus
14
5
8
3.6
W
Bellona
I3angl3ros
Bellona
6
5
15
2.7
L
4
6
9
1.42
L
Hun Batz
Rahmm Ranch
Hun Batz
3
5
9
1.5
W
Jing Wei
Rampagex818x
Jing Wei
3
6
19
2.08
W
Persephone
SavageFlowers
Persephone
2
4
16
2.5
W
Cu Chulainn
Sweetfro 6969
Cu Chulainn
6
6
8
1.67
W
Jormungandr
TheKrasnak
Jormungandr
10
5
13
3.3
L
Da Ji
l FISTO l
Da Ji
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,443
Damage
81,621
90,645
Taken
100,497
74,632
Mitigated
84,536
23,864
Healing
32,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GUNZkillenem
Charybdis
8,530
5,310
1,072
1,583
15,824
8,896
434
8,032
7,590
0
19,720
L
Janus
Himacles
Janus
35,150
2,408
1,579
3,677
19,129
12,041
797
6,587
12,361
59,680
0
W
Bellona
I3angl3ros
Bellona
16,662
2,915
1,312
4,826
23,344
23,273
1,884
9,586
13,758
0
34,753
L
11,461
1,353
1,363
4,659
17,074
14,482
609
6,765
9,977
22,881
0
L
Hun Batz
Rahmm Ranch
Hun Batz
10,509
1,202
2,368
2,398
18,084
10,979
1,896
7,385
10,307
0
21,166
W
Jing Wei
Rampagex818x
Jing Wei
16,045
11,236
2,202
4,848
16,485
7,431
1,937
9,407
7,078
0
32,463
W
Persephone
SavageFlowers
Persephone
17,731
1,788
1,356
3,597
13,965
6,347
3,165
9,855
4,106
29,297
0
W
Cu Chulainn
Sweetfro 6969
Cu Chulainn
9,620
2,040
509
4,947
23,278
22,137
589
11,405
11,873
0
15,131
W
Jormungandr
TheKrasnak
Jormungandr
21,563
2,852
3,469
5,304
23,425
25,348
283
6,355
17,070
43,312
2,442
L
Da Ji
l FISTO l
Da Ji
11,793
2,135
2,129
3,036
20,534
28,234
895
6,616
13,558
0
20,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,637
Gold Earned
58,897
150
Minions Killed
155
0
Camps Cleared
0
1,301,789
Distance Traveled
1,251,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,156
677
24
2
0
240,091
0
L
Janus
12,698
847
49
3
0
270,670
0
W
Bellona
11,356
757
42
3
0
257,996
0
L
Tiamat
11,059
737
33
2
0
248,397
0
L
Hun Batz
10,056
670
31
2
0
287,726
0
W
Jing Wei
11,202
747
25
2
0
248,944
0
W
Persephone
11,402
760
38
3
0
276,796
0
W
Cu Chulainn
10,588
706
12
1
0
227,153
0
W
Jormungandr
14,349
957
38
3
0
240,268
0
L
Da Ji
10,668
711
13
1
0
254,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role