Player Matchup

Freya
Freya
Diamond IV
Spagetterson
Freya
Diamond IV
Level 108
God Stats
4W - 4L
1,949 SR
Queue Stats
84W - 58L
2,240 MMR
Solo
Merlin
Merlin
Diamond II
TeisFer
Merlin
Diamond II
Level 188
God Stats
13W - 5L
1,802 SR
Queue Stats
156W - 118L
2,296 MMR
Solo
Fenrir
Fenrir
Diamond IV
Tylisseus
Fenrir
Diamond IV
Level 175
God Stats
6W - 2L
2,032 SR
Queue Stats
140W - 119L
2,295 MMR
Solo
Arachne
Arachne
Diamond IV
Wrathbringerr
Arachne
Diamond IV
Level 178
God Stats
0W - 3L
1,272 SR
Queue Stats
475W - 456L
2,226 MMR
Solo
Fafnir
Fafnir
Diamond IV
Yaktor
Fafnir
Diamond IV
Level 126
God Stats
25W - 14L
1,788 SR
Queue Stats
191W - 168L
2,232 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,769 SR
2,258 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,594 SR
2,124 MMR
Maui
Maui
Diamond IV
 
Maui
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond IV
NotStrikër
Hercules
Diamond IV
Level 122
God Stats
7W - 14L
1,476 SR
Queue Stats
408W - 367L
2,260 MMR
Party 1
Agni
Agni
Masters
Vixiumx
Agni
Masters
Level 121
God Stats
3W - 3L
1,563 SR
Queue Stats
107W - 83L
2,248 MMR
Solo
Mercury
Mercury
Diamond III
YWJI
Mercury
Diamond III
Level 169
God Stats
3W - 0L
1,933 SR
Queue Stats
34W - 17L
2,310 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
erobotrex08
Ah Muzen Cab
Diamond III
Level 168
God Stats
5W - 0L
1,500 SR
Queue Stats
435W - 393L
2,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,609
561
5,422
6,147
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
TeisFer
Merlin
10
1 / 2 / 2
5,970
597
4,858
5,576
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Tylisseus
Fenrir
10
5 / 2 / 1
5,972
597
5,016
7,597
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
5
0 / 11 / 0
3,836
384
1,111
12,518
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
Yaktor
Fafnir
7
1 / 2 / 2
5,432
543
4,117
8,273
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
LokiCliodhnaThor

VS

Bans
SetAo KuangHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 2 / 6
5,772
577
3,161
10,051
5,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
NotStrikër
Hercules
11
8 / 0 / 0
6,955
696
8,074
7,255
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Vixiumx
Agni
11
3 / 3 / 3
6,494
649
6,037
6,417
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
YWJI
Mercury
11
7 / 1 / 2
7,027
703
5,992
6,700
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
erobotrex08
Ah Muzen Cab
10
0 / 3 / 3
5,885
589
4,538
7,971
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
18
18
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
2
6
1.5
W
Hercules
NotStrikër
Hercules
8
0
0
8
L
2
1
1
2.5
L
Merlin
TeisFer
Merlin
1
2
2
1
L
Fenrir
Tylisseus
Fenrir
5
2
1
2.75
W
Agni
Vixiumx
Agni
3
3
3
1.5
L
Arachne
0
11
0
0
W
Mercury
YWJI
Mercury
7
1
2
8
L
Fafnir
Yaktor
Fafnir
1
2
2
1
W
Ah Muzen Cab
erobotrex08
Ah Muzen Cab
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
27,802
40,111
Taken
38,394
19,283
Mitigated
17,164
8,426
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,161
799
1,864
2,707
10,051
5,559
0
5,209
4,698
14,716
0
W
Hercules
NotStrikër
Hercules
8,074
3,457
0
3,452
7,255
4,273
0
1,187
6,068
0
42,401
L
5,422
1,805
0
2,635
6,147
2,327
0
628
5,474
40,375
0
L
Merlin
TeisFer
Merlin
4,858
828
0
875
5,576
1,951
0
1,410
4,121
50,784
0
L
Fenrir
Tylisseus
Fenrir
5,016
1,367
0
811
7,597
3,284
0
1,976
5,621
0
33,609
W
Agni
Vixiumx
Agni
6,037
755
0
604
6,417
2,365
0
3,171
3,246
53,649
0
L
Arachne
1,111
860
0
1,081
12,518
3,819
0
2,316
9,572
0
6,619
W
Mercury
YWJI
Mercury
5,992
3,531
0
515
6,700
2,227
0
1,311
5,389
0
43,861
L
Fafnir
Yaktor
Fafnir
4,117
1,627
0
3,024
8,273
7,902
0
2,868
5,405
10,135
0
W
Ah Muzen Cab
erobotrex08
Ah Muzen Cab
4,538
1,554
0
1,359
7,971
2,740
0
3,973
3,644
0
41,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
32,133
261
Minions Killed
325
0
Camps Cleared
0
1,047,307
Distance Traveled
1,071,728
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,772
577
20
2
0
188,924
4
W
Hercules
6,955
696
66
7
0
226,692
0
L
Freya
5,609
561
79
8
0
196,560
2
L
Merlin
5,970
597
103
10
0
186,384
1
L
Fenrir
5,972
597
58
6
0
229,705
0
W
Agni
6,494
649
102
10
0
194,285
1
L
Arachne
3,836
384
12
1
0
232,323
0
W
Mercury
7,027
703
74
7
0
279,272
4
L
Fafnir
5,432
543
9
1
0
202,335
6
W
Ah Muzen Cab
5,885
589
63
6
0
182,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role