Player Matchup

Shiva
Shiva
BukuFadez
Shiva
Level 73
God Stats
83W - 59L
1,604 SR
Queue Stats
198W - 209L
1,458 Elo+
Party 2
Ra
Ra
GoopBayou
Ra
Level 105
God Stats
6W - 7L
1,523 SR
Queue Stats
157W - 156L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
JordanZero50
Hun Batz
Level 22
God Stats
2W - 2L
1,690 SR
Queue Stats
8W - 18L
1,306 Elo+
Party 1
Charybdis
Charybdis
Sniperrifmifle1
Charybdis
Level 65
God Stats
0W - 1L
1,418 SR
Queue Stats
8W - 18L
1,306 Elo+
Party 1
Ymir
Ymir
WatchTheSwitch
Ymir
Level 55
God Stats
9W - 16L
1,355 SR
Queue Stats
15W - 24L
1,447 Elo+
Party 2
Team Averages
Level 64
1,518 SR
1,396 Elo+

VS

Team Averages
Level 70
1,414 SR
1,487 Elo+
Fenrir
Fenrir
Alyzz
Fenrir
Level 68
God Stats
19W - 22L
1,496 SR
Queue Stats
231W - 214L
1,466 Elo+
Solo
Jing Wei
Jing Wei
Kheoy
Jing Wei
Level 65
God Stats
8W - 8L
1,621 SR
Queue Stats
175W - 194L
1,497 Elo+
Party 3
Agni
Agni
NBAYoungBoyDad
Agni
Level 38
God Stats
8W - 2L
1,185 SR
Queue Stats
94W - 101L
1,470 Elo+
Party 3
Cerberus
Cerberus
isyenite-
Cerberus
Level 112
God Stats
3W - 4L
1,304 SR
Queue Stats
314W - 344L
1,537 Elo+
Party 3
Xbalanque
Xbalanque
xlogantix
Xbalanque
Level 67
God Stats
3W - 2L
1,462 SR
Queue Stats
23W - 23L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BukuFadez
Shiva
9
2 / 1 / 3
6,030
503
5,238
8,036
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 1
7,151
596
4,918
7,727
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
JordanZero50
Hun Batz
9
1 / 5 / 0
5,749
479
3,317
8,417
2,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Sniperrifmifle1
Charybdis
8
0 / 2 / 1
5,219
435
3,170
6,699
2,902
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,905
409
1,378
9,305
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alyzz
Fenrir
11
5 / 3 / 0
6,903
575
3,417
9,062
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Kheoy
Jing Wei
10
1 / 0 / 1
6,066
506
3,543
5,438
2,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
6,365
530
5,753
7,849
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
isyenite-
Cerberus
11
3 / 0 / 4
6,811
568
7,304
7,794
5,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
xlogantix
Xbalanque
10
1 / 2 / 2
6,015
501
6,935
7,365
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
11
11
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alyzz
Fenrir
5
3
0
1.67
L
Shiva
BukuFadez
Shiva
2
1
3
3.5
L
3
2
1
1.75
L
Hun Batz
JordanZero50
Hun Batz
1
5
0
0.2
W
Jing Wei
Kheoy
Jing Wei
1
0
1
1.5
W
1
1
0
1
L
Charybdis
Sniperrifmifle1
Charybdis
0
2
1
0.25
L
0
1
0
0
W
Cerberus
isyenite-
Cerberus
3
0
4
5
W
Xbalanque
xlogantix
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,021
Damage
26,952
40,184
Taken
37,508
19,731
Mitigated
16,577
8,239
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alyzz
Fenrir
3,417
875
242
2,552
9,062
3,576
0
1,640
7,422
0
32,136
L
Shiva
BukuFadez
Shiva
5,238
1,036
0
2,364
8,036
3,069
127
2,643
5,355
0
24,571
L
4,918
40
181
2,874
7,727
3,078
220
4,425
3,201
53,155
0
L
Hun Batz
JordanZero50
Hun Batz
3,317
690
0
665
8,417
2,360
0
4,369
3,912
0
26,446
W
Jing Wei
Kheoy
Jing Wei
3,543
2,811
286
2,973
5,438
2,456
298
319
5,119
0
33,524
W
5,753
633
0
2,760
7,849
2,758
378
2,387
5,462
41,254
0
L
Charybdis
Sniperrifmifle1
Charybdis
3,170
1,435
0
1,520
6,699
2,902
0
0
6,699
0
20,866
L
1,378
159
0
635
9,305
8,322
0
1,345
7,960
15,116
0
W
Cerberus
isyenite-
Cerberus
7,304
661
0
3,319
7,794
5,121
0
644
7,150
41,684
0
W
Xbalanque
xlogantix
Xbalanque
6,935
3,741
0
506
7,365
2,666
293
1,306
6,059
0
40,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
32,160
220
Minions Killed
310
0
Camps Cleared
0
1,133,956
Distance Traveled
1,099,200
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,903
575
40
3
0
230,402
0
L
Shiva
6,030
503
25
2
0
229,846
0
L
Ra
7,151
596
96
8
0
245,508
0
L
Hun Batz
5,749
479
47
4
0
213,815
0
W
Jing Wei
6,066
506
52
4
0
222,747
4
W
Agni
6,365
530
65
5
0
222,982
3
L
Charybdis
5,219
435
31
3
0
214,659
0
L
Ymir
4,905
409
21
2
0
230,128
1
W
Cerberus
6,811
568
81
7
0
218,423
2
W
Xbalanque
6,015
501
72
6
0
204,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role