Player Matchup

Ishtar
Ishtar
Boridle
Ishtar
Level 115
God Stats
14W - 9L
1,777 SR
Queue Stats
19W - 25L
1,461 Elo+
Party 1
Ganesha
Ganesha
BrookSkeleton
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,492 Elo+
Party 1
Hel
Hel
masthowy
Hel
Level 105
God Stats
12W - 5L
1,838 SR
Queue Stats
19W - 25L
1,474 Elo+
Party 1
Team Averages
Level 110
1,705 SR
1,476 Elo+

VS

Team Averages
Level 124
1,500 SR
1,470 Elo+
Surtr
Surtr
Coolgaymer69195
Surtr
Level 119
God Stats
7W - 16L
1,500 SR
Queue Stats
321W - 350L
1,556 Elo+
Solo
Maui
Maui
DEDLIFE69
Maui
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 293L
1,550 Elo+
Solo
Agni
Agni
XzWORMWOODzX
Agni
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Boridle
Ishtar
12
3 / 0 / 2
7,532
753
10,398
8,051
3,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ganesha
12
0 / 1 / 5
7,679
768
3,993
10,300
7,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 3
7,174
717
7,860
8,712
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,372
637
8,550
13,596
13,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Maui
10
0 / 1 / 2
6,890
689
3,916
9,228
7,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 1 / 0
6,987
699
10,001
5,486
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
2
2
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Boridle
Ishtar
3
0
2
4
W
Ganesha
0
1
5
2.5
L
0
3
1
0.17
L
Maui
0
1
2
1
L
2
1
0
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
22,467
27,063
Taken
28,310
14,522
Mitigated
22,528
15,118
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Boridle
Ishtar
10,398
6,513
0
928
8,051
3,424
0
4,129
3,922
0
33,303
W
Ganesha
3,993
405
2,299
3,230
10,300
7,227
0
5,351
4,949
17,892
0
L
8,550
2,291
168
4,930
13,596
13,597
3
6,945
6,651
1,621
22,169
L
Maui
3,916
830
1,468
1,444
9,228
7,095
0
2,814
6,414
16,031
0
L
10,001
402
0
374
5,486
1,836
33
2,171
3,315
32,127
0
W
7,860
509
4,397
4,264
8,712
3,871
0
5,927
2,785
28,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,385
Gold Earned
20,249
142
Minions Killed
98
0
Camps Cleared
0
608,987
Distance Traveled
563,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,532
753
69
7
0
185,264
0
W
Ganesha
7,679
768
1
0
0
212,224
0
L
Surtr
6,372
637
35
4
0
183,291
0
L
Maui
6,890
689
16
2
0
184,148
0
L
Agni
6,987
699
47
5
0
195,758
0
W
Hel
7,174
717
72
7
0
211,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role